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How Metascores Are Calculated
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Age of Empires: Mythologies
Stars indicate the most critically-acclaimed games. |
In LOSTMAGIC, designed by renowned art director Yoshiharu Sato, peace in the world is challenged by a new evil force. The only hope lies with the wizard Isaac and the seven magic wands left behind by the creator. Monsters wield unimaginable power in this realm, and as Issac, the player will use the stylus to unleash magic spells and command numerous monster squads in magical battles. Cast Spells With the Stylus – Your stylus becomes your magic wand. Use different motions to unleash your magic. Evolving Magic System – Players can combine up to three single spells to create more than 350 magic combinations using a symbol system exclusive to the DS. Collect and Command Monsters – Learn to use each monster's special skill to gain the advantage in battle. Use the Stylus to Open Up a New Frontier in RPGs – Experience strategy like never before. LOSTMAGIC’s innovative RTS-type RPG makes full use of the unique capabilities of the DS. Control your units directly on-screen using a point-and-click interface that PC strategy gamers have enjoyed for years. Challenge Others via Nintendo Wi-Fi connectivity– Create new characters and challenge friends over a Wi-Fi connection. In Dueling mode, players can test their magic casting skills and strategies against each other. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 95
90
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84
84
82
82
80
Nintendo Power
LostMagic is not perfect, but it is an exceedingly fun and strikingly original RPG that will test your skills more than any other DS game on the market. [Jun 2006, p.84]
80
80
NGC Magazine UK
Half of it is flashy, imposing and slightly annoying. The other half demands your blood, sweat and tears. [June 2006, p.48]
80
Deeko
80
79
73
netjak
LostMagic is a solid offering for handheld fans clamoring for a good roleplaying game. A weak storyline and some other minor problems keep this from being a classic along the lines of Final Fantasy Tactics Advance, but the large variety of spells and monsters and WiFi multiplayer support should keep players entertained for many hours.
72
Games Master UK
A slice of Pokemon, a dash on "Pikmin," a little bit of frustration - but a lot of fun. [June 2006, p.76]
71
70
70
70
70
70
70
AtomicGamer
Overall, I found this game to be entertaining with some issues that definitely get in the way of good game play. Hopefully, a future sequel or similar style game will improve on the issues that have been pointed out. Lostmagic has a great core to build a future game around – hopefully Taito takes the chance to do so in the future.
68
68
67
65
65
65
63
60
games(TM)
Its presentation and entirely un-engaging story let it down, but the game itself is very much worth playing after those suffocating first few hours. [June 2006, p.127]
60
60
60
60
60
Game Informer
The real-time combat adds an element of urgency, but the repetitive battles and clumsy controls dull that edge early on. [Jun 2006, p.118]
50
Edge Magazine
In the end, though there is little average about either its elegant successes or its needless failings, between them they leave Lost Magic hanging in the balance. [June 2006, p.97]
50
50
Electronic Gaming Monthly
Online multiplayer matches fare a little better, as the thrill of assaulting your friends with monster rushes and souped-up spells momentarily overshadows the lingering control and A.I. issues. [Jun 2006, p.121]
42
40
G4 TV
Lost Magic for the Nintendo DS combines all the fun of drawing letters, trying to remember arcane symbols, dying repeatedly, cursing like a sailor at having died repeatedly, and getting carpal tunnel syndrome repeatedly tapping a stylus against a touch screen in order to fast-forward through a series of conversations that manage to be simultaneously inane and overlong.
Bradley E. gave it a10: Drew F. gave it an8: [Anonymous] gave it a10: |
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