Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 1 out of 8
  2. Negative: 0 out of 8
  1. 65
    The mish-mash effect of the occasional gems of hidden gameplay in between long lengths of average play, which is then poorly complemented by less than stellar graphics and weaker than desired voice samples and sound effects, creates a disturbing out of kilter feeling.
  2. Taz has no butt stomp or double jump maneuvers, the latter of which would've come in very handy for the game's prevalent platform jumping.
  3. There are definitely flaws, but nothing that brings the game to a screeching halt.
  4. Exploration is usually a big part of the enjoyment of games like this, and unfortunately, you never get the sense that you can do this here. [Oct 2002, p.112]
  5. This is easily the best WB-based game to come down the pike yet. [Sept 2002, p.69]
  6. It’s supposed to be a cartoon and it definitely looks like one but however you look at it there aren’t many polygons in any given level – so why on earth is the frame rate so choppy?
  7. Gorgeously cel shaded, sharp, and smart, but ultimately too difficult for the game's intended audience and certainly a little too generous in its repetition of sound samples. [Fall 2002, p.121]
  8. Cel-shading is average, voice acting is nothing more then decent, but the lack of save points and frustrating, repeated gameplay spoils it all.
User Score

No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. TimS.
    Dec 31, 2002
    It's fun and enjoyable when there is nothing to do, and it also makes you think.