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How Metascores Are Calculated
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Age of Empires: Mythologies
Stars indicate the most critically-acclaimed games. |
Asphalt Urban GT combines simulation realism and arcade action for the Nintendo DS. Jump in a wide range of licensed high-performance cars and hit tracks from all over the world. Win races, collect prize money, and purchase new rides and tweak current ones. Watch your progress turn-by-turn on the bottom display of the Nintendo DS. Spy on opponents and gauge when to take risks and when to proceed with caution. Asphalt Urban GT features more than thirty options for tuning, engine maintenance and bodywork. Players can race against each other through each twisting turn. Single Race allows up to four players to race head-to-head, while Championship mode allows up to four players to hit some of the championship tracks from the solo Evolution mode. Cop Chase is a two-player cat and mouse mode in which the cops attempt to capture and lock on their opponent for five seconds to claim victory. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 83
80
79
79
75
75
Nintendophiles
With a high sense of speed, and a wide variety of gameplay, for the first time racing feels appropriate for the handheld scene. Aside from some frustrating traffic and driving issues, the graphics, controls, style and use of touch screen really brings out the best in this oft-mediocre driving series.
75
Play Magazine
A gorgeous game by any standards. [Jan 2005, p.85]
74
73
73
71
70
70
70
Nintendo Power
The nine racing locations, which include Las Vegas and Paris, are dramatically lit and loaded with intricate textures, making the surroundings so busy at times that it can be difficult to see the track. [Feb 2005, p.114]
70
63
60
60
GMR Magazine
Does nothing extraordinarily special, nor is the DS hardware exploited beyond a map. [Feb 2005, p.110]
60
60
60
60
60
Electronic Gaming Monthly
On a basic level, however, the game's still fun - simple, yes, but immediately engaging no matter what kind of gamer you are. [Feb 2005, p.114]
58
56
55
50
Cheat Code Central
It simply seems rushed in certain areas and the whole game is a little on the short side.
50
50
Pocket Games
Gets the job done, but just barely. [Spring 2005, p.62]
50
42
40
40
30
games(TM)
It bears all the hallmarks of a game rushed to meet a deadline and its refusal to use the touch screen is the biggest faux pas a launch game can commit on the DS. [Jan 2005, p.121]
30
30
EuroGamer
It's no fun to drive, and in fact driving itself is something of a challenge. On top of that, having begun life on other formats (including N-Gage), it makes only a token gesture to adapt to the DS's featureset, allowing you to navigate menus but do nothing else with the stylus, allowing wireless multiplay but demanding multiple copies of the game, and using the bottom screen for little more than a topographical overview of the course with markers for each car.
Nick M. gave it a7: Catlin A. gave it a2: Acrodude gave it a10: |
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