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Super Monkey Ball Adventure

Mixed or average reviews
Based on 24 critic reviews
How did we calculate this?
Based on 7 votes
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Game Info
Publisher: Sega
Developer: Traveller's Tales
Genre(s): Action, Platform
Players: 4
ESRB Rating: E (Everyone)
Release Date: August 1, 2006
Summary
Adventurers discover that in Super Monkey Ball Adventure their monkey balls now have a whole host of new abilities, including sticking to walls, hovering and the ability to become invisible. Super Monkey Ball Adventure also contains 50 new puzzle levels and six new party games to challenge gamers of all ages. Players can select Aiai, Meemee, Gongon, or Baby to adventure their way through five different Monkey Ball Kingdoms to complete quests by solving puzzles and ultimately uniting the feuding Monkey Kingdoms. The original Monkey Ball characters of Aiai, Meemee, Gongon & Baby are back. They are joined by a host of new characters, including a Prince and Princess, who are being kept apart by a feud between their kingdoms. The couple run away to Jungle Island where they enlist the help of the Super Monkey Ball gang, to unite the feuding Monkey Kingdoms and defeat the Naysayers who have sucked all the joy from the Monkey Ball world. [Sega]
Cheat Codes & Hints: GameSpot Hints & Cheats
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
NGamer UK
It tries its best, but it simply isn't good enough. Too frustrating for younger players, and too fussy and inconsiderate for anyone else. Still, if you must... [Aug 2006, p.56]
Gamer 2.0
While the game has a lot of solid concepts, a ton of stages, and some pretty good “boss” fights, (if you even want to call them that) the game sadly suffers from a horrible camera and just annoying challenge; and in the end, the experience isn’t memorable by any means.
Read Full Review >eToychest
Those looking for a puzzler will be aggravated by the sub-par platforming, and those looking for platforming will be disappointed by the inclusion of mandatory Monkey Ball puzzles.
Read Full Review >games(TM)
Despite the bright colours, cute simians, jolly music and overarching joyous abandon, Super Monkey Ball Adventure is a tremendously difficult videogame. And phenomenally frustrating to boot. [Aug 2006, p.130]
N-Europe
An attempted brand new direction only proves Travellers Tales didn't have the required monkey balls.
Read Full Review >GameZone
There’s nothing very super about Super Monkey Ball Adventure and that’s thanks to a poorly conceived story mode that takes us away from the familiar elements we love the most.
Read Full Review >The Onion (A.V. Club)
Past Monkey Balls have let players select puzzles from a menu. Adventure only offers sets of puzzles ranked by difficulty. Get stuck on one, and there's nowhere else to go.
Read Full Review >GameSpot
Traveller's Tales has perverted Sega's previously charming action puzzle series into a clumsy, frustrating action adventure game.
Read Full Review >Nintendo Power
Unfortunately, Adventure falls way short of expectations. [Oct. 2006, p.89]
Game Over Online
A very disappointing one. If you want to get the most out of it, buy it for the new puzzles and not the story mode.
Read Full Review >GameSpy
Unless you're very forgiving, impervious to frustration, or blindly love all things Monkey Ball, Super Monkey Ball Adventure probably isn't your idea of a good time.
Read Full Review >GamePro
Adventure's six party games and puzzle-based challenge mode are the best this game has to offer. With multiple players, Adventure flies in the face of its weak story mode and becomes a genuinely fun experience.
Read Full Review >Sydney Morning Herald
Ambitious and frequently entertaining, but ultimately too frustrating for its own good.
Read Full Review >IGN
Super Monkey Ball games are popular today partly because of their simplistic nature. They are designed for everybody to enjoy. And yet, Super Monkey Ball Adventure throws all of this out of the window for a half-baked storyline and a hub world separated by load times and marred by technical inconsistencies.
Read Full Review >Game Informer
Long story short, the adventure motif simply didn't catch. [Sept. 2006, p.88]
Electronic Gaming Monthly
Play Adventure for the solid traditional modes and adequate multiplayer, but don't expect to get too much enjoyment out of the dull platforming. [Sept. 2006, p.98]
Games Radar
With the failure of its flagship story mode, Super Monkey Ball Adventure becomes a rather dull product that has little reason to exist.
Read Full Review >Edge Magazine
It’s just too hard, the physics too capricious, and the tasks too frustrating for words. [Aug 2006, p.85]
GamerFeed
The Story Mode is a joke, and the Challenge Mode and mini-games are mere shells of what's been included in previous adventures. This Monkey Ball got dropped. Hard.
Read Full Review >Times Online
As any gamer knows, frustration is part of the joy of gaming, but this level of unresponsiveness is something not even the training mini-games on the title can prepare you for. Put that together with poor level signposting and you have an unengaging experience.
Read Full Review >1UP
The monkeys stick to the comfortable security inside their balls and the platforming stays recognizably formulaic.
Read Full Review >GameShark
As a game that’s now a franchise, I cannot understand why this game was made and after playing it, I’m even more underwhelmed.
Read Full Review >What Our Users Said
The average user rating for this game is 6.7 (out of 10) based on 7 User Votes
Note: User votes are NOT included in the Metascore calculation.
Christine W. gave it an8:
This is such a great game! I LOVE the adventure mode! It's so much like an RPG and it's challenging without being impossible. However, the multiplayer options are limited, which takes out of the fun...but it's still a fantastic game!
Kevin M. gave it a2:
I loved Monkey Ball 1 and 2 (and Deluxe) but this thing is gawd awful. First: The puzzle mode is 1-player only. No more sitting with friends playing the puzzle mode. Second: Loading screen! For example, in Monkey Target, you must wait almost a full minute to load the screen... and that is between each attempt--and you are playing on the exact same level each time. What is it loading?! The puzzles are tough--very tough, and about all that is worth spending any time on. Oh, and Monkey Race has a grand total of 3 courses!
Edward B. gave it a4:
I played monkey ball 1 and 2 and they were challenging and at times too hard. This game is just too hard. The adventure is boring...just boring. The first 10 levels under beginner are equivalent to the advanced levels in the other two. Why do people think that making games harder and harder is fun? I do things at work all day that are too hard and boring...I dont want to do a video game like that.
Pablo R. gave it an8:
This game is fun and its just like all the other parts but with some new things that i dont wanna spoil for you readers. The levels are basic and fun! The critics dont know what hard is..Try beating final fantasy 10-2's sheiva with lvl 33! Hah! thats hard..not this game
Yamayamauchiman ! gave it a6:
It just doesn't work for me, I like the first two monkey balls but this is, as the most reviews I've seen say, too frustrating to be any good.
