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Baldur's Gate: Dark Alliance

EMAILPRINTcube

Baldur's Gate: Dark Alliance
79
8.8 User Score:

Generally favorable reviews

Based on 10 critic reviews
How did we calculate this?

Based on 13 votes
Read user comments
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Game Info

Publisher: Interplay / Black Isle Studios

Developer: Snowblind Studios

Genre(s): Role-Playing Game

Players: 2

ESRB Rating: T (Teen)

Release Date: November 19, 2002

Summary

A darkness is gathering in the sprawling port town of Baldur's Gate. Members of the deteriorating city have been found dead, people fear leaving home, and rumors abound of a thieves' guild civil war brewing beneath the streets of the city. The player, down on his luck and carrying little other than a sword strapped to his back, comes fresh to the town and becomes all that stands in the way of the greatest threat ever to strike Baldur's Gate and the Sword Coast. [Interplay]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

88

GameZone

Does have a few stumbling points, but challenges and entertains with exceptional graphics, and wonderful sound.

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86

Armchair Empire

Manages to walk the line between hardcore RPG and straight action. It’s fun and it’s polished – definitely worth your time as well.

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86

Gamers' Temple

If you like your RPGs heavy on the action, Dark Alliance provides some great monster-kicking gameplay.

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84

Nintendo Power

The action is shown from an overhead view, with small characters in detailed environments. [Jan 2003, p.172]

80

GamePro

It's outlandishly short (10 hours if you're good), the controls take getting used to, and the multiplayer mode's limited to only two players, but the whole of Baldur's Gate is still far greater than the sum of its parts.

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80

Play Magazine

Inspired by AD&D, this marvelously detailed, richly atmospheric action-RPG is a ceaselessly entertaining example of how valuable highly focused, simplistic adventuring can really be. [Jan 2003, p.78]

79

Nintendojo

The game looks and plays better, but still, even after a year on the PS2, this one is basically the same title.

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77

GameSpy

An excellent choice for someone who enjoys the genre. If only High Voltage and Interplay had paid due respect to the source material.

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76

GameSpot

While it's easily the weakest version of the three versions of Baldur's Gate: Dark Alliance, it can still be worth playing for GameCube owners feeling the lack of decent fantasy role-playing games for their only system.

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75

IGN

If you're not a stickler for framerate, then ignore what we've said about it. Dark Alliance is still an awesome experience that holds up a year later.

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What Our Users Said

The average user rating for this game is 8.8 (out of 10) based on 13 User Votes

Note: User votes are NOT included in the Metascore calculation.

B-Dog gave it an 8:
I wish the gamecube would make more games like this. Fun to play multiplayer, and it never runs out. THe only complaint that I have is that they didn't make DA 2 for gamecube!

Eric L. gave it a 7:
Your classic uninspiring dungeon hack and slash "Rpg". note the quotes around rpg. as far as hack and slash collect treasure games this one is ok.

Mithrend gave it a 10:
Great game wish game cube had more like this title.

Uter gave it a 6:
It's an above average game. the repetitiveness of battles is reminiscient of diablo. there's no skill really involved. you kinda walk up to them and press the a button rapidly for the most part. But even with the repetitiveness, i found the game a bit too short. it will take you about 10 hours to get through - very small for an action rpg. overall it was quite enjoyable. i did beat it 4 times in total.

Richard N. gave it a 10:
Just a kicken game so fun to play a bit like diable lod so i love it.

Barbara B. gave it a 10:
I enjoyed playing this game very much and I hope they come out with several more very similar except longer-playing and with many more character choices. I especially liked being able to choose which difficulty level to play - I am vision impaired with lazy eye so many times games are 200% more difficult for me than normal people. The Thieves Guild level where fairly precise jumps at precise times were required was a nightmare though. I wish there would have been more character choices but it was interesting to play as each of those three. It was just right in beating the boss's too - not too easy and not too hard - I liked the balance in each difficulty level for all the characters.

Donetha G. gave it an 8:
Great game, but very easy to defeat.

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