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How Metascores Are Calculated
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An Epic Gladiatorial Saga Comes to Life. The darkness of the Great War has passed and the lands of Gladius are peaceful once more. Now combat takes place only in the gladiator arenas, where schools from around the world compete for the title of Imperial Champions. Follow the grand saga of two young heroes, Ursula and Valens, as they recruit and train a team of warriors and compete in the gladiator games. Battle with deadly weapons and powerful magic as you learn vital combat tactics while you enhance and customize your own characters. Strategies are nearly endless, with 16 character classes and over 100 unique character types from which to choose. But be warned. Evil is on the rise again. And a new hero must step forward to vanquish the threat. So train well, for the dark must not prevail. [LucasArts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 93
90
90
90
Game Informer
Finally, LucasArts had the foresight to surround the game's finely tuned combat with engaging story interludes, sidequests, and more content than you can imagine. [Oct 2003, p.130]
87
86
Nintendo Power
A slow starter, but once you're on your way, it turns out to be an excellent strategy RPG. [Dec 2003, p.139]
85
85
85
84
84
83
81
80
Yahoo! Games
While Gladius isn't going to convert haters of RPGs or turn-based strategy, it's got the same hard-to-define addictive hook as its older peers, "FFT" and "Tactics Ogre." The battles are fairly brief and the next goal is always reasonably close at hand, so it's hard to resist the lure of "just one more" brawl before quitting.
75
72
Electronic Gaming Monthly
Tremendously deep warrior-customization options and rich strategy elements make Gladius absolutely worthwhile and fun, but prepare to invest serious time. [Dec 2003, p.185]
70
games(TM)
A brave game that deserves recognition. Gladius rises above its initial shortcomings and delivers a lengthy and enjoyable experience. [Dec 2003, p.112]
70
Worth Playing
While the battle system is intuitive and deep at the same time (which I feel is the best formula for a Strategy RPG), the rest of the game suffers. The story is long-winded and uninteresting, the world map segments are bad both graphically and control-wise, and the load times are too frequent and too long, to the point of being almost intolerable.
[Anonymous] gave it a7: Mike W. gave it a 9: [Anonymous] gave it a 10: Evan E. gave it a 10: Stuart J. gave it a 9: Harper K. E. gave it a 9: Matt S. gave it a 10: |
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