Metascore
75

Generally favorable reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 17 out of 31
  2. Negative: 0 out of 31
  1. It may not be as deep as the PC version but compared to most console games, this one is a bottomless pit.
  2. 90
    If playing the divine hand to a house full of simulated people appeals to you, this is as good as it gets.
  3. A respectable console version of a very good PC game.
  4. 85
    It's a fun, funny and truly engrossing entry in the series.
  5. The Sims 2 is, by far, the best console version of a PC great.
  6. A fun little game. It does a great job of keeping everything that made The Sims so interesting on the PC. However, the game isn't as well suited for consoles as previous Sims games were. The removal of a real story mode is certainly a detriment. The actual gameplay is top-notch as always, though.
  7. 85
    This game works well on the Xbox due to the simplified controls and is a major improvement on the past 2 console versions.
  8. Still, The Sims 2 has made a much smoother transition to the console than the previous versions. The new control scheme helps in this, with the direct control offering a nice option in place of the keyboard and mouse.
  9. A fun diversion for longtime fans of the series. It offers the same addictive gameplay as the PC version.
  10. Plenty of depth and variety in the gameplay thanks in part to the varied control schemes and advent of the new relationship functionality. The new cooking features are a fun addition as well.
  11. Represents a solid game that provides near limitless gameplay for those that take the time to enjoy it and offers great value for money if you're a Sims fan.
  12. Food creation adds a new dimension to gameplay. [Holiday 2005, p.80]
  13. It's the same old Sims, and yet so utterly different. Draw the blinds and say goodbye to your friends - real life doesn't get any better than this! [Official UK Xbox Magazine]
  14. While many adherents of The Sims franchise will lament changes to the Story mode, The Sims 2 for the console market is a seriously strong entry in the series. It simply doesn't get better than this when it comes to playing god from a La-Z-boy.
  15. 80
    While it doesn't have the depth or complexity of the PC version, The Sims 2 brings a unique and engaging game experience to the Xbox.
  16. Even with these new elements, the game isn't as dynamic or addictive as others in the series, but it does manage to find some identity amid its more familiar feature that Sims fans will certainly appreciate. [Nov 2005, p.150]
  17. The new control feature and somewhat simplified gameplay is geared towards the mainstream console gamer that may not have played The Sims for PC. The console-exclusive additions, on the other hand, allow for a fresh gameplay experience for those who may have gotten bored with the PC version of the game.
  18. You'll notice such things removed from the game as the ability to create a child Sim, while new things like a partially locked catalogue and cooperative play were added.
  19. It tends to follow a point A to B concept and the story needed more depth overall. Enjoyable and at times, very funny but mainly geared for fans of the series.
  20. The type of player who will enjoy this game is the one who plays to unlock things. This is your type of game, because there are hundreds of items to unlock and use, which you will have to work for.
  21. I'm ready for this series to advance its gameplay, rather than just continuing to add new objects and locations to interact with.
  22. The replay in any of these titles is much less than what you would find with the PC version. The linear storyline, and structured game flow really cut down on the nearly limitless options that are at your disposal in the computer version of the Sims games.
  23. 70
    There's still something addictive about this game once you get past the initially slow start. There are dozens and dozens of things to unlock, and charting your progress through the title really sucks you in.
  24. It is presented well, but it has some gameplay, and computer intelligence issues that might hinder your experience.
  25. If you've already got this game for the PC or even have had your fill of the earlier games in this series, The Sims 2 might not offer enough new to really get you excited about it.
  26. It's a marked improvement over the original Sims port, and "Urbz: Sims in the City," and you might find it to be right up your alley.
  27. The Sims 2 loses something in translation from PC to consoles. Namely, its addictive, entertaining gameplay.
  28. 60
    Sims 2 for consoles is definitely not on par with the depth and ingenuity that its PC sibling offers but it's refreshing to play a relaxed version of the game that doesn't require as much surveying and emotional input.
  29. Fun for a while but lacks the madcap pace of previous incarnations. Why change it so much for consoles? [Xbox World 360]
  30. Left unattended, they are pale shadows of their more vibrant PC counterparts. They seem more vacant and literally dispossessed. [Feb 2006, p.91]
  31. But the underlying gameplay and A.I. that made the PC version such a cohesive package is lost on this new generation of sexless sims, who care only for new rugs, expensive coffee tables, and balanced meals. They're perfect yuppies, and perfectly boring.

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