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Stars indicate the most critically-acclaimed games. |
A bloated space pig has taken control of Diddy Kong's Island paradise and only you can stop his nefarious plot. Take on this racing challenge as you drive, hover and fly your way across the massive island. This remastered take on a Nintendo 64 classic is sure to rev the engines of adventure racing fans everywhere. Diddy Kong Racing is the first handheld adventure racing game, a genre that lets you visit new locations, talk to interesting characters, advance the storyline and search for hidden secrets - all while engaging other drivers in a series of racing challenges to see who is king of the road. Race Online and in Local Wireless Battles. Drivers can use Nintendo Wi-Fi Connection to go online and race against up to seven other players from around the world. DKR also features eight-player single-card download play, as well as multi-card wireless play. Create Your Own Tracks. Wish Race mode gives you complete freedom to design, build, and race on the track of your dreams. Touch Screen control makes building the course a snap, and Nintendo WFC compatibility lets you share your work of genuis with everyone. Retextured and remixed tracks, new characters and racing challenges, brand new levels, improved vehicle control, Touch Screen controls, gamer tag designs and more make this an experience that both newcomers and seasoned vets will love. [Nintendo]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 86
82
80
80
Official Nintendo Magazine UK
This could have been as good as "Mario Kart DS" but ditching some fun ideas to make room for the new DS-specific content actually drags the whole thing down. [May 2007, p.72]
79
75
Nintendo Power
Like its predecessor, Diddy Kong Racing DS has a Mario Kart game to compete with, but also enough unique features to make it a kart-racing contender. [Mar. 2007, p.87]
71
70
70
70
70
70
Games Master UK
A creditable addition to your DS, but lacks the style and spark of "Mario Kart." [May 2007, p.79]
70
70
70
70
68
67
65
65
60
games(TM)
Nintendo was keen not to force "Mario Kart DS" in a typically DS direction, so we see no reason why Diddy Kong Racing DS wasn’t treated in the same way. [Apr 2007, p.118]
60
60
60
60
59
eToychest
58
56
55
Electronic Gaming Monthly
File this under "Why Bother?" [Mar 2007, p.93]
55
50
50
50
Edge Magazine
Rare’s late-‘90s obsession with currencies and unlockables, combined with the new additions to adventure mode, make Diddy Kong Racing feel at times like a maze of conditions and transactions in search of an actual game, and put many of its attractive new features behind bars with no word of how to free them. [Apr 2007, p.87]
50
EuroGamer
Insipid character and course design married with inherently repetitive gameplay, obsessive collecting and an array of horrible touchscreen features make this feel like a waste of time. It's got plenty of content, and is a perfectly serviceable, occasionally competitive kart racer, but there's not much distinguishing about it.
42
40
40
40
40
Thunderbolt
Exploring an entire island in order to race is tedious in itself. The need to win first place every time forces you to replay a track until you race perfection. The controls are slippery, and the gameplay seems sluggish. The Touch Screen features are poorly implemented. The difficulty, AI competitors, and convoluted mini-games are pathetic at best.
Noah W. gave it a7: Sam J. gave it a10: Ben M. gave it a10: Kung Fu Furby gave it a2: Thomas M. gave it a6: |
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