Generally favorable reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 32 out of 34
  2. Negative: 0 out of 34
  1. Morrowind will please both serious role-playing fans as well as anyone looking for a technically stunning adventure that will hold their attention longer than your average hack-and-slash title. This is the good stuff.
  2. The soundtrack and the effects (towns are deadly quiet) are a missed opportunity, with the occasional repetitive dialogue heightening the failure to grasp what could have been achieved.
  3. After "finishing" Morrowind, I'm left wordless to describe the experience...This game is about as linear as a bowl of spaghetti.
  4. Social lives, girl friends, school, work; they'll all be damned when Morrowind's crack-laced disk of love is put into your big black box. It has consumed me, and it will consume you!
  5. 94
    If the purpose of games is to provide absolute escapism, to immerse us deeply in another world that never was, and then to give us the ability to go through it and do what we want to do, then Morrowind accomplishes that brilliantly.
  6. One of the most expansive titles ever made.
  7. If there is one word that best describes this game, it would be depth. Morrowind has a terrific storyline, enough quests to keep players busy for a long, long time, and exceptional environments.
  8. Even with the pending release of Bioware titles on the Xbox, I see very few titles that are going to approach the scope, grandeur and majesty that this one is able to exude so naturally.
  9. 92
    There's easily over 100 hours of gaming here if you choose. A well designed piece of software and one of the best I've played in a long time.
  10. When I first bought the game, the worker at EBGames said, "You better have some time to spare." Here I am over a year later, still learning new things about a truly remarkable game.
  11. It was slightly disappointing to see the visuals downgraded and no real thought into the conversion.
  12. The fact that the game is just so massive brings warm feelings to my heart. The character interaction in the game, joined with an amazing guild system and easy to menus and controls will allow you to get deeply involved.
  13. 86
    There were moments where I was swept up in its brilliance and the open-ended design. Then there were moments where I was so sick of doing yet another variation of one of the game's three standard fetch quests that I wanted to cry. In the end, the positives outweighed the negatives.
  14. It's a beautiful-looking, sprawling, and completely open-ended game that allows you to play pretty much however you like as long as you're willing to fill in a few blanks using your imagination.
  15. 85
    Despite a few minor issues, Morrowind manages to shine on the Xbox. It is the first game to truly bring a wide-open role-playing experience to the console.
  16. Although battles and conversations make up a big part of the gameplay, aimless wondering makes up even more.
  17. 100
    An ungodly huge, ambitious, daunting, free time–consuming vortex of RPG goodness.
  18. A staggering epic, it almost hurts the brain to think of the effort it would have taken to produce Morrowind...Completing Morrowind is like earning a degree in gaming.
  19. There's never really been a console game like this one – it's an oddity, and most people would be well advised to investigate its possibilities further before picking it up...Morrowind isn't for everyone, but those it grabs will be hooked for good.
  20. 80
    This ain't no Final Fantasy where you are told who to be and where to go, this is real role playing.
  21. A dream come true for those who didn't think it was possible for a console title to approach the level of depth found in a PC role-playing game.
  22. But it's not just big, folks - it's really, really, REALLY big. Like an estimated 600 hours of gameplay big. Like so big, you could play the game for solid weeks and barely see half of the world. And thankfully, it's also darn good.
  23. A wonderfully huge experience that will take dedicated gamers some time to finish. And with all of the options available, no two trips through the game will be the same.
  24. Character designs are notably generic and boxy. Animation is quite stiff and the sluggish framerate does nothing to help matters. On the plus side, the environments are absolutely massive, and exhibit plenty of variety, creating a cohesive and believable alternate universe.
  25. Ultimately, Morrowind's biggest selling point - its expansive scope - is also its undoing.[Fall 2002, p.112]
  26. An exhaustive open-ended RPG that essentially allows you to make it up as you go along, with hundreds of people to talk to. [Feb 2003, p.95]
  27. The game has more freedom and options than any game I have played, but this also comes at a cost of containing several minor and some major glitches.
  28. If you're a hard-core RPG fan and looking for a game that doesn't lead you by the nose like Final Fantasy then Morrowind is the game for you.
  29. 90
    Truly is a masterpiece. Gameplay, visuals, music, and replay are divine. The game offers you freedom like none other.
  30. But trying to separate myself from how much fun the game is and looking at it objectively reminds me that the game is still technically flawed, and thus far from perfect.
User Score

Generally favorable reviews- based on 93 Ratings

User score distribution:
  1. Positive: 42 out of 47
  2. Negative: 3 out of 47
  1. Mar 2, 2012
    Started playing this game about six years ago and I still play it to this day. It's simply the best fantasy RPG in existence and it tops Skryim, Oblivion, and Fallout 3. Its beautiful landscape, style, and gameplay will affect you like no other game ever has. The Elder Scrolls III: Morrowind is the greatest game ever to be released. Full Review »
  2. Sep 18, 2013
    Not bad at all, great compared to the PC version, has minor bugs when playing it on the original Xbox, but on the xbox 360 I have yet to see any bugs
    a pure RPG game, the combat is a little unbalanced, but its because the game adds into effect your attributes and your luck, and your skill with your current weapon.
    has the journal system that the GOTY edition got, so that's good
    Full Review »
  3. Sep 7, 2013
    Design: 4 /5 (slightly weak combat system, but otherwise interesting mechanics and narrative)
    Polish: 2 /5 (mediocre graphics
    and an abundance of bugs, some more serious than others)
    Value: 5 /5 (standard price, but sets the standard for replay value with its huge in-game world)

    There are many concrete aspects in regard to which Morrowind isn't all that exceptional, but in terms of the intangibles the game provides an excellent experience. It may not be the prettiest game, even for its time, but the mood and ambiance of the setting feels truly immersive, as much as the Ashlands could really use more color. There are many bugs and glitches to suffer through and/or exploit (depending on how you look at it), and the combat system is a bit underdeveloped, but the game's depth provides the player with countless hours of play. For newcomers looking for something a bit more manageable, I'd recommend the Bloodmoon expansion, but Vvardenfell itself is certainly worth exploring even without taking the many possible questlines into account.
    Full Review »