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How Metascores Are Calculated
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Aquarium by DS
Stars indicate the most critically-acclaimed games. |
Set in the Warlords universe, Puzzle Quest challenges gamers to create, develop and customize the ultimate hero to save the land of Etheria from the evil Lord Bane. In order to advance, players battle in turn-based, head-to-head "match-three" style puzzle games in one of three distinct gameplay modes: Single-player allows gamers to battle against the computer AI as they embark on over 150 challenging quests, Instant Action allows gamers to jump in and immediately play continuous battles to level-up characters without participating in quests, and Multiplayer allows gamers to battle live opponents via wireless connectivity. Victory will advance the player’s hero, magical arsenal, creature companions and more - ultimately rewarding gamers at nearly every turn and providing endless hours of replayablity. [D3Publisher of America]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 91
90
90
games(TM)
Puzzle Quest’s battles demand so much and give so much in return that players will find themselves hunting down every optional fight and undertaking each side quest in order to squeeze every last drop of gameplay from this utterly absorbing adventure. [June 2007, p.110]
90
90
90
89
89
89
Games Master UK
Coming completely out of nowhere, this is a brilliant mix of puzzling and advertising. [June 2007, p.68]
88
85
85
85
85
85
85
84
84
83
83
Game Informer
The AI seems insanely good one minute then misses an obvious attack the next, and the story is completely throwaway, but there is enough gameplay here to keep puzzle fans busy for a long time. [May 2007, p.99]
81
80
80
80
80
80
80
80
80
NGamer UK
"Zoo Keeper: The RPG." As barmy as that might sound, that's about the best way to describe PQ: CTW. [June 2007, p.71]
80
80
75
73
70
56
Official Nintendo Magazine UK
The genre-mixing is a nice enough idea but you end up with an exhausted puzzler with some pretty flimsy RPG elements tacked on. It all seems a little flat. [May 2007, p.90]
40
Nintendo Power
Also, the fact that enemy AI just happens to execute almost every move with near-perfection by lining up multiple turns in a row makes for some frustrating gameplay. [May 2007, p.87]
Cory G. gave it a9: Matt A. gave it an8: James gave it a3: Dustin L. gave it a9: Alan W. gave it a9: Joe T. gave it a10: Sean gave it a9: |
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