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How Metascores Are Calculated
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Features Offensive Driving 101, where you can "Learn to Burn" from the Burnout Driving School. All-new Pursuit races allow players to race a police car and ram opponents off the road. Crashes are bigger, badder, and more heart-stopping than any seen before: Vehicles deform and car parts fly across the highway. Gamecube version includes 15 more crash junctions than PlayStation 2 version. This mode is now twice the size as the PS2 game mode. Advanced lighting effects such as Bloom Lighting: highlights reflect off of windshields and metal exactly as in real-life. Six new United States locations, including Miami, Los Angeles, The Rocky Mountains, New Mexico and a busy international airport. Seven secret vehicles to unlock including police cars, 1950's hotrods and stock cars. [Acclaim]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
GameNow
Everything about it is totally right: The A.I. is brilliant, the graphics are hot, and the game modes are fresh and original. [June 2003, p.40]
100
Entertainment Weekly
There's no story line, but Burnout 2 is one of those games that's actually better for the lack of it. [28 July 2003, p.82]
96
95
95
94
91
91
90
Nintendo Power
Perfectly calibrated controls, realistic graphics and an incredible sense of speed and danger make Burnout 2: Point of Impact the most satisfying driving experience on the GCN. [June 2003, p.137]
90
90
90
90
Cheat Code Central
The framerate is as smooth as it gets as 60 fps. It gets cut in half for the split screen mode but still looks great.
88
85
Game Informer
Hardcore sim fans won't be too impressed, but I would argue that this game's balls-out mayhem is just what you stodgy, gear-ratio-calculatin', downforce-tweakin' fools need. [May 2003, p.85]
85
85
80
80
GMR Magazine
Few racers match the sheer excitement of unleashing the boost on a straightaway to the accompaniment of wailing guitars. [June 2003, p.68]
80
Electronic Gaming Monthly
Easy to get into, intensely fun, and horribly addictive - the best racer on the Cube by a long shot. [June 2003, p.80]
Karl N. gave it an8: Tim B. gave it a10: A. S. gave it a10: Phil K. gave it an 8: D J gave it a 10: R C gave it a 9: J B gave it a 10: |
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