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How Metascores Are Calculated
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GAMES: As an aspiring 00 agent dismissed from MI6 for reckless brutality, the player is hired as an enforcer by Auric Goldfinger, the wealthy super-villain with a lust for all things gold. Goldfinger is locked in a ruthless war against his archenemy, the brilliant scientist Dr. No. The prize is control of the world's greatest criminal organization. A brutal encounter with Dr. No costs the player an eye, but Goldfinger's technicians replace it with a gold-hued, synthetic eye, earning the player the name 'GoldenEye'. Players have the ability to customize and upgrade their villain persona and wreak havoc as they make their unrelenting rise through the ranks. Players will cross paths with such legendary allies and enemies as Oddjob, Scaramanga, Xenia Onatopp, and, of course, Pussy Galore on globe-spanning missions of vengeance and demolition. Players will travel to famous and original Bond locations from the mountains of Switzerland to the streets of Hong Kong and from Fort Knox to Dr. No's Crab Key lair in the Caribbean. Enemies will react intelligently in combat situations and use the environment to their advantage for intense and unpredictable shootouts. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 90
80
GamePro
Rogue Agent will leave you shaken and stirred. [Feb 2005, p.72]
80
80
GameZone
Rogue Agent is rated "T" for "Teen," but the gameplay is no less violent than "Halo 2", minus the blood and gore. Humans are most vulnerable to headshots, something that the game pretty much encourages. I'm not complaining, I just want it to be clear to gamers that they aren't getting a watered-down package.
76
75
Electronic Gaming Monthly
Rogue Agent does do a lot of things extremely well, though. The enemies are realistic, ducking in an out of cover, constantly moving, even updating each other on what you're doing ("He's behind the bar!" - brilliant). [Jan 2005, p.130]
72
70
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70
68
Game Informer
It tarnishes the hallowed GoldeneEye name that gamers have held close to their hearts since 1997, and is the equivalent of tossing a martini into Bond's face and then shooting him in the family jewels with a tranquilizer dart. [Jan 2005, p.114]
68
67
67
65
63
63
62
62
Nintendo Power
The multiplayer mode suffers a blow from strangely slow movement and some arenas that are too small to avoid large blast effects. [Feb 2005, p.110]
62
60
60
60
59
50
50
Play Magazine
The production's decent enough, but there's such a sense of mechanical design, with flat personality and little flair. [Jan 2004, p.67]
50
50
Edge Magazine
Rogue Agent is the result of design by committee: a safe, reasonably accomplished but uninspiring offering which neither excels nor progresses its genre in any way. [Christmas 2004, p.82]
40
Total Video Games
Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
40
40
40
30
30
30
games(TM)
We're cataclysmically disappointed that Rogue Agent even exists. Just when it seemed like EA had pulled its socks up and become a real unstoppable force with games to match its resources, we get this ' perhaps the most cynical and cobbled-together excuse for a key release we've ever seen. [Christmas 2004, p.111]
Matt R. gave it a5: James P. gave it a1: Michael W. gave it a10: Blue Falcon gave it a 2: Daniel M. gave it a 10: Josh H. gave it a 6: |
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