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Players star as a defense attorney, who must prove a seemingly guilty client's innocence no matter how dire the circumstances may seem. Phoenix faces the toughest prosecutor yet as the mysterious hard-boiled "Godot" tries to take him down at any cost. Players must collect evidence, survey crime scenes, weed through inconsistent testimonies, and overcome corrupt agendas to ensure that justice prevails. With the return of the popular "psyche-lock" interrogation tool from the previous title, "Phoenix Wright: Ace Attorney Justice for All," players have to overcome even more intense courtroom standoffs in order to close the case. Maya Fey is a bright young girl that aids Phoenix in his trials; she harnesses her psychic powers which are useful in a pinch. Godot - the mysterious, hard-boiled prosecutor makes his appearance. Play as two lawyers - relive Mia's rookie days from the past and Phoenix's current cases in the present. Two distinct gameplay segments: Investigation phase - survey crime scenes, interview witnesses and gather evidence that will be used in court; Court phase - present findings from the investigation to support your case, listen to testimonies and examine witnesses. "Psyche-Lock" system - break down tough witnesses with a series of correct questions or catch them on inconsistencies. Touch screen interface progresses players through the game. Microphone can be used to yell "Objection!" and "Hold it!" as you cross examine witnesses. [Capcom]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 92
90
1UP
Invested Phoenix fans get five well-written, twist-filled cases to end a trilogy that unquestionably deserves a seat right next to titans like Maniac Mansion and the Space Quest series. Just make sure you play the first two Ace Attorneys first -- this is one courtroom you shouldn't enter unprepared.
90
90
NintendoWorldReport
90
90
90
89
Games Master UK
The best Ace Attorney game by miles - just play 1 & 2 first! [May 2008, p.89]
86
85
85
Nintendo Power
Phoenix Wright lays down the law for the third time in two years, and the outcome is no different from before: we've got another excellent DS graphic-text adventure on our hands. [Dec 2007, p.85]
85
85
Official Nintendo Magazine UK
Familiar gameplay, but the finely crafted stories make this the best game in the series. [Nov 2008, p.86]
83
83
82
82
82
NGamer UK
The best in the series. [Dec 2007, p.68]
81
3DJuegos
The last game in the Phoenix Wright's trilogy gives us the opportunity to discover five new cases in a very conservative title that lacks any other kind of innovations. It's basically an expansion from the original Phoenix Wright videogame, but it's also a great time to discover the past about the lawyer and his mentor, Mia Fey.
80
80
80
Meristation
This is the last entry of the original Phoenix Wright trilogy. It includes all-new runabouts that are set in the past and present of the ace attorney. The story is very well-driven, and it links every character in the game with each other, leading to a great conclusion. Sure, it's not the best DS game at a technical level, but it offers everything that we want in a Phoenix Wright game: it's fun, big, interesting and charming.
80
80
Thunderbolt
The premise may seem downright ridiculous and this is reinforced by the witty, pun-filled dialogue bursting with enough memorable and laugh-out-loud quotes to inflame one's haemorrhoids. The actual cases themselves can, however, be quite sombre and very touching at times – sure, you will laugh, but you may also shed a tear.
80
80
80
80
games(TM)
Capcom’s writer-translators have crafted a cast of believable characters to root for, two utterly detestable villains, and a script so dramatic and humorous that you’ll wish every game had this much care poured into it. [Dec 2007, p.116]
80
80
78
Electronic Gaming Monthly
Phoenix Wright latecomers risk confusion, but invested fans get a well-plotted conclusion to the trilogy--and that's what's important. [Dec 2007, p.126]
78
Nintendojo
Taken as a whole, the experience has been incredible for both developers and gamers. While it lacks captivating gameplay mechanics, the series brings a novel premise, sharp visual and musical presentation, great story and top-notch localization, creating a franchise that doesn't need trendy themes like war mongering.
77
IGN
Trials and Tribulations, being stylistically identical to the first two games, will appeal to those who have enjoyed the series thus far. For them, it’s a must-own. For others, however, be warned. There’s no action here. This is a game where you read -- a lot -- and must make choices based on wit and thought.
75
75
75
75
75
70
70
65
60
Edge Magazine
Often you’ll present a piece of evidence on a hunch and find him explaining it far beyond your own understanding. The result is a distance from the story, and a reminder of the paucity of interactivity on offer. [Nov 2007, p.99]
Cynthia gave it a10: Komino gave it a7: Chris A. gave it a10: Thomas P. gave it a9: Jon S. gave it an8: Danny P. gave it a10: Kevin R. gave it an8: |
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