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How Metascores Are Calculated
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After piloting the Arwing starfighter in the first two stellar Star Fox games, Fox McCloud touches down on Dinosaur Planet for his first adventure outside the cockpit. Many missions still involve the aerial Arwing combat and dogfighting that the sly Star Fox series is known for, but the game pumps up the variety by allowing you to explore on foot and use magical attacks. Armed with an enchanted staff, Fox will be able to battle against the mutated dinosaurs led by local tyrant General Scales. But not all of the planet's dinosaurs are enemies, and Fox will team up with the prehistoric Prince Tricky. As Fox jets across the skies or traverses the vast planet on foot or on the back of a dinosaur, his showdowns with the planet's enemies will offer the sort of action-packed experience that gamers will go crazy over. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Entertainment Weekly
Even after 15 or 20 hours of play, new scenarios... will have even the most jaded of players curious about what might still be in store. [27 Sept 2002]
100
Play Magazine
A triumph, and a very bittersweet one at that. Sadly, it's become the ultimate swan song, marking the end of one of the greatest relationships in videogame history. [Nov 2002, p.72]
100
GameNow
Plays like a direct descendant of "Ocarina of Time;" it's a fun, fast-paced adventure, packed to the brim with interesting puzzles and exciting action sequences. [Nov 2002, p.46]
94
94
92
90
90
89
88
Nintendo Power
There are some clever puzzles to figure out, plenty of space combat and the usual almost-maddening-but-ultimately-very-rewarding level of difficulty that we've come to expect from Rare. [Oct 2002, p.192]
88
Game Informer
Rare has always made quality games, and with Zelda as its muse, Star Fox Adventures is no exception. [Nov 2002, p.130]
84
84
83
83
82
80
80
80
80
80
80
Cheat Code Central
The entire adventure lasts anywhere from 18 - 25 hours + depending on your abilities and in todays market that's a decent bang for your gaming dollar.
80
79
75
75
75
72
72
Electronic Gaming Monthly
It's a bizarre mishmash of clashing styles, concepts and gameplay that, despite being all over the map, is still a must-play title. [Nov 2002, p.72]
70
70
70
GMR Magazine
Takes its inspiration from "The Legend of Zelda" - and that ain't bad. [Feb 2003, p.96]
70
60
EuroGamer
It lacks tension (combat is totally one-sided), set pieces (there are two whole bosses in the entire game), a gripping story (Krystal’s kidnapped, you rescue Spirits, you fight General Scales), and any of the myriad different things that the game it principally tries to emulate (Zelda) was so famous for.
60
Ja Boi Blue gave it a9: The Joe gave it an8: Puffy gave it an8: Eduardo R. gave it a4: Cloud Strife & Thanasis I. gave it a4: Matthew I. gave it a 1: Daniel M. gave it a 9: |
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