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Magical Starsign

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Magical Starsign
69
9.2 User Score:

Mixed or average reviews

Based on 26 critic reviews
How did we calculate this?

Based on 7 votes
Read user comments
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Game Info

Publisher: Nintendo

Developer: Brownie Brown

Genre(s): Role-Playing Game

Players: 6

ESRB Rating: E (Everyone)

Release Date: October 23, 2006

Summary

The students of Will O'Wisp magical academy have a little problem: Their teacher has mysteriously disappeared. After commandeering a handful of rockets to rescue her, they've wound up on a strange (and sometimes scary) adventure through outer space. Now players must rescue both their classmates AND their teacher – and just maybe the whole solar system while they’re at it. Explore strange planets. Players see the sights of this strange, sci-fi fantasy setting as they uncover the secret behind their teacher's disappearance in this epic role-playing game. The stylus controls everything, from combat to conversations to outfitting allies. Simple controls make it easy to play but a challenge to master. Players can link up wirelessly with five friends and explore the amigo dungeon together – they'll find unending challenges and incredible rewards as they delve into the depths of this unique multiplayer experience. Madeleine, a respected and powerful teacher at Will O'Wisp magical academy, tells her students that she will undertake a dangerous mission in space and trains them for combat should the need arise. After not hearing from her for some time, the kids stumble upon a hangar of rocket ships. One by one, they board individual ships and crash land on distant planets alone. Players hop from planet to planet assembling the group of classmates. Once together, they learn of an evil sorcerer – a former student of the academy who now has ambitions to destroy reality – and set out to stop him. The game’s combat plays like a traditional role-playing game. The difference comes from the command wheel and the stylus interface. Players tap on the attacks they want to use and then tap on an enemy to target. The game focuses on magic attacks: Each character has a "sign" linked to one of the planets that determines the type of magic he or she uses. As the planets move through the solar system, the effectiveness of magic spells shifts, requiring an ever-changing battle plan: Monsters and characters grow stronger as their planets shift into prominence and weaker as they move out of those positions. Players can check the planets' positions by tapping on the astrolog. [Nintendo]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

83

RPG Fan

Magical Starsign does an excellent job at taking the classic Turn-Based RPG formula and turning it into something fun for Nintendo's new handheld device.

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80

Da Gameboyz

It keeps the basic formula that keeps 2D RPGs at the top if their class, but adds in some interesting elements as well. The ease of the touch screen also makes this game accessible to almost anyone.

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80

PGNx Media

Magical Starsign’s presentation is cheerful, the battle mechanics have a few wrinkles and the story is passable. Although it’s not the deepest RPG, the game is a solid offering on the Nintendo DS.

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80

Pocket Gamer UK

Greater than the sum of its parts, it's eventually hard to feel anything but sheer joy when playing Magical Starsign.

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80

Eurogamer

It may not have the production values of Final Fantasy III, but Magical Starsign combines a superb and intriguing battle system with a genuinely fresh look at how to control this kind of game on the DS.

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80

AceGamez

Despite being simple to pick up and play, Magical Starsign hides a complex game underneath. No doubt part of this simplicity is intentional in order to entice the younger audience that this title seemingly wants to attract. However, there is more than enough here to keep RPG enthusiasts of all ages entertained.

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77

Official Nintendo Magazine UK

Role-playing fans will get a good 30 hours of quality gaming out of Magical Starsign. It has its hitches, but if you can work with them there's a great adventure to be had. [Feb 2007, p.66]

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75

IGN

The game has a great battle mechanic with some strong diversity and strategy elements, though it’s a bit too linear in its story. The overall presentation is amazing though, and anyone looking for a true classic RPG should look no further.

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74

Pelit (Finland)

An RPG that lacks originality but offers a neat package of nice and cute gameplay. [Mar 2007]

73

GameSpot

Magical Starsign is a lighthearted role-playing adventure that partially makes up for a lack of gameplay depth with its quirky, oddball world.

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71

Games Master UK

Flawed combat hinders a light-hearted story with stars in its eyes. [Mar 2007, p.71]

70

VideoGamer

Magical Starsign offers nothing particularly original or special to appeal to the RPG fan that doesn't have a particular interest in this cute eastern subgenre, but for the casual gamer and RPG newbie it is a gentle and well-crafted introduction to a rich and complex area of gaming.

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70

NGamer UK

A sweet and simple RPG that moves a bit slowly at times. Some neat ideas - but a lack of depth means that while you'll want to keep playing, you'll be a bit annoyed. [Mar 2007, p.79]

70

Deeko

A competent RPG that has a very well written storyline within, as well as a robust battle system and enjoyable soundtrack. It's certainly not the best role playing game I've ever played, but it's one of the better ones on the Nintendo DS.

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70

Nintendo Power

If you have the patience to see it through, Magical Starsign is fairly satisfying, especially if you value good writing and compelling characters over deep gameplay. [Dec. 2006, p.104]

70

GameDaily

The story is mediocre and the game gets off to a slow start, but the imaginative character designs, epic boss fights, a unique battle system and a cool six person multiplayer mode keep it from being a disaster.

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65

eToychest

Magical Starsign is the role-playing equivalent to bubblegum. It's a fun diversion, but far from substantial, instead resigning itself to being an interesting holdover until something more worthwhile comes along.

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65

Game Informer

In the end, it's difficult to determine which would be worse; a day with this game or a day back in sixth grade. [Nov. 2006, p.142]

60

Games Radar (in-house)

A throwback to the bygone days of the RPG genre - whether that's a good or a bad thing depends on your tastes. But even players who aren't retro-fans will be hard-pressed to consider Magical Starsign a truly bad game.

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60

1UP

Magical Starsign should be looked upon less as an RPG and more as a warning to potential DS and Wii developers: Yes, these new systems offer exciting, different possibilities. But please don't sacrifice old-school playability for unnecessary control schemes.

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60

Electronic Gaming Monthly

The biggest problem, however, is the wonky stylus control. [Nov. 2006, p.140]

60

Modojo

The graphics are basically ripped from the previous release on the GBA with some slap dash 3D affects thrown in. Top it off with a cliche storyline, and melodramatic characters that need to stick to day time television and you have a formula destined for failure.

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60

NintendoWorldReport

At the end of the day, Magical Starsign is your average, run-of-the-mill JRPG with some touch screen gameplay thrown in, hoping to disguise an old horse as a new pony.

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60

Thunderbolt

In the end, that’s what Magical Starsign really is; a glorified GBA game with Touch Screen controls tacked on as an afterthought.

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60

Armchair Empire

While Magical Starsign offers a bit of amusement, and more than its share of chuckles, the actual game mechanics keeps it from being too engrossing.

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58

Game Revolution

No, it won’t replace "Final Fantasy XII" or "Twilight Princess," but for some role-playing on the go, Magical Starsign isn’t a bad choice. Just don’t tell your friends.

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What Our Users Said

The average user rating for this game is 9.2 (out of 10) based on 7 User Votes

Note: User votes are NOT included in the Metascore calculation.

Jon N. gave it a9:
Every once in awhile, a game slips through the fingers of most reviewers. And while, Magical Starsign may not have as hard hunt for the hardcores, this game provides enough twists and turns, beasts and beautiful animations to make any RPG fan salivate.

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