The Elder Scrolls III: Morrowind Game of the Year Edition Image
Metascore
88

Generally favorable reviews - based on 25 Critics What's this?

User Score
9.1

Universal acclaim- based on 111 Ratings

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  • Summary: The Elder Scrolls III: Morrowind Game of the Year Edition includes the original game of Morrowind, plus the Tribunal and Bloodmoon expansions. In Morrowind, you can explore exotic locations, including epic dungeons, detailed cities, and vast landscapes. Each area in Tribunal comes complete with new creatures, quests, armor, and weapons. Bloodmoon takes you into the frozen island of Solstheim, where you can become a werewolf and indulge your thirst for the hunt. Morrowind and its expansions feature enhanced graphics, in-depth gameplay, and innovative character development. Collapse
Score distribution:
  1. Positive: 25 out of 25
  2. Mixed: 0 out of 25
  3. Negative: 0 out of 25
  1. The depth of Morrowind's gameplay and overall design is matched by the audio-visual presentation. Hands down, Morrowind's soundtrack should be released on CD – once you've heard the opening chords you'll be humming it for hours after first booting it up.
  2. In Morrowind: Game of the Year Edition, or GOTY, both of those expansion packs become available for the Xbox Morrowind fan. Hundreds of hours of gameplay have been added to the 200+ hours in the original, making this one of the largest RPG's ever.
  3. It will change the way you think about RPG's and video games forever.
  4. Both Tribunal and Bloodmoon offer new lands to explore, new people to interact with, new items to acquire, new enemies to fight and new quests to undertake.
  5. The deep storyline and character development system, seemingly endless quests, and miles of detailed, highly interactive locations to explore all amount to more than 200 hours of gameplay for those attempting to see it all. [Jan 2004, p.76]
  6. These new options are perfect for the hardened "Morrowind" veteran, adding just the right amount of innovation to an already solid RPG, and fortunately, this edition is compatible with old save files. [Mar 2004, p.91]
  7. It's got an insanely high level of immersion, story depth, and character customization available. The big problem with this game has always been downtime - far too much walking around and wading through conversations. [Jan 2004, p.151]

See all 25 Critic Reviews

Score distribution:
  1. Positive: 54 out of 59
  2. Negative: 3 out of 59
  1. Aug 2, 2011
    10
    After all these years, TES III Morrowind is still my all-time favorite game. Far better than Oblivion, it's world is more arcane with many more Houses and Guilds to explore, not to mention a far more alien world with 2 stellar expansions (Bloodmoon and Tribunal). Most other open-world games pale in comparison. I still manage to play an 80-hour character about once a year. Oh, and don't forget the new mods! :) Expand
  2. Jan 24, 2011
    10
    This game made me buy the Xbox twice. I thought I had no use of the machine then I tried this game and just had to get another Xbox because I did not have a PC that could handle this game. I was introduce to this great franchise, a game that introduced me to what a real open world game looks like. Expand
  3. Oct 25, 2011
    10
    From the time you step off of the boat, Morrowind will sink its claws into you and never let go. The combat and graphics have not held up well over the years, but the incredible adventure filled land of Morrowind has. Expand
  4. May 27, 2013
    10
    Great game, large world, beautiful landscape. While quests get boring and some of the monsters you encounter may be dull, the game provides a thrilling time for all ages. Expand
  5. Nov 11, 2013
    10
    One of my most favorite game of all time. I've played this game for over 8 years now & there are a lot of missions I haven't done & locations I haven't been to yet. This is one of those that I would be ok with if this was the only game I am allowed to play for the rest of my life. The only problem I have with this game is the horrible combat mechanics & hit box. Expand
  6. Aug 5, 2011
    9
    This is almost a perfect RPG. Morrowind is open-ended, offers hundreds of quests, plenty of story lines, and the main plot is possibly the best I have seen in any game. In true RPG fashion you start with nothing but your shirt, pants and a stolen dagger, and you might end up as a force to throttle the heavens. The world is beautiful and varied - especially for a game of its age - and there is never a shortage of places to go, dungeons to explore, items to find and people to interact with. Regardless of where you go, you will be filled with a sense of wonder, and anticipation of possible rewards.

    I would like to give Morrowind a perfect 10/10, but there are a few elements that needs to be improved upon for that (and fan-made mods have indeed been made). The most deterring aspect is combat, which severely lacks excitement, as you will find yourself chopping away with your sword or axe, smashing the same mouse button repeatedly until whatever is in your way is dead. There is no strategy to melee. Spell-casting would be fun as the spell book is far more varied than in the game's successor, Oblivion, but unfortunately you will find yourself lacking the mana pool to do prolonged combat with destructive spells and there is no mana regeneration.

    However the problems with the combat system barely deters from the overall enjoyment of the game, as the story will leave you hungering for more. Whenever you complete a quest you will want to continue unto the next one, and whenever you travel the world - which you will be doing a lot - you explore every canyon crevice hoping to find something new, which you often will.
    The expansions have equally impressive story-lines. Bloodmoon offers a new, enormous landmass to explore, but sacrifices story quality (although it is still fantastic and engaging), whereas Tribunal is confided to one large city and its sewers, but with a story rivaling that of the original. Further the difficulty of the expansions is high, making them great for characters that have already completed the main quest. Unlike Oblivion there is no scaling, and the game does not hold your hand. You can fail quests, and you can kill ANYONE, meaning a particularly malicious player can mess up his own progress, by slaughtering important NPC's. This is not a critique, but an applause, as the game lets you experience the consequences of your own actions in a believable way. The game is fantastic and once you start, you might never stop playing. Eight years after its release and I still enjoy it as much as any game I've tried since.
    Expand
  7. May 21, 2012
    8
    This review contains spoilers, click expand to view. This is the crown jewel of all The Elder Scrolls games. No fast travel, a better armor and weapon innovatory, and no memes. you can only level up via your Major and minor skills, which is a good thing. if you don't feel like running for an hour then you can take a stride sture. a smaller map is better than what you think. means more things can happen while traveling. combat is straight forward. and the text dialog makes it so they call you by your characters' name which is better then people just calling you "Dragonborn" or in this game "Nerevarine". Expand

See all 59 User Reviews

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