Metascore
55 out of 100

Mixed or average reviews - based on 48 Critics

Critic score distribution:
  1. Positive: 0 out of 48
  2. Negative: 8 out of 48
  1. There's the excellent AI, providing plenty of intense situations wherein you must outwit your enemies. The intelligence of the game’s often tricky challenges make their completion all the more rewarding.
  2. For me, the infectious old-school vibe and the fact that it delivers a ton of nerve-wracking situations were enough to make me ignore any frustration I have with the less-than-perfect execution. [Sept 2003, p.120]
  3. 70
    For me, the infectious old-school vibe and the fact that it delivers a ton of nerve-wracking situations were enough to make me ignore any frustration I have with the less-than-perfect execution. [Sept 2003, p.120]
  4. What this game failed to do was make me afraid of being captured. There's no real element of danger, terror or purpose.
  5. 70
    What this game failed to do was make me afraid of being captured. There's no real element of danger, terror or purpose.
  6. 70
    There's the excellent AI, providing plenty of intense situations wherein you must outwit your enemies. The intelligence of the game’s often tricky challenges make their completion all the more rewarding.
  7. It’s fun for awhile and if you can stand the never ending loading screen sequence, you should have a good time.
  8. It’s fun for awhile and if you can stand the never ending loading screen sequence, you should have a good time.
  9. The Great Escape game had a hard time recreating what made the movie so great. Although my guess is not many gamers are going to be familiar with the movie, it should have been a better representation. Which I think would have made the game more enjoyable.
  10. The Great Escape game had a hard time recreating what made the movie so great. Although my guess is not many gamers are going to be familiar with the movie, it should have been a better representation. Which I think would have made the game more enjoyable.
  11. Suffers from many faults that turn what could have been an excellent game of stealth into a game that is sometimes very frustrating to play.
  12. 68
    Suffers from many faults that turn what could have been an excellent game of stealth into a game that is sometimes very frustrating to play.
  13. Just felt incomplete and unpolished, or perhaps just rushed out the door.
  14. 68
    Just felt incomplete and unpolished, or perhaps just rushed out the door.
  15. 63
    A chance to slap James Garner silly would have been a really nice touch. [Aug 2003, p.32]
  16. 63
    A chance to slap James Garner silly would have been a really nice touch. [Aug 2003, p.32]
  17. From the very beginning, the controls will hinder gamers enough that it becomes frustratingly annoying. And while the fast-paced action sequences are welcome additions, there aren’t enough to hold a gamer’s interest.
  18. 62
    From the very beginning, the controls will hinder gamers enough that it becomes frustratingly annoying. And while the fast-paced action sequences are welcome additions, there aren’t enough to hold a gamer’s interest.
  19. A game that has enjoyable moments to it, but suffers from a severe lack of detail. With little variety to the gameplay and no incentive to go through more than once, The Great Escape is a perfect rental.
  20. A game that has enjoyable moments to it, but suffers from a severe lack of detail. With little variety to the gameplay and no incentive to go through more than once, The Great Escape is a perfect rental.
  21. Perhaps if the developers had focused more on the stealth part of the game and less on the other aspects, we'd have a game that's less varied but more fun to play.
  22. 61
    Perhaps if the developers had focused more on the stealth part of the game and less on the other aspects, we'd have a game that's less varied but more fun to play.
  23. I was disappointed that The Great Escape opted for a more conventional action-game route rather than challenging the player through a sim-like game of socially-based puzzle solving. But it's still a game that is varied and sophisticated enough to be fleetingly fun and worthwhile for any fan of the film.
  24. 60
    I was disappointed that The Great Escape opted for a more conventional action-game route rather than challenging the player through a sim-like game of socially-based puzzle solving. But it's still a game that is varied and sophisticated enough to be fleetingly fun and worthwhile for any fan of the film.
  25. The drab pacing isn’t helped by clunky controls and muddy graphics.
  26. The enemy AI seems to be a mixture of wunderbar and dumkopf - they frequently rumble you when you're convinced you're well concealed, yet sometimes you can swing a punch at them from one foot away and they totally ignore you.
  27. 60
    The drab pacing isn’t helped by clunky controls and muddy graphics.
  28. 60
    The enemy AI seems to be a mixture of wunderbar and dumkopf - they frequently rumble you when you're convinced you're well concealed, yet sometimes you can swing a punch at them from one foot away and they totally ignore you.
  29. A tiresome, soon-to-be-forgotten exercise in tedium. [Oct 2003, p.84]
  30. A tiresome, soon-to-be-forgotten exercise in tedium. [Oct 2003, p.84]
  31. This game quickly strays into "Hogan's Heroes" territory, with comically stupid enemy A.I. and an endless string of overfamiliar formulas and cliches. [Oct/Nov 2003, p.85]
  32. This game quickly strays into "Hogan's Heroes" territory, with comically stupid enemy A.I. and an endless string of overfamiliar formulas and cliches. [Oct/Nov 2003, p.85]
  33. Rather than feeling like a mastermind escapologist, your actual role resembles that of an errand boy collecting the pieces of a pre-scripted plan. Yet while nothing here really shines, the overall package is solid enough to counter our gripes. [Oct 2003, p.114]
  34. 50
    Rather than feeling like a mastermind escapologist, your actual role resembles that of an errand boy collecting the pieces of a pre-scripted plan. Yet while nothing here really shines, the overall package is solid enough to counter our gripes. [Oct 2003, p.114]
  35. 50
    The pacing of each mission feels off, and being a game based on a movie, you'd think some attention would be paid to how each mission plays out.
  36. 50
    The pacing of each mission feels off, and being a game based on a movie, you'd think some attention would be paid to how each mission plays out.
  37. It was the mission objectives that put fear in my heart. Many are downright illogical to the point where I could only figure out what to do by screwing up over and over. [Oct 2003, p.142]
  38. 50
    It was the mission objectives that put fear in my heart. Many are downright illogical to the point where I could only figure out what to do by screwing up over and over. [Oct 2003, p.142]
  39. 50
    Missions get yawn-inducingly monotonous after awhile, and the game's final motorcycle chase sequence is one of the most frustrating ever designed.
  40. 50
    Missions get yawn-inducingly monotonous after awhile, and the game's final motorcycle chase sequence is one of the most frustrating ever designed.
  41. The Great Escape is saved by a few good set-pieces and the licence, but it's hard not to feel hard done by. Those willing to endure yet another stealth game could find their morale ebbing away by the end of this. [Sept 2003]
  42. 40
    The Great Escape is saved by a few good set-pieces and the licence, but it's hard not to feel hard done by. Those willing to endure yet another stealth game could find their morale ebbing away by the end of this. [Sept 2003]
  43. Unresponsive controls, repetitive scenario design, and inconsistent A.I. [Oct 2003, p.74]
  44. 40
    Unresponsive controls, repetitive scenario design, and inconsistent A.I. [Oct 2003, p.74]
  45. The Great Escape is saved by a few good set-pieces and the licence, but it's hard not to feel hard done by. Those willing to endure yet another stealth game could find their morale ebbing away by the end of this. [Edge]
  46. 40
    The Great Escape is saved by a few good set-pieces and the licence, but it's hard not to feel hard done by. Those willing to endure yet another stealth game could find their morale ebbing away by the end of this. [Edge]
  47. McQueen truly is “The Cooler King” in more ways than one, which only makes his half-assed showing in this half-assed game a full-fledged bummer. Skip this disaster and rent "The Towering Inferno" instead.
  48. 25
    McQueen truly is “The Cooler King” in more ways than one, which only makes his half-assed showing in this half-assed game a full-fledged bummer. Skip this disaster and rent "The Towering Inferno" instead.

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