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How Metascores Are Calculated
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GAMES: Solid Snake debuts on Nintendo's GameCube in Metal Gear Solid: The Twin Snakes. After achieving worldwide sales success and awards for both the original Metal Gear Solid and Metal Gear Solid2: Sons Of Liberty, series creator, Hideo Kojima combines the essence of both games into one unique experience. [Konami]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
95
95
94
94
Nintendo Power
It improves on the original in every respect: better AI, better graphics, better sound, better easter eggs, better cut scenes. [May 2004, p.118]
93
93
91
91
90
Cheat Code Central
It's been somewhat updated but not all of the updates are better than the original. Still, you absolutely have to get Metal Gear Solid: The Twin Snakes if you haven't played the original - no question.
90
90
90
Weekly Famitsu
9 / 8 / 10 / 9 - 36 platinum [Vol 798; 2 Apr 2004]
90
90
GMR Magazine
90
90
90
90
90
1UP
88
87
86
85
85
85
85
85
Electronic Gaming Monthly
But with each new feature comes a downside: First-person aiming makes regular combat easier...but it also makes boss battles far too easy; the new cut-scenes are brilliantly produced...when they're not overdosing on painfully cliched bullet-time effects; and the graphical overhaul is nice...but we know GameCube is capable of better. [Apr 2004, p.126]
85
85
85
84
84
83
83
Play Magazine
It's too bad that The Twin Snakes isn't the perfect update of MGS it could have been, but this game is still packed with quality, providing a great experience to MGS rookes and Fox Hound veterans alike. [Mar 2004, p.54]
82
81
80
80
80
80
80
GamingWorld X
The "Resident Evil" remake offered spectacular graphical effects, new rooms, new enemies, new locales, new play mechanics, and even new storyline twists and characters, all while retaining the original environment, characters, and gameplay that made the game so great to begin with. Metal Gear Solid: The Twin Snakes does no such thing, feeling more like a by-the-numbers remake, mimicking everything about the original PlayStation version, even down to the visual presentation.
80
80
75
Computer Games Magazine
In the end, being a remake holds these snakes back. [June 2004, p.11]
75
Entertainment Weekly
Even without the new eye candy, the game would stack up well against its contemporaries. [19 Mar 2004, p.L2T 14]
75
75
70
games(TM)
Worthy, but better if you're new to the series. If it's just nostalgia you're after
you could probably pick up the original
- it won't be pretty, but it will be a similar experience. [Apr 2004, p.98]
70
70
Edge Magazine
Although the decision to lengthen the already generous cut-scenes may deliver the odd treat for MGS veterans, many will find their duration exasperating. Crucially, though, some of the reworked sequences end up interfering with the game's pacing while failing to bring anything of substance to the experience. [Apr 2004, p.102]
Julian N gave it a0: BigB0SS Naked Snake gave it a7: Ben D. gave it a10: Jesse S. gave it a9: Dakidski gave it a6: Pepe J. gave it a8: Daniel M. gave it a 10: |
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