• Publisher: Atari
  • Release Date: Feb 10, 2004
  • Also On: PC
Unreal II: The Awakening Image
Metascore

Mixed or average reviews - based on 27 Critics What's this?

User Score

Mixed or average reviews- based on 17 Ratings

  • Summary: The Unreal adventure continues with the release of the action shooter Unreal II: The Awakening. Along the outer edge of space, you are plunged into a desperate mission to kill all comers--alien and otherwise--and prevent the awakening of an evil force. Unreal II: The Awakening includes adrenaline-pumping destruction and impressive visuals in both solo levels and team multiplayer combat. Player-controlled vehicles add to the carnage, acting as both transport and heavy weaponry. Now, through scorching heat, over icy terrain, and within eerie alien cities, are you ready to launch into battle? Expand
Score distribution:
  1. Positive: 6 out of 27
  2. Negative: 3 out of 27
  1. The biggest issue I have with this title is that the weapon switching is pretty awful...Other than that small complaint, every facet of Unreal II is very solid. [Apr 2004, p.105]
  2. The XMP modes are outstanding and the gameplay is fast and furious, but no less challenging or problematic when you take the twitchy controls into consideration.
  3. The XMP mode can be a ton of fun with at least 4-on-4, but with any less it seems rather slow and unsatisfying. The visuals are unimpressive, minus the nice weapon particle effects.
  4. The only thing unreal that awakened while playing this game was the uncontrollable urge to vomit. [May 2004, p.80]

See all 27 Critic Reviews

Score distribution:
  1. Positive: 7 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 8 out of 15
  1. Moe
    10
    The single player game is not bad, perhaps not as good as the original Unreal. They should have just followed the old game's story line with updated weaponry, but they decided to do a ground up makeover with mixed results. PC is much better than XBox for the FPS. However, the multiplayer mode, "XMP," is by far the best team game ever made. Period. It is so addicting. It is so realistic and if it seems slow its because of this very reason, you feel like you are really there. You actually hear every footstep and jump you make. The small but avid community that remains are still to this day discovering new tricks and techniques such as the Gunner's lateral conc. jump, that you just dont get in other games. Team members really depend on eachother for health, cover, energy, etc. and there are players who have developed amazing skills not available anywhere else such as wall jumping, midair sniping. Even Halo 2 can be considered an unworthy rival to Unreal's XMP. There are still plenty of dieharders playing every day and several servers running 24/7, we don't need a lot of noobs gumming up the works, nevertheless all are welcome. Expand
  2. Exannimo
    7
    Controls aint as smooth as Halo's and your caracter moves slow. Graphics are baaaaaad. Multiplayer seems fun but there's no splitscreen option so forget playing it alot unless u use Live or XBC. Expand
  3. JoeS.
    4
    Its not that good, and UT04 is MUCH better than XMP. Why is UT04 better? because IT IS WHAT WAS ORIGINALLY INTENDED FOR THE GAME! Atari only added XMP in because they realized how much Unreal 2 SUCKED without a multiplayer. Expand
  4. Uter
    4
    I love Unreal, but there's really no excuse for releasing something this poor. The graphics are BAD, there's no 4 player splitscreen, and the loading times are way way too long. The game feels like a cash in on the Unreal brand name. Expand

See all 15 User Reviews