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Stars indicate the most critically-acclaimed games.
Harry Potter and the Goblet of Fire

Mixed or average reviews
Based on 15 critic reviews
How did we calculate this?
Based on 5 votes
Read user comments
Rate this game >
Game Info
Publisher: Electronic Arts / Warner Bros.
Developer: Electronic Arts UK
Genre(s): Action, Adventure
Players: 3
ESRB Rating: E (Everyone)
Release Date: November 8, 2005
Summary
In Harry Potter and the Goblet of Fire, Harry is mysteriously selected as the fourth competitor in the dangerous Triwizard Tournament. Each contestant in this international competition must confront a fire-breathing dragon, rescue friends from the icy depths of the Black Lake, and navigate the twisting mysteries of a vast, dangerous maze. Players experience all the thrills of the movie - from the Quidditch World Cup campsite to a heart-stopping duel with Lord Voldemort himself. Harry, Ron, and Hermione are all playable characters, modeled after their big-screen counterparts. In this game, an all-new spell-casting system allows players to feel the magic for the first time as the controller shakes and reacts with every flick of the wand. Players can also team up with friends in co-operative play to combine their magic and produce more powerful spells than ever before. [Electronic Arts]
Also On Metacritic
FILM: Harry Potter and the Goblet of Fire
GAMES: Harry Potter and the Order of the Phoenix
Cheat Codes & Hints: GameSpot Hints & Cheats
Also On The Web: Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Next Level Gaming
It makes really nice use of the DS features, both in the story mode and the mini-games, and shows you exactly what the system was intended to do.
Read Full Review >GameZone
The eight-way direction of the controls are much smoother than other comparable titles. Players will be able to jump into this game with zero hassle.
Read Full Review >WHAM! Gaming
Goblet of Fire is far from a difficult game, but should present enough of a challenge to younger Potter fans, and there's plenty of extras for fans of all ages to sift through, making this an above-average title.
Read Full Review >PALGN
There is a variety overload in terms of gameplay; with fundamental 2D gameplay enhanced by the context sensitive magic scheme, a horribly addictive DDR-esque section, 6 fun and quirky mini-games and taking care of your own virtual pet Nintendogs style, not to mention multiplayer mode and a bevy of extras to come back for.
Read Full Review >Nintendo Power
The lack of RPG depth is a disappointment, but the titles are solid additions to the Harry Potter gaming world. [Jan 2006, p.107]
eToychest
The Nintendo DS is particularly well-suited to deliver an authentic wizarding experience, with the stylus acting almost perfectly like a wand.
Read Full Review >IGN
In the end, the DS version is better only because of the added Duel mode, but GBA gamers should rest assured that they aren’t missing much with a more true and focused version of the game.
Read Full Review >PGNx Media
It has solid gameplay and a good recreation of the Harry Potter universe, but it should have pushed the Nintendo DS more.
Read Full Review >Game Over Online
If you're the kind of person who owns each of the books in both American and British editions and saw each movie at midnight (twice, even), then you'll look past its flaws and enjoy it greatly.
Read Full Review >GameSpot
Goblet of Fire is a decent game, but exploring the large levels becomes repetitive after a while, and it also fails to effectively leverage the strengths of the DS.
Read Full Review >BonusStage
It’s obvious that much of the graphics and simplified content were held over from previous experiences programming for GBA titles, however the 3D battles and some of the mini-games show that the team behind the Harry Potter line is starting down the right path.
Read Full Review >Worth Playing
Just feels like a small game that the developer attempted to draw out for an excessive period of time. It could've stood to be either a bit more succinct or injected with more variety.
Read Full Review >Armchair Empire
Basically dreck. I should have been a straight-up action game or a full-fledged role-playing game with a coherent story to accompany more connected levels. Instead it's long, boring and not worth anyone's time, even if the touchscreen spellcasting is kind of fun.
Read Full Review >NintendoWorldReport
It’s simply too easy and skews to an incredibly young audience. I can only recommend it to anyone who has never been able to beat a game and would like to know how it feels.
Read Full Review >GameSpy
And a note: there's no reason to pay an extra $5 for the DS version when the GBA version's only lacking repetitive mini-games.
Read Full Review >What Our Users Said
The average user rating for this game is 5.2 (out of 10) based on 5 User Votes
Note: User votes are NOT included in the Metascore calculation.
Arther B. gave it a9:
A good solid game. I really enjoyed it :-)
Sean C. gave it a3:
Once again, EA is the unfortunate sole holder of a license that actually has fans. And these fans CARE. Now, in the DS, we have the unique advantage of *two* input devices *perfect* for casting spells. Please, dear reader, humor me so that I may not seem so clever. How does one cast a spell in the world of Harry Potter? Yes, that is correct, wand motion and magic words. How might one capture such input and use it in the game? Correct again, a stylus, and a microphone. By no mere coincidence, and in fact, by *design* the DS has both devices. The potential for this game is truly squandered by being a port of the GBA game and not an adventure in which one might actually learn spells and employ them. In fact, crude voice recognition is perhaps better than perfect voice recognition, because of the sensitivity of magic in the books. If you say it wrong, the spell fizzles. While this might annoy a casual player, fans of the books, a group that numbers in the millions, would be thrilled at such an accurate recreation of that aspect. Finally, why does running and jumping have ANYTHING to do with the game? The only part of the game that ought to revolve around anything other than solving puzzles with magic (somewhat like a Myst-style adventure) would be the Broomstick-flying. Oh well, did anyone else expect EA to actually deliver on the potential of this franchise? What was JK Rowling thinking, other than $$$?
Barry F. gave it a0:
There is nothing great about this game compared to the GBA version. Why waste money, you buy the GBA version and can play the game on GBA and NDS!
