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How Metascores Are Calculated
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Robots thrusts players into the role of Rodney Copperbottom, the hero of Twentieth Century Fox's 2005 CG animated feature film, as he sets off on thrilling adventures through the living worlds of the movie. The game incorporates movie assets -- including character, graphic and animation assets -- to produce a distinctive impression of playing in the film's universe. The Robots' world is about to be taken over by an evil tyrant and it is up to the player to save his fellow robots from a tragic destiny. Players hop on a train to a mechanical metropolis of moving gears and winding parts, meet an unforgettable cast of characters and battle evil machines -- discovering the many ways a robot can turn his parts into cool and unique gadgets. [Vivendi Universal]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 60
60
58
Nintendo Power
With clever puzzles, lots of fun gizmos and in-game artwork that looks almost as good as between-level movie clips, the game represents the film well and provides an entertaining play experience. [Apr 2005, p.100]
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