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Mario Kart: Double Dash!!

Generally favorable reviews
Based on 58 critic reviews
How did we calculate this?
Based on 90 votes
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Game Info
Publisher: Nintendo
Developer: Nintendo
Genre(s): Racing, Driving
Players: 16
ESRB Rating: E (Everyone)
Release Date: November 17, 2003
Summary
Pick a partner and race through wild courses as you compete in tough circuits or duke it out with power-ups and items in battle arenas. Double the fun! Each kart holds two racers who can switch places at any time. Choose from a huge cast of favorites, like: Luigi, Peach, Baby Mario, Baby Luigi, Wario and many more, and pair them up in any combination. The character in front handles the driving duties, while the character in the rear doles out damage with six different items plus eight special items that only specific characters can use. Reach new levels of frenzy with four-player mayhem, as each player controls two characters as they speed through Mushroom Kingdom courses. Place first in racing circuits to open up progressively more difficult circuits. Of course, you can have multiplayer races on any open courses or battle in arenas. Link the game with eight other players using a broadband adapter and race each other side-by-side using multiple game systems and multiple televisions! [Nintendo]
Also On Metacritic
GAMES: Mario Kart 64 Mario Kart Super Circuit
Cheat Codes & Hints: Cheat Code Central GameSpot Guide
Also On The Web: EuroGamer Preview Games Domain Preview GameSpy Preview IGN Preview Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
GMR Magazine
Yeah, we'll say it: Mario Kart: Double Dash is the most fun you'll have with a game this year. And probably next year. And maybe even the year after that.
Read Full Review >G4 TV
Even the most cynical gamers will have a hard time not being won over by its charms. In short, it's the type of game you bought a GameCube for in the first place and, thanks to its excellent multiplayer modes, has a lot of staying power.
Read Full Review >GameNow
An insanely well-made kart game with tight controls, great tracks, and some sweet multiplayer action...quite possibly GameCube's best game this holiday season. [Grade = A+; Dec 2003, p.72]
Read Full Review >Nintendo Power
The tracks are big, bold, colorful and widely varied...The graphics are 3-D perfection and the controls and game mechanics rival those of any GCN racing game. [Jan 2004, p.154]
Stuff
There are dozens of dazzling tracks, and the play gets fast, manic and difficult, but somehow always retains a magically fun ingredient.
Read Full Review >Cinescape
A fantastic game that no GameCube owner should be without. I enjoyed it and my girlfriend absolutely loved it.
Read Full Review >GamePro
The gameplay remains fast and furious, and the simple controls do a masterful job of literally keeping you on track. The interplay between the characters in two-player mode is particularly impressive.
Read Full Review >Electronic Gaming Monthly
Pure, exhilarating glee will envelop your soul, demanding that you keep playing "just one more game" into the wee hours of the morning. It's that good. [Dec 2003, p.230]
Read Full Review >GameZone
Its replay value is impervious to boredom – you will never, ever want to part with this game. It is a classic that will go down in gaming history as one of Nintendo's best offerings.
Read Full Review >Nintendojo
With the excellent visuals, quality Nintendo charm, and hours upon hours of replay value, there’s just nothing to hate about this game... except for Sherbet Land. So much hate!
Read Full Review >XGP Gaming
For those of you that have sat behind the wheel of your favorite console racing game, STRAP YOURSELF IN! This is not your ordinary race-to-the-finish driving game.
Read Full Review >1UP
A joy to play, a frantically manic experience with enough depth to satisfy veterans without turning off newcomers and a multiplayer favourite.
Read Full Review >Nintendophiles
The brand new 'Bob-omb Blast' is likely to be the best multiplayer kart game you will ever play.
Read Full Review >Electric Playground
The track designs in Double Dash are positively bursting with activity. If you thought Mario Kart was intense on the N64 (with it’s notoriously cheap catch-up AI—which I’m happy to report is noticeably absent this time), you ain’t seen nothing yet!
Read Full Review >Games Radar UK (Pre-2006)
We say it's the best Mario Kart ever and if you disagree we'll just have to humble you at battle mode until you cry real tears. [GamesMaster]
Read Full Review >Armchair Empire
Double-Dash doesn’t stray far from what gamers have come to love about the series -- if it aint' broke, don't fix it -- but the added refinements make it a must-play title, particularly with friends.
Read Full Review >Game Informer
Raises the character-based racing bar yet again. It's also the must-have GameCube title this holiday season. [Dec 2003, p.152]
Read Full Review >Next Level Gaming
Does an excellent job rekindling the fun and excitement found in previous MarioKart titles. The addition of some new gaming elements and awesome visual and audio presentations make this a quality title.
Read Full Review >Gamezilla!
I like it so very much and wish there was more to do once I made it through the 16 tracks. Buy this game, enjoy it and then sell it for the latest and greatest from the Big N.
Read Full Review >Play Magazine
The look, feel, structure and incomparable Nintendo touch have been closely preserved, toyed with just enough to be labeled a substantial sequel. [Nov 2003, p.84]
Gaming Age
Nintendo has implemented new play mechanics, added fantastic new character-specific weapons, and thrown in some amazing new tracks to make Mario Kart: Double Dash!! the best multiplayer experience currently available on the GameCube.
Read Full Review >Gamenikki
As such a strong multiplayer game, Mario Kart: Double Dash!! deserves your money. Ignore those cynical, angry critics; this game might not be a revolution, but it's a hell of an evolution.
Read Full Review >Village Voice
Between opponents' backseat bombers, traps, and other natural threats (breaking waves, thunderbolts), you'll need much more than a good drift technique to finish first.
Read Full Review >Weekly Famitsu
9 / 9 / 9 / 9 - 36 platinum [Vol 778]
GameReviewer
Mario's shouts of excitement are much more subdued than we're used to, and there doesn't seem to be quite the usual level of ambience in general. Some will prefer this, but I didn't.
Read Full Review >Gamestyle
Nicely presented (and there are no load times at all), it's packed with pure playability and has enough 'whimsical' substance to last just as long as the others. Fans of the previous games will relish the new challenges on offer, and anyone new to the series will no doubt have a whale of a time in multiplayer alone.
Read Full Review >GameBiz
The difference between unlocking things in a Mario Kart game compared to a random game, is that the unlockables in Mario Kart games are incredibly rewarding.
Read Full Review >Eurogamer
With more battle tracks, a few more actual racetracks and four-player Grand Prix mode - and let us not forget Internet play, for those of us who will never have all the equipment to make use that tantalising LAN mode - Double Dash would almost certainly qualify for the top score. As it is, at times it's a hair's breadth away, and you're doing yourself a massive disservice if you don't race out and buy this the second it's available.
Read Full Review >GameSpy
It's not the most original game this year, but it's one of the best you'll play on GameCube.
Read Full Review >GameCube Europe
If you’ve already played a Mario Kart game, Double Dash is still worth days of your time. However, it might lose its appeal sooner than other versions did, because for ninety percent it’s just more of the same.
Read Full Review >Gamer.tv
Utterly addictive stuff... this is a Nintendo product that can be embraced by those who don't worship at the shrine of Mario.
Read Full Review >GamerFeed
Double Dash!!'s multiplayer craziness is unrivaled and one of the most fun games on the GameCube.
Read Full Review >Total Video Games
Although the game is slightly disappointing on a couple of levels, the truth is its Mario Kart, who couldn’t love it. The actual races are absolutely brilliant particularly in multiplayer, however the Battle Mode is surprisingly weak.
Read Full Review >GamingTrend
A great game. Because of the differences from previous iterations it may be a little disappointing to die hard Mario Kart purists. But for anyone who likes the series in general, the decision to get this game is a no-brainer.
Read Full Review >RealGamer
Although Multiplay is probably the largest part of the appeal, single play also works well and races are kept fun and varied if not a little easy to win.
Read Full Review >NintendoWorldReport
The ultimate refinement of the Mario Kart concept; if you love that concept, you’ll love the things Double Dash adds and enhances. If you were tired of the formula or never liked it to begin with, this game is not going to convert you.
Read Full Review >Entertainment Weekly
The game really shines in multiplayer competition. [19 Dec 2003, p.L2T 20]
GamingWorld X
Does little to improve on the franchise, but remains a highly enjoyable multiplayer title.
Read Full Review >games(TM)
As enjoyable as anything you'll play this year. The mechanics and weapons can leave something to be desired at times, but 'one more go' syndrome is seldom this acute and this is by far the game's biggest strength. [Christmas 2003, p.90]
NTSC-uk
If there is one thing Nintendo can be relied upon for delivering, it is the quality of track design and there is no disappointment within Mario Kart DD. Right from the start on Luigi Circuit, there is an air of simplicity and yet a multitude of hidden complexity, choice, racing line and shortcuts to choose from on the fly becomes evident over time.
Read Full Review >Games Radar
By using the broadband adapter (yes, one does exist) you can connect some GameCubes together for an 8-player, tag-team match.
Read Full Review >Yahoo! Games
Crustier, more seasoned gamers may grumble a tad at the general lack of progress, but we'll bet they'll be up at ungodly hours playing Shine Thief, just like the rest of us.
Read Full Review >GameShark
Fellas think about it, this might be a great way to get those non-gaming girlfriends to share in yet another one of your obsessions.
Read Full Review >Worth Playing
While its sad to say that the two character carts in Double Dash is more of a gimmick than a significant gameplay enhancement to the Mario Kart franchise, the game is certainly entertaining in its own right, though a little more polish and refinement could have lead to a spectacular game, instead of a pretty good one.
Read Full Review >Deeko
The single player mode is a joke, in terms of difficulty and while it was fun at first, the simple fact that you will have no difficulty winning later races makes the game boring.
Read Full Review >Ferrago
The visuals and sharp and well animated but unlike many games aimed at the mass market the characters don't seem very cool or quirky. The Mario cast has been thrown into too many products for their appearance to hold much sway with this gamer.
Read Full Review >Inside Gamer Online
More characters, amazingly detailed courses, the Double Dash idea, unlockable vehicles, and other secrets prove that Mario Kart: Double Dash is a huge improvement over previous games in the series.
Read Full Review >IGN
It's good, clean multiplayer fun but it doesn't progress far beyond the N64 version other than in the visual department...I expected so much more than this mediocre effort.
Read Full Review >GameSpot
The game looks and moves great, the controls are responsive, and there's a nice variety of gameplay modes available. Still, considering the seven-year gap since "Mario Kart 64" was released, it's hard not to be a little disappointed with the limited scope of the game.
Read Full Review >Game Revolution
Recaptures the simple magic that made the original a hit, but doesn’t make much of an effort beyond that. The inclusion of two-seater karts is a nice touch and the multiplayer game continues to shine, but the single-player lacks substance and the track design is generally pretty bland.
Read Full Review >PALGN
This is one of the most fun games I've played all year and for me it's definitely better than "Mario Kart 64," especially in the overall track design department, so if you loved that then you need this.
Read Full Review >Cheat Code Central
Like almost every other home made first party release for the GameCube with a few exceptions, MKDD feels like the same old thing with updated graphics and a few new innovations that unfortunately come up short.
Maxim Online
And once you learn to handle swapping positions at the tap of a button, you’ll realize that beneath the cuddly, kiddie veneer lurks a fiercely competitive game that’s all about spanking the baby powder off your opponents.
Read Full Review >Edge Magazine
Mario Kart isn't a racing game any more. It is a party game, and anyone buying it for anything more than frantic, foolish, social fun will grow tired of being cheated very quickly indeed. [Christmas 2003, p.98]
What Our Users Said
The average user rating for this game is 8.0 (out of 10) based on 90 User Votes
Note: User votes are NOT included in the Metascore calculation.
Jay E gave it a6:
If you are under 10 years old or if you play the game with your little kids, then you will like this game. If you are 15+ after a beefed up sequel to MK:64, it wont appeal to you. The gameplay is too simple and there is virtually no skill involved. Winning generally depends on what items you get. Its a family game, not a racing game. Mario Kart 64 and SNES are much better games, they have proper karts and require of skill and reflexes to master, and have that classic Mario Kart atmosphere. Dislikes: Crying babies, driving prams and other weird vehicles, no karts!, everything is too cutesy, unable to jump while power sliding, the frustrating item bashing from the CPU players when you are ahead, dull gameplay, cannot hold items behind you. Nintendo should have taken MK:64, kept the same gameplay and dynamics, updated the graphics and made longer tracks, and added more content. Instead we get Mario Pram:Double Cry.
Gordy P gave it a9:
My favorite game of all time!!! The character's are fantastic, the carts amazing, and the level design is genius. People who knock this game have definitely spent enough time w/it to find all the shortcuts, the myriad of unlockable carts, modes, and characters. I personally like this better than Mariokart Wii, because the tracks are better and the double character/double weapon game mechanic puts some strategy into the fast paced crazy racing action. Also there is no better game to play with three other friends via splitscreen. Also you and a buddy can get on the same cart while two other buddies team up on another cart and then you concentrate on driving while the guy in the back is the "weapons man". Not so fun as a one player experience, but a complete and utter blast to play on multiplayer! The only reason that it didn't recieve a ten from me is that the characters are a little unbalanced: if you drive as the two toads w/flaming mushrooms, you're almost gauranteed the win. Otherwise the perfect game!
Yoshi Kanagisawa gave it a10:
Anyone that says the 2 player per kart is a gimmick...the truth is you just haven't played it enough to realise it's not. I say this because at first I thought it was a gimmick too and was in no way traditional to the Mario Kart series. However after giving it a go, I realised that this game IS a mario kart game and a good change. The 2 characters add a lot more variety because each character has their own special items plus you can store items with one character and save them for when you need it...meanwhile using the other character. It's great fun, vivid, sharp and bright graphics and controls perfectly. Jonathon Q, I'm afraid you just didn't play it long enough. It's not generic....if anything the new Mario Kart Wii is generic. Apart from the motorcycles and motion controls, there's really nothing new brought to the table. MK:DD is great for the series because it brought some variety compared with the usual Mario Kart we had seen 3 times before it.
Jonathan Q. gave it a4:
I'm a big mario kart fan but this is a rubbish generic racer - a disgrace to the whole series you may find it fun - but as a mario kart - it is so far from what we loved about mario kart from the snes, n64 it is a stupid gimmick with 2 players - just poor and made me cry, it was such a big disappointment.
Mario Luigi gave it a10:
The best Mario Kart to date in my opinion. I have Mario Kart DS and I still think this one is better. It feels much more fluid and fast, the courses are better and the double characters add more variety, strategy and weapons to the game. The Gamecube's awesome controller (still to this day it's the best) makes racing easy on the hands and snaking easy on the thumb unlike in Mario Kart DS with the D pad. The gameplay with 2 characters and all the special items makes this a much more exciting and multiplayer suited game over Mario Kart DS. While I like Mario Kart DS still, it feels slightly more generic compared to Double Dash. The graphics in this game are also awesome to look at and it all runs at 60fps with no lag. I don't know how this got 79 on IGN because it really is a definite improvement over the N64 one....I wouldn't call it a mediocre effort at all. Now we just have to see how Mario Kart Wii goes.
LT B. gave it a9:
I've had Mario Kart Double Dash for 4 years, and I still love to play it (then again, I did get tired of it at one time; but that went on for a short while)! In my opinion, it's better than MK for the DS. That's all that needs to be said.
Andrew C. gave it a0:
Dull stuff, two people on a kart, so many obstacles, this is stupid, double dash is double dumb brainless fun.
