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How Metascores Are Calculated
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He is Shinra, the lone survivor of a ravaged people. He must battle fiercely, move swiftly and act rationally in a new war, a space crusade of frighteningly intense firepower and hypnotic beauty. Take control of the ship Ikaruga - alter your energy field, evade epic maelstroms of fire and terminate enemies with a nearly limitless arsenal - all to protect an aging, exiled people. Find calm amid the chaos and reap the rewards, in this perfect combination of beautiful, manga-style storytelling and refined, ultra-challenging arcade heroics. [Infogrames]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Play Magazine
Treasure has crafted another masterpiece of hyper-tuned overhead shooter action, the likes of which the world may never see again. [Apr 2003, p.57]
100
GameNow
Ikaruga owns you. It's hard as heck, but it's also a pleasure to play and watch. Don't wuss out; play it. [May 2003, p.41]
100
96
95
94
93
93
92
92
91
91
90
90
Cheat Code Central
If you are itching to stretch your left brain (or is that right brain?) and give your trigger finger a workout, Ikaruga is one nasty mother - shut your mouth. Rent it. Buy It. Whatever you do, just play it.
90
90
90
90
Nintendo Power
Quite possibly the greatest entry in one of gaming's oldest genres, Ikaruga is brilliantly innovative, visually stunning and one heck of a challenge. [May 2003, p.136]
90
90
90
90
90
Game Informer
One of the best shooters to date. [May 2003, p.85]
90
88
88
87
86
86
85
85
85
84
82
82
Electronic Gaming Monthly
Incredibly innovative, wickedly addictive gameplay is the compelling reason to pick this up. It's pure genius. [May 2003, p.126]
80
80
EuroGamer
If you're an old school arcade veteran looking to prove yourself again, then this is perhaps the purest gameplay experience you'll find for a long time. Even if you're a rookie looking for something 'new', you can't go wrong, but you might well find the barriers to entry a little harsh to say the least.
80
80
80
80
79
74
70
70
70
GMR Magazine
It's a claustrophobic eye-dryer whose thrills are offset by the demands it places on the gamer. [May 2003, p.65]
60
60
G4 TV
A perfect example of why shooters have become such a niche genre. It's a good game that's well made. It's even got an interesting hook to keep the hard core happy. But the insane difficulty will keep most players from getting past the first level before giving up. And with the ultra-short playing time, even shooter fans might not find enough to like here.
CoffinSandman gave it an8: Richard S. gave it a9: Tony G. gave it a10: Shinra gave it an8: Best gave it a10: Mr T. gave it an 8: [Anonymous] gave it a 3: |
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