• Publisher: THQ
  • Release Date: Sep 16, 2003
Metascore
68

Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 10 out of 26
  2. Negative: 2 out of 26
  1. This game touts one of the most expansive “create a superstar” modes I’ve seen yet. You can easily spend hours just making a character exactly what you want him, her or it to be.
  2. 91
    More wrestlers, more match types, a deeper create-a-wrestler feature and a true season mode are just what Raw 2 needed to surpass its predecessor and that's just what we're getting.
  3. Whether you rent this game or buy it, just make sure you play it. Many hours of hardcore WWE entertainment await you.
  4. This is such an improvement over "WWE Raw" it's not funny.
  5. This game brings us all the juicy extras we all love in our wrestling games and has plenty of game modes to sink our teeth into but it still has a long way to go if it wants to be the ultimate pro wrestling title.
  6. The easy controls and deep season/CAW modes revived my love of wrestling videogames. The multiplayer aspects of Raw 2 really make this game able to go the distance, and single-player modes and options are a plenty.
  7. By far the biggest problem with Raw 2 is the audio. The menu music is solid, but everything else is horrendous.
  8. While RAW 2 may suffer from a few minor old (and new) bugs and flaws, the overall game is pretty solid, easier to play the the first game and entertaining due to the sheer volume of new content.
  9. It's one of those games that you will either really enjoy or think it just was not for you. In ending I will say that they are just about there in every way and any game that shows a major improvement is certainly worth a look!
  10. Despite its incredible presentation, the game suffers from intense button mashing and the lack of an announcer. The season mode has been implemented better than any wrestling game I have played making WWE Raw 2 one of the best wresting games to date.
  11. Its engine has nothing on "WrestleMania." I'd inch last year's "SmackDown" ahead of this game, too. Raw 2 is like a hardcore match: thrilling but sloppy. [Nov 2003, p.162]
  12. Just doesn't feel like much of a step forward in the series. Instead it feels more like a big step sideways.
  13. There's a strange delay as characters to from one move to another, and matches with more than two AI opponents can take as much as half an hour because of constant interference. [Dec 2003, p.120]
  14. Anchor did the wrong thing in slightly refining the already crappy gameplay instead of either totally refining it or totally rebuilding from scratch. Another big mistake was leaving the AI kick/pin cycle in the game. It gets aggrivatingly annoying.
  15. It has a lot of potential, but falls short yet again. If you have an Xbox and a Playstation 2 and you want a wrestling game, then wait until November when the new "Smackdown" game comes out.
  16. 63
    Thankfully, this sequel has just enough features to keep us in the ring. [Sept 2003, p.33]
  17. 60
    While significant improvements are obvious in most aspects of the game, the ghost of the original title's schizophrenic gameplay still haunts Anchor's latest.
  18. 60
    A strong four-player Season mode does not a great wrestling game make. Raw 2 is a poor showing for a decent franchise. Its detailed Season mode is its only real virtue, and even that isn’t half of what it could have been.
  19. 60
    A great-looking game that takes "WWE Raw," and adds some impressive new features without correcting some of the control and AI issues from the first game. If you can deal with that, then you may have loads of fun with the game's better play modes.
  20. All the characters have a cartoony look to them, and few of the faces look like the people they're supposed to represent. [Nov 2003, p.107]
  21. The gameplay is still plagued with glitches and flaws. [Dec 2003, p.82]
  22. Another disappointment is the hardcore matches, where instead of the huge selection of weapons we were looking forward to using and abusing, we were presented only with a couple of chairs.
  23. The "create a wrestler" feature is not as deep or detailed as "Smackdown 4" and presumably "Smackdown 5" will be.
  24. A painfully average game with excellent production values, hampered by clueless AI and a schizophrenic approach to detail. Just like "Monday Night Raw" over the past 18 months, when you think about it.
  25. Problems from the first Raw carry over - matches plod on too long, and animations look unrealistic and robotic. Even diehard WWE fans should treat this as a rental. [Dec 2003, p.224]
  26. The title makes no bones about the unfinished state of the wrasslin' found within. [Dec/Jan 2004, p.95]

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