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How Metascores Are Calculated
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The story takes place on an unknown planet in the not-too-distant future. On this world, a surge in crime involving dangerous, miniature robotic weapons known as Custom Robos occurs. Those that manipulate the Custom Robos are commonly called "Commanders," and through specialized training, they learn to manipulate the robots' actions through the use of brain waves. One day, the hero and his comrades learn of an incredibly strong robot with autonomous maneuvering capabilities. In their search for a logical explanation regarding the existence of this powerful foe, the hero and his comrades uncover a secret about an event that occurred on this planet several hundred years ago... [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 86
85
85
85
83
Play Magazine
Graduating from story mode into Grand Battle, you can lost yourself in the game's meticulous art of fighting if you so desire, via a level of give-and-take that knows no bounds (this game could last you months.) [July 2004, p.73]
80
80
79
76
Nintendo Power
With hundreds of parts to collect and diverse abilities to bestow on your robo, the customization elements are endless! The story starts out a little slow, but it really picks up. [June 2004, p.118]
75
75
70
68
68
Electronic Gaming Monthly
Though the fighting's great (even when it's on the slightly confusing four-player variety), I can't help but be disappointed by the rest. [June 2004, p.108]
65
63
60
60
Cheat Code Central
Custom Robo makes a great rental. Keep in mind that the longer you spend with it, the less you'll probably like it.
60
games(TM)
Battles soon take their toll on your controllers due to their frenetic nature and generally lack the strategy or refinement of many other mechanical adventures. [July 2004, p.110]
60
60
60
58
58
Computer Games Magazine
The story mode proves dull - heavy on the text, skimpy on the action. [Aug 2004, p.6]
55
50
Edge Magazine
Subtitling this Battle Revolution could be considered a breach of advertising standards; it's about as revolutionary as a racing game with powerslides. But while Custom Robo lacks a fresh hook, it's done with such a diligent simplicity that it's hard not to take a shine to it. [July 2004, p.108]
42
40
Axewhipe S. gave it a9: SonicFan93 gave it a10: AJ R. gave it a10: Jeremy H. gave it a 10: Tim H. gave it a 6: Laughing Jack gave it an 8: Ryan M. gave it a 7: |
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