Metascore
69

Mixed or average reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 9 out of 29
  2. Negative: 0 out of 29
  1. Rescue very nearly outclasses every other cutesy platformer on Xbox. [Nov 2004, p.90]
  2. 80
    The frustration many hit during punishing sections in this sort of game is never allowed to develop. All the skill moves still require the right touch; the designers simply opened the window of what constitutes the "right" touch just enough to let everyone in (with some practice).
  3. An A-grade platform adventure romp that is enjoyable for anyone regardless of their age. It’s a bit too easy for veteran gamers, and the scenery pop-ups can distract, but neither detracts from the top-notch experience.
  4. The separate cart racing game is a nice addition, weapon pickups and all, although you’ll need to run a few races to get used to the wider turning radius of the different carts.
  5. It’s free-roaming landscape, charming characters, solid platform action and fun multiplayer cart racing mode will hook you right away, mates.
  6. The game’s audio package perfectly complements the joyful atmosphere presented visually.
  7. 76
    Ty 2's uncomplicated game play, straightforward story, and friendly quality create a fun experience for younger gamers and could provide a couple of hours distraction for older players.
  8. 75
    More boomerangs, much more diverse gameplay.
  9. To say Ty 2 is big would be an understatement. Krome has Super Sized it, spreading their funky animal kingdom as far and wide as the outback itself. [Dec 2004, p.81]
  10. Does a fairly decent job at offering younger gamers (and the young at heart) a bit of fun through a wide variety of mission objectives, tons of vehicles, and humongous, streaming worlds. Even though it is imaginative in areas, it doesn’t offer the seasoned action-platform gamer anything innovative or extraordinary over what Mario, Sonic, Crash, et. al. have been doing for quite some time.
  11. If you don't complete it far too quickly, you may become bored of the missions or the story.
  12. 70
    Succeeds as a simple, lighthearted platformer. It lacks the challenge and depth of other titles in the genre, namely "Super Mario Sunshine" and "Sly 2: Band of Thieves," but offers nifty features like sprawling environments and a unique style to help offset its deficiencies.
  13. Older audiences probably won't be engaged by it, but Ty 2 should be easily appreciated by juvenile platformer fans.
  14. Shockingly decent. [Dec 2004, p.170]
  15. 70
    Though getting through Ty 2 is particularly easy, it would likely be enough of a challenge for younger players to make this a good gateway game. The same humor, scripting, and play mechanics that feel childish to experienced players will be new and entertaining to those without experience.
  16. It has a great many strengths going for it, and at the core, there’s a good game in here. Unfortunately, due to its scope, and more importantly, few ways to deal with that scope, few people will actually want to finish the bloody thing.
  17. This is not a bad game, but even if judged for kids it is average.
  18. Mission objectives are not always clear and some youngsters might get lost or frustrated at the lengthy travelling between missions, but there is always something fun to see or do.
  19. Graphically, it's definitely improved, but that's not going to save Ty from his own mediocrity. [Nov 2004, p.149]
  20. Even though none of the missions are worthy of the term "challenging," Ty 2 is a vanilla alternative to bazooka-toting commandos and is good fun for kids. [Dec 2004, p.74]
  21. Ty's game play is simple to pick up and play, while it merits enough challenge to make even veteran platform junkies scratch their heads for a bit.
  22. The combat, the Karting sections and general exploration is slick making it one of the least frustrating kids games around.
  23. Bottom line, this game is simply not worth taking the time to play.
  24. It's difficult to describe any element of the game as anything but simply "good." [Jan 2005, p.106]
  25. Falls under the "fun" category. It's full of platforming action but it's not very original. It's aimed at a younger demographic and won't provide much of a challenge for experienced gamers.
  26. Overly sophisticated elements have been held back to appeal to the younger gamer but some hugely tricky jumping puzzles are bound to cause frustration. Luckily, gameplay is varied. If you get stuck, you can hit the road, and before long you'll be faced with a different challenge.
  27. 60
    Another problem that's at odds with the kid-friendly design is a surprising number of vague objectives.
  28. As generic as a platformer can be. It's a game in the tradition of the original "Jak & Daxter," but comparing the two is like holding a light to the abyss.
  29. Ty 2, for all the effort (and don't get us wrong, a lot of effort has been applied), retreads such a familiar path, and feels so utterly vacuous, you might just as well look at the box and consider the game completed. [Official UK Xbox Magazine]

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