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How Metascores Are Calculated
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Play both sides as Ultimate Spider-Man allows players to take on the role of super hero Spider-Man AND super villain Venom. Penned and illustrated by famed comic book creators Brian Michael Bendis and Mark Bagley, the game picks up right where the story left off. Dive into an immersive adventure as you experience a living comic book illustrated with 3D Comic Inking Technology that literally brings the comic to life in every action-packed frame. The game's expanded, free-roaming environments deliver a deep adventure with a variety of challenging missions, diverse game play and an improved combat system that allows players to face off against the largest number of characters from the Spider-Man universe ever assembled in one video game. [Activision]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 95
93
90
Nintendo Power
As a complete package, it is simply (to use a word that goes way back with Spidey) amazing. [Dec 2005, p.108]
89
88
88
86
85
Gaming Nexus
84
82
80
80
Game Informer
Spidey's acrobatic moves are also captured perfectly, and experimenting with his powers is the most enjoyable aspect of this adventure. [Nov 2005, p.142]
80
Play Magazine
Quotation forthcoming. [Nov 2005]
80
GameSpy
The biggest drawback of this game is the inclusion of Venom as a playable character. He draaaags. He can't web swing (but he can cover vast distances with his leaps), he relies on brute strength rather than finesse, and you must also devour people in order to keep the suit from killing the man inside.
80
80
80
80
Total Video Games
Manages to take the web-crawler to new heights thanks to the great visual style, the variety in gameplay (which is certainly an improvement over Spider-Man 2), and a tweaked combat/control system. The game looks phenomenal and really does bring the characters out of the comic book and in the consoles successfully.
75
75
75
73
71
70
Cheat Code Central
The blockbuster production values make this one of the best comic book to videogame adaptations ever made. The control is equally as impressive which may not be apparent initially as I mentioned. The only things holding this game back from absolute greatness are basically the same flaws that held SM2 back from greatness: repetitive random missions, relentless chase missions, relatively short story mode and the lack of imagination in terms of game structure.
70
70
70
66
62
60
60
58
50
Edge Magazine
Did a purse-holder at Activision one day grapple fruitlessly with the last game's control system and scrawl in their subsequent notes “Make the next one so that I can play it”? Speculation aside, someone sure messed-up Spider-Man. [Dec 2005, p.108]
Shane S. gave it a5: Mike G. gave it a6: Josh H. gave it a3: Draeke L. gave it a9: Firat A. gave it a9: D. Robert gave it a6: |
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