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Stars indicate the most critically-acclaimed games.
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| Deep Labyrinth |
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Deep Labyrinth lets you explore a world populated by magical creatures and monstrous foes. Descend, if you dare, into the dark heart of the Labyrinth, in the first 3D first-person RPG for the Nintendo DS. Take advantage of the DS's dual screens and touch screen to explore dozens of dungeon levels, fighting hordes of hideous monsters in real-time with swords and spells. Two engrossing scenarios weave two amazing stories -- one for newcomers to role-playing games, and one for RPG veterans. [Atlus]
| PUBLISHER: |
Atlus USA |
| DEVELOPER: |
Interactive Brains |
| GENRE(S): |
Action, Role-Playing Game |
| PLAYERS: |
1 |
| ESRB RATING: |
E10+ (Everyone 10 and Older) |
| RELEASE DATE: |
August 15, 2006 |

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
75
Deeko
A total immersion experience, Deep Labyrinth exceeds my expectations as a gamer in terms of providing a locations in which I can take on numerous beasts, explore diverse and detailed locations and simply dive into a level of adventure and fun that seems vacant in many games appearing on the market.

70
Games Radar
This is one of those games you either love or hate. We're perfectly happy with the story, graphics and simple gameplay Labyrinth offers, especially since there's nothing else like it on the DS, but casuals will probably downright despise the game.

70
Nintendojo
Fans of portable dungeon crawlers with touch-screen interaction, rejoice. This is the game you have been waiting for.

65
1UP
It's like a faster, more fluid "King's Field," all the way down to the ugly, 3DO-quality graphics -- not everyone's cup of mead, to be certain, but still a satisfying first-person hack-n-slash for those who prefer to take their treasure-hunting on the go.

65
IGN
The control is a bit too clunky (especially when trying to move and turn at the same time), the stylus input isn’t as tight as it could be, but the overall RPG experience is there.

63
GameSpot
This 3D role-playing game lets you explore many mazelike levels through the eyes of a sword-wielding hero, but crawling through its corridors often isn't much fun.

62
Cheat Code Central
The everything-and-the-kitchen-sink approach attempts to overshadow the lack of depth in Deep Labyrinth, but it can’t escape from its own repetitiveness. While we may be misdirected temporarily, we soon find ourselves back on the well-beaten path.

60
Nintendo Power
When it comes to game design, however, Deep Labyrinth flounders in a sea of linear progression through bland stages full of brain-dead enemies. [Oct. 2006, p.87]
60
GameSpy
For a game that's humble and not especially innovative, Deep Labyrinth is a title that, strangely, really feels like it belongs on the Nintendo DS. It's a little different and takes a few risks that don't pay off, but it ends up being a successful game in its genre.

60
GameDaily
The stories for both are absolute garbage, but the smooth 3D engine is pretty impressive on the tiny hand held.

60
AceGamez
There is plenty of replayability, if you like the basic game, but that's where we get back to the duality - some will love Deep Labyrinth and others will hate it.

53
NGamer UK
Despite quaint touches, this is cumbersome and wholly unoriginal. We didn't come here to get the mick taken out of us by talking mice, you know. [Nov 2006, p.71]
48
RPG Fan
Deep Labyrinth is every generic action-RPG you've ever played overlaid with what is quite possibly one of the worst control schemes in any DS game.

42
Gaming Age
But a clumsy game/ And terrible visuals/ Drag this down, way down.

40
Game Informer
The gameplay mixes first-person action with a rune-drawing-like spellcasting mechanic similiar to "Lost Magic", but every aspect is unresponsive, sluggish, and repetitive. [Oct. 2006, p.114]
40
Edge Magazine
On balance, its lack of ambition is supported only by a very basic underlying solidity in its execution: too weak to tackle bigger monsters, but strong enough to soldier on with some perseverance. [Nov 2006, p.89]
40
G4 TV
"King's Field" was a slow, clumsy, fairly-boring-to-look-at first-person hack-and-slasher with a legendarily lousy framerate. Deep Labyrinth is all of those too, except that its framerate isn't bad enough to pass into legend.

38
Electronic Gaming Monthly
Wow, is Deep labyrinth ever boring. [Sept. 2006, p.106]

The average user rating for this game is 8.3 (out of 10) based on 3 User Votes
Note: User votes are NOT included in the Metascore calculation.
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