Games
Sony
Microsoft
Nintendo
Other Platforms
Upcoming &
Recent Releases
xx
100 All-Time Favorites
xx
2-in-1 Solitaire
xx
7 Wonders II
58
Aliens in the Attic
xx
Ant Nation
xx
Arcade Bowling
xx
Are You Smarter Than A 5th Grader? Game Time
xx
Art Academy: First Semester
xx
Art Academy: Second Semester
83
Art Style: DIGIDRIVE
64
Assassin's Creed II: Discovery
42
Astro Boy: The Video Game
77
Atelier Annie Alchemists of Sera Island
63
Bakugan Battle Brawlers
63
Band Hero
xx
Battle of Giants: Dragons
xx
Battle of Giants: Dragons - Bronze Edition
xx
Ben 10: Alien Force - Vilgax Attacks
62
Biggest Loser, The
xx
Bigs 2, The
58
Bleach: The 3rd Phantom
52
Blood Bowl
xx
Bomberman Blitz
xx
Bookworm
xx
Brain Age Express: Arts & Letters
xx
Brain Age Express: Sudoku
63
C.O.P. The Recruit
44
C.O.R.E.
xx
Cake Mania 3
77
Call of Duty: Modern Warfare - Mobilized
xx
Cars Race-O-Rama
xx
Chaotic: Shadow Warriors
xx
Chicken Blaster
xx
City Transport Map Volumes 1 & 2 - 2009
xx
Clique: Diss and Make Up, The
xx
Cloudy With a Chance of Meatballs
xx
Clubhouse Games Express: Family Favorites
xx
Clubhouse Games Express: Strategy Pack
70
Cooking Mama 3: Shop & Chop
xx
Crash-Course Domo
xx
CSI: Deadly Intent - The Hidden Cases
xx
Dawn of Heroes
xx
Dictionary 6 in 1 with Camera Function
73
DiRT 2
xx
Disney Fairies: Tinker Bell and the Lost Treasure
xx
Disney's A Christmas Carol
66
DJ Star
73
Dragon Ball Z: Attack of the Saiyans
83
Dragon Quest Wars
73
Drawn to Life: The Next Chapter
xx
Electroplankton Beatnes
xx
Electroplankton Hanenbow
xx
Electroplankton Nanocarp
xx
Electroplankton Rec-Rec
xx
Electroplankton Trapy
xx
Emergency Room: Real Life Rescues
xx
Family Feud: 2010 Edition
xx
FIFA Soccer 10
xx
Fighting Fantasy: The Warlock of Firetop Mountain
93
Flipnote Studio
70
Fossil Fighters
49
G.I. Joe: The Rise of Cobra
74
Go! Go! Cosmo Cops!
59
Guitar Rock Tour (DSiWare)
xx
Hard-Hat Domo
65
Hardy Boys: Treasure on the Tracks, The
74
Harvest Moon: Frantic Farming
xx
Harvest Moon: Sunshine Islands
xx
Hasbro Family Game Night
62
Hero's Saga Laevatein Tactics
xx
Horrible Histories: Ruthless Romans
xx
Hot Wheels: Battle Force 5
41
IL-2 Sturmovik: Birds of Prey
71
Jam Sessions 2
xx
James Cameron's Avatar: The Game
xx
Jonas
75
Kingdom Hearts 358/2 Days
xx
LEGO Indiana Jones 2: The Adventure Continues
xx
LEGO Rock Band
xx
Logic Machines
xx
Madagascar Kartz
91
Mario & Luigi: Bowser's Inside Story
76
Mario & Sonic at the Olympic Winter Games
xx
Marker Man Adventures
xx
Marvel Super Hero Squad
65
Marvel: Ultimate Alliance 2
74
Metropolis Crimes
86
Might and Magic: Clash of Heroes
61
Mini Ninjas
xx
Monster Mayhem: Build and Battle
xx
MX vs. ATV Reflex
60
MySims Agents
xx
MySims Camera
55
Naruto Shippuden: Ninja Destiny 2
xx
Need for Speed Nitro
xx
Ninja Captains
72
Nostalgia
xx
Oscar in Toyland
xx
Our House
xx
Phantasy Star Zero
xx
PictureBook Games: The Royal Bluff
xx
Pinball Pulse: The Ancients Beckon
xx
Planet 51
54
Pokemon Mystery Dungeon: Explorers of Sky
xx
Pop+ Solo
xx
Price is Right: 2010 Edition, The
xx
Princess and the Frog, The
84
Professor Layton and The Diabolical Box
xx
Pro-Putt Domo
xx
Puzzle League Express
xx
Rabbids Go Home
xx
Robot Rescue
xx
Rock-n-Roll Domo
xx
Scooby-Doo! First Frights
80
Scribblenauts
xx
Secret Flirts
xx
Secret Saturdays: Beasts of The 5th Sun, The
xx
Shorts
xx
SimAnimals Africa
70
Space Bust-A-Move
83
Space Invaders Extreme 2
xx
Sparkle Snapshots
xx
Spectral Force Genesis
xx
SpongeBob's Truth or Square
52
Spore Hero Arena
xx
Squeeballs Party
64
Star Wars Battlefront: Elite Squadron
xx
Star Wars The Clone Wars: Republic Heroes
xx
Style Savvy
xx
Sudoku
53
Sudoku Ball Detective
73
Sujin Taisen: Number Battles
39
Teenage Mutant Ninja Turtles: Arcade Attack
xx
Thorium Wars
xx
Touchmaster 3
xx
Uno
xx
Viking Invasion
xx
Wakugumi - Monochrome Puzzle
xx
Where the Wild Things Are
xx
Where's Waldo? The Fantastic Journey
xx
White-Water Domo
55
Witch's Tale, A
69
Wizard of Oz: Beyond the Yellow Brick Road, The
56
Wizards of Waverly Place
51
Women's Murder Club: Games of Passion
xx
World of Zoo
74
WWE SmackDown vs. Raw 2010
xx
Yummy Yummy Cooking Jam
Stars indicate the most critically-acclaimed games.
Dragon Quest Monsters: Joker

Generally favorable reviews
Based on 30 critic reviews
How did we calculate this?
Based on 14 votes
Read user comments
Rate this game >
Game Info
Publisher: Square Enix
Developer: TOSE
Genre(s): Role-Playing Game
Players: Multi
ESRB Rating: E10+ (Everyone 10 and Older)
Release Date: November 6, 2007
Summary
Joker is the first game in the series to have online play, via Nintendo Wi-Fi. The battle system is similar to previous Dragon Quest Monsters games. The player has three monsters in a party which can be given direct orders or set to one of 4 AI settings. A player's main character does not directly participate in battles with the exception of using items when directed as such. The sole method of encountering enemies is to run into them on the overworld.
Cheat Codes & Hints: Cheat Code Central
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Hardcore Gamer Magazine
It's awesome. Joker features the same style of RPG-lite storyline and team-based combat from the earlier "Monsters" games, only everything here has been prettied up. [Dec 2007, p.62]
Worth Playing
This is a game that people are going to really enjoy if they can get into it, but Joker does a player no favors when it comes to helping you get into the game.
Read Full Review >Official Nintendo Magazine UK
Joker is a massive jump forwards from the first GBC game of '98. In terms of depth, storyline and sense of real adventure and progression, it's an enjoyable and compulsive game. [Feb 2008, p.76]
Digital Entertainment News
Dragon Quest Monsters – Joker delivers some much-needed freshness to the monster collecting genre, but don’t expect it to be Dragon Quest IX. It’s just pure monster-collecting fun.
Read Full Review >Pocket Gamer UK
Bright, addictive and fun - Dragon Quest Monsters: Joker is a great addition to the DS adventure line-up.
Read Full Review >AceGamez
Where Dragon Quest Monsters: Joker really surprises is in how different it manages to be to Pokémon whilst still maintaining the addictive gameplay mechanics that made the latter so damned popular in the first place.
Read Full Review >Games Radar (in-house)
The game takes patience and plenty of top-grade monster scouting.
Read Full Review >GameSpy
The next Dragon Quest Monsters installment on DS will probably be even better, but in the meantime players can enjoy this fun and innovative experience that is more than just another Pokemon game.
Read Full Review >Nintendo Power
Dragon Quest Monsters: Joker is not quite a Pokemon pretender. [Dec 2007, p.86]
GameZone
The game features some interesting additions to the monster-collector format, but isn’t as deep or compelling as other Dragon Quest games.
Read Full Review >Game Informer
It may not have the built-in fanbase of Pokémon, but in terms of gameplay and visuals, Dragon Quest Monsters: Joker puts up a good fight.
Read Full Review >IGN
Combining some impressive 3D work on the DS with over 200 collectable monsters, a lack of the somewhat irritating random dungeon generator, far more depth and production value overall, and impressive depth in a monster battler, Joker is a great chance for the more niche RPG gamers on DS to dive into the Monsters series for the first time and see for themselves what all the fuss is about.
Read Full Review >Games Master UK
Solid stuff. [Mar 2008, p.82]
Cheat Code Central
After the 30 hours of gameplay in the single-player mode, the game has pretty much peaked and waned. For the money, that's still a pretty good deal considering that you'd pay this for games that lasts less than 10 hours.
Read Full Review >GameShark
If you enjoy micromanaging monsters and think Poemon is for babies, then you will be hard pressed to find a deeper game than Joker on the market.
Read Full Review >RPG Fan
If you're a fan of the genre and appreciate the ability to challenge others in battles, you'll do well with Dragon Quest Monsters: Joker. Otherwise, you'll just find a mediocre game with silly dialogue.
Read Full Review >Game Revolution
I was also a little disappointed that the game didn’t take more advantage of the DS capabilities. For one thing, it barely utilizes the stylus and touch-screen, forcing you to work through the game the old-fashioned way by pushing buttons.
Read Full Review >1UP
It's certainly not a bad game by any means -- it has plenty of depth and looks fantastic -- but it never quite rises above the sensation that it's just a warm-up for better things coming (hopefully next year) in the form "Dragon Quest IX."
Read Full Review >GameSpot
Dragon Quest Monsters: Joker feeds that compulsive need to customize as many monsters as you can and is great if you don't mind a little level grinding.
Read Full Review >NGamer UK
A welcome twist on the Pokemon formula, but only an English translation will really uncover the game's possible depths. For now, it's fun and a joy to look at. [Mar 2007, p.75]
GameDaily
Despite a horrendously nonsensical title and some time consuming level exploration, Square Enix's Dragon Quest Monsters: Joker has everything a monster battling role-playing fan could want, including sassy accented text and tons of monsters to recruit and battle.
Read Full Review >Play Magazine
If you don't dig Pokemon, do DQM. Or, if you've already beaten Pokemon, take a stab at DQM. In the end, though, it's just more of the same. [Nov 2007, p.77]
Gaming Nexus
Dragon Quest Monsters: Joker provides a good spin on the monster collecting style of gameplay, and it is definitely more challenging than what the other companies out there provide.
Read Full Review >NTSC-uk
As a monster-collecting game, Dragon Quest Monsters: Joker isn’t in the same league as Pokémon. As an RPG however, it’s a big success.
Read Full Review >Eurogamer
It's difficult to shake off the suspicion that the game is a bit slight. You can get through the whole thing in little over 20 hours, which seems a bit short for an RPG - especially considering the amount of level-grinding.
Read Full Review >GotNext
Though the pacing is quite nice for a 40 hour quest, you spend way too much time gallivanting about the land to just level up. The scenery may be pretty, but it's a chore to go through.
Read Full Review >Gaming Age
Controls are rigid and unforgiving using the d-pad. Thankfully, you can use the R and L buttons to rotate the camera and move forward at the same time, this makes for much more fluid turning than using the d-pad.
Read Full Review >GamePro
Joker could've used a heaping helping of the friendly big touch-screen button style interface that the latest Pokemon mastered, but ultimately with these monster hunter games, it's really just just up to your brand preference.
Read Full Review >Modojo
SquareEnix did its hardest to push the Nintendo DS on a technical level, and this crude approximation of Level 5's graphical work with Dragon Quest VIII can at least be admired on that level.
Read Full Review >What Our Users Said
The average user rating for this game is 9.0 (out of 10) based on 14 User Votes
Note: User votes are NOT included in the Metascore calculation.
Chris S. gave it a10:
This is a game that keeps you excited to pick it up and is impossible to put down. You control the characters, their traits and their success. This is the first Dragon Quest game that I have ever played, I just completed it, and my next game will def be a DQ one.
David The Baka gave it a10:
DQM:J was a great game! The graphics are nice, and if you think that they are a Dragon Ball Z rip-off, it may surprise you to learn that the same guy who drew DBZ also drew this game. The sound is alright, considering there have only been a handful of games (all of them final fantasy) that I consider to have good sound (IE, Final Fantasy VI Advance has some pretty awesome music. You rock Nobuo Uematsu!) The story is short but sweet, and enjoyable. The battle system is one of the best non-Final Fantasy battle systems I have experienced. The fact that you can attack AND use items in the same turn is very nice, compared to some OTHER games. The out of battle movement system is very awkward, and there is a lot of moving around (Seed of Skill hunting...). There is a huge amount of level grinding required, and the only game that REQUIRES you to level grind more than this game is Final Fantasy X (And I have the US version. I pity the guys who have the International version. Dark Aeons.) The wi-fi feature is nice, but beware: you will probably end up fighting all level 99 monsters. The most annoying part of level grinding is that in order to get 2.5 minutes in the metel menagarie, which contains the highest exp monsters available is that you have to do the Madame Rummy Challenge each time; kill (from 15-24, it increases each time you attempt the challenge) slimes in 5 minutes. Really frustrating, that is. Synthesizing is about the worst thing you can do to a game. Honestly, it's okay to change synthesizing to breeding, and make it teen rating, it's only a three year difference in audience... Anyway, some monsters are + rating, some are - rating, and some are ± rating (o.O). You can synthesize a + with a -, a + with a ±, and a - with a ±. When you synthesize, you lose the two original monsters. the amount of skill points both monsters have in one skill category are averaged and the new monster has the averaged amount. if a monster has the skill slimer with 90 points in it, and the other monster doesn't have the skill slimer, then new monster will/might have slimer with 45 points in it. after the monsters synthesize, the new monster can have up to three skill sets. it can choose from any that the parents have, any from that monster species usually has, and any upgraded skills. upgraded skill rock. Attack Boost III is awesome. Monsters also have some "odd" (that's the polite way of saying it) ranking system which ranges from F,E,D,C,B,A,S, and X. There are 15 X monsters.
Jason H. gave it a6:
I am a HUGE fan of the other dragon warrior monster games... this one... not so much. The other games had randomly generated worlds, a MUCH better "synthesizing" feature (it was actually breeding) and about 150 more monsters (with only 2 color overs that I can think of). Now, I'll talk about each of these points. The lack of randomly generated worlds leaves you with a measly 7 islands to explore. The only rare monsters are metal monsters, and are always found with other monsters on the field (since you actually SEE the monster wandering around before you attack it) Thus, the variety of monsters that you can actually scout seems very limited. Now, synthesizing was introduced to this game, perhaps because breeding was not PG enough... At any rate, it provides a much poorer system of attaining monsters. The previous DWM games had two monsters pair up, one of them had a pedigree, and from that, you obtained a new monster. In this game, there is no pedigree, the monsters fuse together, and the player is provided with three choices. Now, this would not be so crappy if there were no ranking system. Every monster is given a rank from F to A, and thus, in every monster catagory, there are generic F, E, D, C, B, and A monsters. If you breed a rank B dragon with a rank F slime, you'll either get a rank B generic dragon, a rank F generic slime, or some random third option that I think is a demon. Also, a lot of the past breeding combos have been scrapped in favor of things that honestly just don't make any sense. The fact that there are only 200 monster, 42 generic monsters, and what seems like 100 color overs makes the game's monster variety very limited. The last point would be that of a lack of monsters. There are SO MANY COLOR OVERS, gamer beware! The worst part I think, is that the truly authentic monsters are now nigh impossible to get. Metalies pretty much can only be scouted with a 1% chance every time, and now synthesizing may depend on the monster's grandparents. Furthermore, awesome monsters like rainhawk, watabuo, and orochi have mysteriously dissapeared in favor of lame subsitutes like spitnik and a chainine. In fact, three monster catagories no longer exist: water, birds, and legendaries. Thus, the would be water and bird monsters are all crammed into a "nature" catagorie, whilst the legendaries are degraded down into demons, zombies and w/e else. I'm one of those guys that likes to see the world expand in sequals. This is why I was so dissapointed in DQM. Less monsters, less exploring, and absolutely nothing to do after completion of entire game (DWM2 had contests, and keys to get). Sure there's better graphics, and yes there may be internet features (though this feature seems to be on hold) but the point is, it lost a lot of it's charm, and what made the previous games so fun.
[Anonymous] gave it an8:
It's deffinetely much better than Pokemon. This game is original, gives a lot of new features to the monster trainer genre. And Pokemon? Nearly nothing new, just the same catch-them-all-win-the-duels-and-the-league. And Monsters has full 3D graphics, more interesting story, better solution of receiving stronger monsters.
John M. gave it a9:
While i do argee that the controls and your first playthrough aren't very friendly, its easily overshadowed by the rather unique features of the game such as scounting and synthesising. However, like most games, this needs alot more of storyline as well.
Matt M. gave it a10:
This is the best RPG on the DS to date, everything from the original with stunnign graphics.
Tawna E. gave it a6:
Because I’m a devout fan of Dragon Quest video games, I got Dragon Quest Monsters to add to my collection. Monster collecting games like Pokemon do not appeal to me, because they involve tons of level-grinding. This game is no different. In the game, there are 7 different islands. Each island has different monsters, ranked according to their power from “F” being lowest to “A” or “S” being highest. Going from one island to the next involve a dramatic increase in the challenge in this game—hence, the need to level-grind to increase the levels of the monsters in my party. Fusing monsters is a key element to this game. However, doing so is a bit tricky. Fused monsters start off with stats that are half those of their parents. So, it’s best to level-up the monsters so that they won’t be too weak when starting out. Dragon Quest Monsters: Joker is the third entry in the Dragon Quest Monsters series to reach America. This game features many modifications. The player can now store up to 100 monsters in inventory from the beginning. The monsters no longer have the WLD feature that makes them unruly or run away. When monsters in inventory level-up, they gain skill points, which the player can allocate at leisure. The player assigns skill points to certain skill sets for their monsters to learn. Each monster can learn up to three skill sets when fusing them together. When both monsters know much of a skill set, but haven’t mastered it, their child can learn a more powerful version of that skill set. Another major change to this game is that the player no longer uses meat treats to tame monsters. Instead, the player tames monsters by using a scout feature, in which monsters attempt to impress a new monster by displaying their attack power. It works fine at taming multiple weak monsters at the beginning, however, the more of a type of monster a player has, the harder it is to impress. This game makes minimal use of the touch feature. Touching the bottom screen moves the map and makes selections in inventory. The top screen shows the action in the game. I, however, tend to play the game without touching the bottom screen at all. It’s an optional feature that people can use, if they want to. The most appealing aspect of Dragon Quest Monsters: Joker is the graphics. The game is full 3-D, just like Dragon Quest VIII. Pokemanics craving monster collecting in 3-D can look here to get their desires met. This game uses a wi-fi feature that ranks the player against other players according to performance. The wins prizes for connecting to the network each day. The player can also battle copies of another player’s team, and can get a prize for winning, too. I have yet to try that, but I keep starting this game over from the beginning. The further I go into the game, the more level-grinding I have to do, and I *hate* level-grinding. However, folks that love level-grinding would probably enjoy Dragon Quest Monsters: Joker.
