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How Metascores Are Calculated
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Aquarium by DS
Stars indicate the most critically-acclaimed games. |
(Also known as "Brain Training For Adults" and "Dr. Kawashima's Brain Training") Brain Age: Train Your Brain in Minutes a Day for Nintendo DS is a fun, rewarding form of entertainment everyone can enjoy, as it helps players flex their mental muscles. Brain Age is inspired by the research of Professor Ryuta Kawashima, a prominent Japanese neuroscientist. His studies evaluated the impact of performing certain reading and mathematic exercises to help stimulate the brain. Brain Age presents quick mental activities that help keep your DS brain in shape. Activities include quickly solving simple math problems, counting people going in and out of a house simultaneously, drawing pictures on the Touch Screen, reading classic literature out loud, and more. You can also play sudoku, the number puzzle game which has become an extremely popular feature in U.S. newspapers. On your first day of exercise, you will take a series of tests and get a score that determines how old your brain is. This number is called your "DS Brain Age". By performing daily exercises just minutes a day over weeks and months, the better you'll get at the exercises and the lower your DS Brain Age will become. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
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Digital Entertainment News
For DS owners that haven’t played Brain Age yet, it may be hard to understand what the hype is about. Let me give you a word of advice – take your DS to one of those demo download kiosks Nintendo has in game stores, or find a friend with a copy of the game and download a demo from them. Only after trying it will you have an idea just how fun this title is.
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Electronic Gaming Monthly
I just wish the game offered a wider array of activities...simple arithmetic has only so much staying power. [Jun 2006, p.120]
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Game Informer
It might sound dry, and there are some issues with the voice and handwriting recognition(it frequently struggles to detect that you've said "blue"), but you'll be surprised how addicted you will become. [Jun 2006, p.119]
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NGC Magazine UK
Like nothing you've ever played before and, for that reason, a great talking point in the pub. Plus, it's good for you. [June 2006, p.40]
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Games Master UK
Genuinely strengthens your mind, and does it well. That's it, really. [June 2006, p.66]
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Play Magazine
Effective or not, this is a uniquely engaging piece of interactive software--and it's 20 bucks. [Jun 2006]
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Edge Magazine
The fact that it’s just mental arithmetic simply doesn’t matter: all it makes you realise is that most games are mental arithmetic one way or another. [May 2006, p.95]
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games(TM)
Its unique Nintendo appeal and our own innate yearning for self-improvement make it a worthwhile little curio. [June 2006, p.117]
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Computer Games Magazine
Don't be fooled: Your score is not an accurate measurement of intelligence. But whether you buy this game is. [July 2006, p.91]
William T. gave it an8: DJ T gave it a3: Evan B. gave it a10: Steven L. gave it a9: Caz C. gave it a4: Eric gave it a7: Tracy gave it a7: |
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