|
How Metascores Are Calculated
|
Namco's latest chapter in the Tales universe. A fully immersive 3D experience comes to life as an adventure unfolds that will place the existence of two worlds in the balance. Featuring high-quality Anime cutscenes and character designs by renowned artist, Kosuke Fujishima, the real-time 3D battles, formation attacks and combos, and customization of character abilities round out a fabulous epic. [Namco]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
Computer Games Magazine
A work of art with nicely drawn anime sequences and beautifully rendered cel-shaded graphics. [Oct 2004, p.9]
100
98
96
Nintendo Power
Easily the finest RPG on the GCN, and one of the best that I've ever played. The game is deeper than the Marianas Trench, but somehow it never gets bogged down by its own complexity. [Sept 2004, p.115]
95
94
93
92
92
92
91
91
90
90
90
90
90
games(TM)
It’s through the amount of details, distractions and other additions to the more obvious elements that Symphonia builds itself up from what starts as an above-average RPG into one that’ll stand as a benchmark in future. [Oct 2004, p.102]
90
Pelit (Finland)
A very good RPG adventure. The structure is too conventional and the storyline is nothing special, but the real-time combat system is great. [Jan. 05]
90
90
Frictionless Insight
89
88
88
Game Informer
Even though the amazing graphics are the most noticeable aspect of Tales of Symphonia, the area where it truly distinguishes itself is in its addictive and highly variable combat mechanic. [July 2004, p.117]
87
85
85
85
85
85
85
84
83
83
Play Magazine
A twisting, turning quest fraught with religious controversy, ethical questions and issues of prejudice and sacrifice. [Aug 2004, p.51]
83
82
Electronic Gaming Monthly
The game's gorgeous graphics will work your eyes just as hard as the battles work your thumb, too. [Aug 2004, p.110]
80
80
80
80
80
80
80
80
Cheat Code Central
A lengthy and enjoyable RPG that should keep fans of the genre busy and out of the sun for a good portion of the summer - as long as you can put up with those wide-eyed, spiky headed, always-surprised-or-in-shock, anime cretins.
80
80
Edge Magazine
The plot is revealed in awkward clumps which never quite dovetail. There’s no question, however, that Namco has managed to twist out a tale that sustains your interest across both discs. [Oct 2004, p.106]
80
80
GMR Magazine
The game's not just about kicking ass, though. It's also about gorgeous graphics. [Aug 2004, p.99]
80
80
78
75
75
70
Chisame S. gave it a9: Mike gave it a7: Jeremy V. gave it a10: Drew A. gave it a4: Dexter M. gave it an8: Tom W. gave it a10: J.L. T.. gave it a10: |
||||||||||||||||||||||||||||||||
![]() |
|
![]() |
|||||||||||||||||||||||||||||||
Popular on CBS sites: MLB | Spore | iPhone 3G | Paris Hilton | Antivirus Software | GPS | Recipes | Shwayze | NFL
About CBS Interactive | Jobs | Advertise
© 2008 CBS Interactive Inc. All rights reserved. | Privacy Policy | Terms of Use