- Publisher: Acclaim
- Release Date: Sep 17, 2003
- Also On: PlayStation 2
- Summary:
- Developer: Acclaim Studios Cheltenham
- Genre(s): Racing
- # of players: 1-4
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 4 out of 15
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Mixed: 9 out of 15
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Negative: 2 out of 15
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Even though we can't score this game as high as the GameCube's "F-Zero GX" everyone here at GCM who has played XGRA unanimously agrees this is the better racing game, both in gameplay and track design.
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The entire career mode can be beaten in a single sitting, and the AI offers little or no threat from its racing skills or its use of the game's fifteen weapons. [Dec 2003, p.160]
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74It's bigger and more ambitious than any of its predecessors, but XGRA is hindered by a few unfortunate technical and design issues.
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42At first glance, with it's twisting, gravity-defying tracks and fluorescent visuals, XGRA might remind you of the recent "F-Zero GX." Upon further inspection it's actually slower, sometimes much slower, less colorful and a lot less interesting.
Score distribution:
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Positive: 1 out of 2
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Mixed: 1 out of 2
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Negative: 0 out of 2
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V.V.9
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BlueFalcon5
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