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Phantasy Star Online Episode I & II

EMAILPRINTcube

Phantasy Star Online Episode I & II
85
9.6 User Score:

Generally favorable reviews

Based on 31 critic reviews
How did we calculate this?

Based on 53 votes
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Game Info

Publisher: Sega

Developer: Sonic Team

Genre(s): Role-Playing Game

Players: 4

ESRB Rating: T (Teen)

Release Date: October 29, 2002

Summary

Episode I gives you all the hit content and gameplay from the original PSO and PSO ver. 2. Episode II brings a new full-length adventure that's exclusive to the Nintendo GameCube. You'll face real-time combat with enemies that are more powerful than ever before. New levels, like the breath-taking mountain and beach stages, give you expanded areas of gameplay and deep, lush worlds to explore. You'll also be given all-new quests to complete, additional weapons to master, and lots more rare items to find. Choose your character from the original 3 classes, each with a fourth new being, or from two brand new classes. For intense offline gameplay, team up or compete with up to three of your fellow Hunters on the same console for a split-screen battle. Go forth Hunter, and bring glory to the Guild... [Sega]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100

Play Magazine

I've logged 70 hours on the game so far, and I'm nowhere near quitting. Sure, I've finished the game many times already, but the game's structure of almost endless goals keeps me coming back for more every single day. [Jan 2003, p.82]

94

GameSpy

Sonic Team has done so many things right here that it's hard to wrap my head around everything simultaneously.

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93

Electronic Gaming Monthly

A masterpiece...PSO will, ever so slowly, sink its addictive claws into your brain, never to let go, even after you've beaten it once. Or twice. Or more... [Dec 2002, p.93]

92

Media and Games Online Network

The best RPG the GameCube has to offer, and it is the only online game the GameCube has to offer, not to mention that it is a damn good one.

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91

XenGamers

It gives players a large variety of options for both online and offline play and provides hours of gameplay with two long quests, numerous side-quests and several multiplayer modes. [Import]

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90

Games Radar UK (Pre-2006)

A gloriously realised futuristic Gauntlet-style playground where you can chat, trade, cooperate and do battle. Pure magic. [NGC]

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90

IGN

Online, I can tell you, the experience is completely different and the sense of being in a whole new world shines through brilliantly.

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90

GMR Magazine

Unhealthily addictive. [Feb 2003, p.96]

90

Gamezilla!

The only real flaw that I saw is the tendency for lag to creep in during a four person game, as the Gamecube does get a little stressed by the amount of processing required.

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90

AceGamez

Atmospherically the game is without rival and the sense of community is absolutely charming.

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90

Gamestyle

Sixty hours is barely scratching the sun beaten and twisted surface of this game. Sixty hours in PSO is nothing.

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90

GameZone

The addictive gameplay is still here as well, even if it is the same levels and stages over and over again at times, and new areas just means more hours sunk into sitting in front of the console.

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90

Boomtown

Those that criticise and vindicate the linearity of the one player game are misunderstanding the central theme. Atmospherically, the game is without rival and the sense of community is absolutely charming.

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90

GamePro

To say that Sonic Team has added a lot of new stuff to PSO would be the understatement of the century.

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90

GamerWeb Nintendo

Simple addicting gameplay and graphics ranging from nice to outstanding are wonderful to behold, but the absence of a keyboard seriously hurts the online play and community.

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87

Nintendojo

Abandons exterior features and special effects to deliver an addicting Action/RPG with an intriguing story and noticeable Japanese influences.

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85

GameCube Europe

But even if you only go online with this game for a month or 2, it will be wholeheartedly worth it.

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85

Nintendophiles

It's simple, it's easy to learn, and it's fun. I declare the GameCube's first online game to be a success... However, I cannot stress enough that it isn't worth your time and money if you're not going to play online.

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85

GameCritics

Addictive personalities will no doubt find themselves caught up in the game to the exclusion of all else. There's always one more quest to undertake, one more rare to find, one more level to grow…it's these elements that keep people coming back.

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84

Game Over Online

Note: This review was written by a moron that was too cheap to go online (that and the fact all the &*%$#*@ adapters were sold out) and play it. So he had to opt out and go for the less-than-perfect split screen option with his smelly, fat, and hairy, best friend.

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80

Yahoo! Games

If you're already a PSO vet, there's little reason beyond character-leveling to re-play the first episode, but for one and all, there is a new, engaging and entertaining experience here, provided you can pay the online piper.

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80

G4 TV

Not only a great game, but also a terrific online RPG that is an ideal ambassador for the GameCube's online hardware.

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80

Game Informer

The design is light years behind the PC market. [Jan 2003, p.101]

79

GamingTrend

When you start to dream about how pissed off you are that the game target locked your lv12 Rafoie spell to the item boxes to your right instead of the 6 enemies walking towards you to your left you know it is time to call it quits for a while.

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78

GameSpot

Despite the game's flaws, it's still as addictive as ever, and you'll find yourself playing it for hours on end.

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78

Nintendo Power

Provides an involving offline experience for up to four players. [Dec 2002, p.218]

76

N-Insanity

The game can be fairly tedious sometimes, but it has enough good moments and great multi-player to be a fun game.

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75

TotalGames.net

Whilst we’re still deeply enthused by Sonic Team’s opus, all of this means that to enjoy this game costs an awful lot of money. Perhaps too much money.

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70

Edge Magazine

For those willing to invest in all of the paraphernalia required to experience it, Phantasy Star Online remains a beguiling prospect. [May 2003, p.104]

67

GameNow

Paying $8.95 per month is a crapload, right? Well, it is, considering what the game doesn't give you - a persistent world (like in "Everquest"), or any sort of ranking system. [Dec 2002, p.74]

60

Eurogamer

Admittedly better value for money than the rather uninspired "version 2" Dreamcast release, but for a game which has seen as much development as this to suffer from fundamental flaws and dodgy design decisions in so many areas is bizarre.

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What Our Users Said

The average user rating for this game is 9.6 (out of 10) based on 53 User Votes

Note: User votes are NOT included in the Metascore calculation.

Adam G. gave it a10:
I have only played offline with my friends, but it was still a dazziling experiance, one for me to enjoy.

Andy E. gave it a10:
This is the best game I've ever played and all is great, offline, online, multiplayer, all modes too, normal, challenge and specially battle. I curse everyone who doesn't likes it, well that was just a joke but anyway. And those who say: You fight bears? pinguins? Well I guess those haven't even leveled up more than lv. 20 and they get killed. That's called a non-challenging person.

Jeff C. gave it a10:
It is an awsome game and I think it is cool and fun.

Mikko A. gave it a 10:
Its a good game! I can go with it for hours!! And the multiplayer is great!!!

Josue C. gave it a 10:
It's cool and fun and full of surprises.

Eric G. gave it a 10:
This game is a very awesome game. the game has alot of imagination in it. i am am really glad they made this game because out of all the games i got ireally like this one. this game has 20/10 on my scale. This is just so totally awesome.

Steve P. gave it a 9:
Not so fun offline, and VERY challenging, but man Online is an experience you have to take. Lots of fun with other people, such as picture chat, chat, lobbys with soccer, trading, enough to keep you going for a few hundred hours. I'm sorta disapointed in the lack of online games coming out for GCN right now though.

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