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How Metascores Are Calculated
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1 vs. 100
Stars indicate the most critically-acclaimed games. |
id Software has crafted an entirely new version of Orcs & Elves that utilizes the Nintendo DS unique technology platform. Orcs & Elves features higher graphical fidelity, more levels, items and monsters as players explore a massive Dwarven kingdom riddled with ancient treasures and fierce enemies. The game features hybrid gameplay, combining the best of first-person action and fast-paced tactical RPG gameplay. [Electronic Arts]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 84
n-Revolution Magazine UK
A superb blend of dungeon exploration and turn-based battle. It feels old-fashioned, but in a good way. [Issue#18, p.83]
83
81
Worth Playing
80
Digital Entertainment News
80
80
80
80
80
80
80
80
DarkStation
There is no doubt that fans of id Software are probably going to be a bit disappointed with the fact that there really wasn't anything that stands out about this game. However fans of the older RPG's are going to sit back and really enjoy this game, not only for its old school mechanics but also its overall experience.
79
78
Pelit (Finland)
Suffers from the maddenigly generic fantasy setting and the redundancy of some features, but comes through with addictive dungeon scavenging and suitable gameplay for a portable device. [Jan 2008]
77
75
75
74
70
Games Master UK
It's not big, clever or original. But it does feel like a blast from the past. [Jan 2008, p.76]
70
70
70
VideoGamer
Orcs & Elves is no revolution. It's Western role-playing the way it used to be - hidden passages, mountains of gold, dead dwarves and a temperamental dragon. It's perfect fodder for the geek in you, and a half-an-hour train ride, but don't expect it to rock your world.
70
70
68
60
EuroGamer
Where Orcs & Elves leaves me is wanting a decent, full-length dungeon-crawling RPG for the DS. What it gives me is the first five or six hours of one that was already beginning to feel a bit repetitive. Nothing's inherently bad about it (apart from the attempt at touch-screen movement controls), but it's rarely unapparent that this belongs on your portable telephone.
60
60
60
Play Magazine
It is possible to dress up a cell phone game and make her the belle of the ball on the Nintendo DS. Unfortunately, ID has not done this with Orcs & Elves. [Jan 2008, p.64]
51
50
Total Video Games
An intriguing game on mobile phones makes a reasonable translation to the Nintendo DS, but it's hard to look past the fact that Orcs & Elves feels dated and overly simplistic. If anything Orcs & Elves makes us hope that nobody will contemplate bringing mobile phone games to the Nintendo DS ever again.
50
Nintendo Power
The game is short at about five or six hours, though I suppose it doesn't matter when you tire of the proceedings after 15 minutes. [Holiday 2007, p.82]
44
NGamer UK
At best it's a formulaic RPG, but mostly it's a one-way journey to dullsville. [Feb 2008, p.70]
40
Edge Magazine
Playing it instils a completely neutral response, as though it were no more than a means of absorbing time. [Jan 2008, p.91]
40
Maxi Consolas (Portugal)
With its basic use of the touch screen, this DS version was made much like its mobile counterpart. And that shows on the lack of freedom of movement and simplistic visuals. Even the strategic elements aren’t enough to rescue it from mediocrity. [Jan 2008]
Jonas S. gave it an8: Tim S. gave it a9: Ethan R. gave it a9: Eric R. gave it a10: John M. gave it a6: Nunya B. gave it a10: Alice G. gave it a9: |
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