The puzzles aren't overly challenging, the enemies don't pose much of a fight, and the overall experience is lacking some much needed "punch". Not the worst movie to game translation, just uninspired and clearly looking for a payday.
Ultimately Zathura is a full priced game with the least amount of play value I've seen in recent memory. An average gamer would get through this adventure in a few short hours which means for goodness sakes, rent this one if you're itching to play the movie.
Couple all these problems and shortcomings with the fact that the game can probably be beaten in less than five hours for even the most inexperienced of gamers and you have a game that should've started out as a budget title.
Zathura unfortunately adds to the ever growing list of bad games based on children's films. This is rather sad because I believe given time, a decent budget, and a talented development team, the story of Zathura could make a good game.
Kids have done this all before over and over again in more distinct and sleeker settings. Besides the cool runaway Robot sequences there's nothing that's challenging, innovative or eye-catching about Zathura.