Generally favorable reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 25 out of 25
  2. Mixed: 0 out of 25
  3. Negative: 0 out of 25
Buy On
  1. The depth of Morrowind's gameplay and overall design is matched by the audio-visual presentation. Hands down, Morrowind's soundtrack should be released on CD – once you've heard the opening chords you'll be humming it for hours after first booting it up.
  2. 100
    The updated controls and interfaces enable easy, intuitive access to the game's magic and combat systems. Bethesda has created not just a game but also a benchmark by which future RPGs will be measured.
  3. I love you, Bethesda. I eagerly await Elder Scrolls 4 and Call of Cthulu. Marry me.
  4. In Morrowind: Game of the Year Edition, or GOTY, both of those expansion packs become available for the Xbox Morrowind fan. Hundreds of hours of gameplay have been added to the 200+ hours in the original, making this one of the largest RPG's ever.
  5. 96
    Literally hundreds of hours of gameplay. It is virtually impossible to complete everything in the game.
  6. We've waited forever for a good RPG, but not only have we gotten one, Bethesda has left us stunned.
  7. It will change the way you think about RPG's and video games forever.
  8. Adds a generous heaping of additional content to an already vast game.
  9. With two huge expansions and dozens of fixes and updates, GOTY takes the bar Morrowind raised and propels it to unbeatable heights.
  10. Highly recommended for the Morrowind fanatic who simply must beat and do everything.
  11. There's so much depth to be found here that to pass it up because it's not pushing the latest graphics technology would be foolish. Technical issues aside, you'll not find a more impressive game world on a home console offline RPG, period.
  12. Terrific. It takes the most open-ended game around and adds more open AND more end, effectively turning a delicious double-scoop into a triple-decker.
  13. Both Tribunal and Bloodmoon offer new lands to explore, new people to interact with, new items to acquire, new enemies to fight and new quests to undertake.
  14. An incredible game. The GotY Edition will give previous Morrowind fanatics a few more reasons to dust off their character, and at the discount price, it offers a great chance for those whom may not have played it to jump right in.
  15. A little spit shine here and there could never hurt, but GOTY has really won me over... all over again.
  16. Official Xbox Magazine
    The deep storyline and character development system, seemingly endless quests, and miles of detailed, highly interactive locations to explore all amount to more than 200 hours of gameplay for those attempting to see it all. [Jan 2004, p.76]
  17. 85
    RPG fans who liked the open-ended gameplay and freedom of the first game will want to take a return trip-the two expansions with over 100 hours of new adventures coupled with the $30 price tag make this game one of the steals of the year.
  18. Even though Morrowind is a one player game, there is a LOT of replay value, especially now with the expansion packs. Since there are 12 different races, 21 different classes, 6 different guilds, 5 different political houses, and no "one way" to do things, the possibilities are endless, and its not likely you will play the exact same game twice.
  19. Xbox Nation Magazine
    These new options are perfect for the hardened "Morrowind" veteran, adding just the right amount of innovation to an already solid RPG, and fortunately, this edition is compatible with old save files. [Mar 2004, p.91]
  20. Cheat Code Central
    Morrowind is a great experience, especially for those that don't like being told what to do and where to go. It's a personal experience that makes you feel as though you're the only person in the world that matters. And isn't that what really matters?
  21. The new content of Tribunal and Bloodmoon are well worth the price of admission, even if the core gameplay hasn't changed in any way.
  22. 80
    Morrowind is still the most ambitious single-player RPG ever created. You will get lost in this game if you let its spell take effect over you, and no matter how many times you say "Aaagghh, why did the game do that to me?!!", you'll end up coming back again after you've chilled out a bit.
  23. Traditional console RPG fans may be intrigued by the concept but ultimately turned off by the totally open-ended gameplay style, while those coming over from the PC side of things will probably find it refreshingly familiar -- although we'd plump for the PC version if you've got a system capable of it, if only because it is, after all, a PC port.
  24. Though the individual aspects of the gameplay aren't always very satisfying in and of themselves, the sum total of all that there is to see and do in Morrowind is nothing short of remarkable.
  25. It's got an insanely high level of immersion, story depth, and character customization available. The big problem with this game has always been downtime - far too much walking around and wading through conversations. [Jan 2004, p.151]

Awards & Rankings

#2 Most Discussed Xbox Game of 2003
User Score

Generally favorable reviews- based on 135 Ratings

User score distribution:
  1. Positive: 56 out of 61
  2. Negative: 3 out of 61
  1. Jan 24, 2011
    This game made me buy the Xbox twice. I thought I had no use of the machine then I tried this game and just had to get another Xbox because IThis game made me buy the Xbox twice. I thought I had no use of the machine then I tried this game and just had to get another Xbox because I did not have a PC that could handle this game. I was introduce to this great franchise, a game that introduced me to what a real open world game looks like. Full Review »
  2. JaceN.
    Feb 23, 2006
    To be considered the definitive version seeing as just about everyone traded in their copy of Morrowind for Morrowind GOTY. And adventure of To be considered the definitive version seeing as just about everyone traded in their copy of Morrowind for Morrowind GOTY. And adventure of incredible scope and depth with so much to see and do. Occasionally the luck based roll of the dice that determines success gets truly annoying and the distance required to travel for some quests leads to "driver fatigue", plus the ever present elitist element that believes the game is too easy and you get too rich & powerful too quick...despite how long it took. The real downfall of Morrowind has to be its crippling software bugs. Often while the system performs a marathon juggling act with massive amounts of data between the game disc, RAM and the XBOXs hard disc...something gets dropped and the game will freeze up, the screen stops dead, the loud buzzing errupts from the speakers and you have to eject & insert the game to begin again. Its truly an inexcusable flaw in an otherwise awesome game. Its a miracle that the XBOX was able to do a version of Morrowind in the first place but the phenomenal system strain and terrifying crash bugs rob it of a higher score. For a game that is so long you dont want your system locking up all the time as youre just starting to get into things. Full Review »
  3. May 21, 2012
    This review contains spoilers, click full review link to view. This is the crown jewel of all The Elder Scrolls games. No fast travel, a better armor and weapon innovatory, and no memes. you can only level up via your Major and minor skills, which is a good thing. if you don't feel like running for an hour then you can take a stride sture. a smaller map is better than what you think. means more things can happen while traveling. combat is straight forward. and the text dialog makes it so they call you by your characters' name which is better then people just calling you "Dragonborn" or in this game "Nerevarine". Full Review »