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Stars indicate the most critically-acclaimed games.

Spider-Man 2

EMAILPRINTds

Spider-Man 2
61
4.8 User Score:

Mixed or average reviews

Based on 46 critic reviews
How did we calculate this?

Based on 5 votes
Read user comments
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Game Info

Publisher: Activision

Developer: Vicarious Visions

Genre(s): Action, Adventure

Players: 1

ESRB Rating: E (Everyone)

Release Date: November 16, 2004

Summary

Spider-Man 2 for the Nintendo DS follows the storyline of the summer smash hit Spider-Man 2 over the course of over a dozen missions. In addition to running into the movie's main meanie Doctor Octopus, classic Spider-Man villains such as Mysterio also make an appearance. Spider-Man 2's graphics are an impressive mix of 2D and 3D. As Spider-Man swings and springs through the city, the levels rotate as they scroll, which really adds a great feeling of depth to the action. Some encounters switch the viewpoint to first person, such as the epic battle with Doc Ock on top of the runaway train. It's great fun to be able to recreate virtually all of Spider-Man's moves from the Nintendo GameCube game, from his punishing attacks to his trademark web swinging specialties. Spider-Man 2 does an excellent job of mixing traditional gameplay elements with new touch-screen action. In one boss battle, for example, you have to guide Spidey to computer terminals on the upper screen, then use the touch screen to solve puzzles by moving switches with your finger or stylus. [Nintendo]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

92

Game Chronicles

Using a masterful combination of web shoot and D-pad combinations you can swing, or zip line vertically or horizontally across rooms. Everything feels so natural, just like a full-size console. Some of this can be attributed to the DS design but there is no denying that the design team put a lot of effort into the gameplay mechanics.

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88

Next Level Gaming

The game is great, but I must warn you. It is extremely hard in the later levels. And it might not be for everybody.

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87

Gaming Nexus

This is a gaming thoroughbred that will demand you feed it over the holiday season. If your first priority this week is the DS, make your second one a copy of Spider-Man 2. It’s the game that will show your friends what the hardware truly can do.

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87

eToychest

It offers enough action for fans of brawlers to sink their thumbs and teeth into, and its controls are simple and intuitive enough for a novice to pick up and enjoy. Spider-Man 2 is one of the most enjoyable DS launch titles, and even outside of that thinking it is a tremendous effort and a fabulous game.

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87

GamingTrend

Its nice to see a launch title take advantage of all the bells and whistles of a new platform so well. Spider-Man 2 has really set itself apart from the long list of planned DS launch titles. I give it the thumbs up.

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85

Nintendojo

Easily the most entertaining handheld game featuring web-head. Activision has certainly done well in giving Vicarious Visions their licenses once again, as they've created a fun game that not only uses the DS's features to its advantage, but is also a great launch title.

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84

Gaming Illustrated

Easily the most impressive feature of the graphics is the level of detail with the fluid motion with all the characters in the game. It's almost a combination of 2D characters running around in a 3D world, but there's no denying that the graphics are amongst the best on hand-held devices at this time.

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77

VGPub

I just found the frustration level of this game just slightly more than I’m willing to put up with.

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76

Da Gameboyz

Looks incredible and controls fairly well. However poor level design, limited tasks and a sometimes frustrating difficulty level manage to hamper to overall feel.

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75

IGN

Where the developers impress on the visual side of things, the gameplay isn't quite as tight. As awesome as the levels look on the Nintendo DS screen, they're way too spaced out and require an enormous amount of exploration to find every item that's required in the level.

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75

Cinescape

It’s one of the hardest 2D platformers this side of "Viewtiful Joe" and while the game seems slightly short, it takes quite a while to play through it successfully.

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75

Play Magazine

This is one very long, very impressive game. [Jan 2005, p.84]

72

Warcry

After the initial wow factor has worn off, however, you’ll find an average game underneath the best-animated graphics you’ve ever seen on a handheld.

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70

Nintendo Power

Most missions have you searching high and low for scattered enemies or citizens in need, which can get unreasonably tricky in time-limited situations. [Feb 2005, p.114]

70

Stuff

The action is solid—we actually enjoyed the old-school game play—but the sprawling level design cramped our fun. If you miss one of the hostages (and you will), plan on spending about 10 minutes backtracking. Ah, good times.

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70

GamerFeed

It's hampered by some level design issues, but that shouldn't stop you from picking the game up. Gorgeous and fun to play, your spidey senses will definitely be tingling.

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70

Yahoo! Games

Unfortunately, Spider-Man might be able to temporarily slow down time, but there's nothing he can do about the irritating clock countdown in most levels. The age-old developer's trick of imposing an artificial deadline to extend longevity lives on in this game, and it's just as frustrating as ever.

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70

GameCube Europe

It’s mostly 2D, it makes minimal use of the DS’s unique features and there’s nothing here that you haven’t seen before.

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70

Gamezilla!

A decent game, better then the PSP version only because it does try to expand the gameplay by utilizing the DS’s touch pad.

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70

AceGamez

A decent enough game in its own right; inarguably flawed but offering up a decent enough challenge and more wisecracking, wall-crawling, web-slinging, redhead-snogging action than you can shake a genetically altered spider's web at... in other words, it's worth checking out.

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68

N-Insanity

Much like its console counterpart, gameplay will get repetitive. Unforgivable enemy fights cause an excessive amount of cheap deaths, and the crushing difficulty does all but help the situation.

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66

Armchair Empire

Defeat twenty muggers and save twenty innocents and make it to the end of the level in four minutes? Tossing down a controller is one thing, flinging a brand new piece of hardware a the nearest hard surface just isn’t possible.

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65

1UP

So if you don't mind a little bit of slow-paced memorization, there's a solid game here that will provide a lot of fun. It's just a shame that some of the levels don't leave more wiggle room to accomplish objectives in even slightly different ways.

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60

GameSpot

Yet while Spider-Man 2 sure looks great, it suffers from extremely frustrating level design (and it doesn't really take advantage of the dual-screen layout of Nintendo's new portable, either). Some of these levels can be so annoyingly difficult that they'll make you want to wreck your brand-new Nintendo DS.

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60

Cheat Code Central

While it's not short on game, it does come up short on gameplay, and that's the important thing. It's fun to swing around the pseudo 3D cities, but the level of difficulty unhinges things later on.

60

Game Informer

The level designs are simply atrocious and have no flow to them whatsoever. [Jan 2005, p.145]

60

GameSpy

A reasonably solid action game with some extremely annoying but often fun elements. There's no doubt that with some ingenious multiplayer modes and some creative thought behind a better set of touch-screen features that Spider-Man 2 would have faired much better overall as an entertaining piece of software on the Nintendo DS.

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60

NintendoWorldReport

The game never develops into a solid experience, thanks to a host of design flaws that clash directly with the impressive technology.

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60

DS Central

The story is kind of an afterthought, and distracts from the gameplay more than it adds to it.

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60

DarkStation

The game just doesn't come through like it had the potential to do. Spider-Man 2 just didn't take advantage of the new hardware and left us with a very average side scrolling action game.

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60

Games Radar UK (Pre-2006)

In the grand scheme of things it's pretty forgettable stuff and will be forgotten once the better, DS-focused, games start rolling out. [NGC Pocket]

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60

PALGN

Obviously a game that was rushed out of development way too early.

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55

GameBiz

The words: unfinished, short, below par, and disappointing come to mind after spending a few hours playing around with Spider-Man 2 DS.

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55

Worth Playing

It has the ingredients of a good platform game: good graphics and controls, but unfortunately, poor level execution and weak audio take away from the game.

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50

3DAvenue

Spider-Man's been done much better - even on the lesser GBA hardware - than in this obviously rushed and not terribly inspired game.

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50

Console Gameworld

Fighting is rather dull and uninspired. It's often difficult to time your attacks as Spider-Man is unresponsive and doesn't always do what you want him to.

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50

GameShark

But the frustration that the average player will feel with the level design, and the lack of a map to help him navigate those levels, is going to truly test his ability to resist the temptation to throw his shiny new toy.

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48

Electronic Gaming Monthly

Combat is sloppy, with poor hit detection and enemies that score cheap shots; all of the fun special moves have to be unlocked, which requires meeting unreasonably difficult time and health goals; and most of the levels devolve into tiresome thug/robot hunts.

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43

netjak

Surprisingly solid in every technical aspect, which makes it all the more shame that it's falls so short in all the enjoyability aspects.

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40

Thunderbolt

The game’s combat system needs an overhaul, the levels lack inspiration, and the presentation will make your eyes water. When compared with its contemporaries, this game lacks the shine and polish that gamers are expecting when they try out their DS for the first time. This is shameful way to start the new batch of DS games.

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40

GamePro

The most prominent problem Spider-Man 2 suffers from is its convoluted indoor levels. Oftentimes, you need to search areas for a set number of criminals to bop or hostages to free. But without a map to consult, too much time is spent frustratingly backtracking and combing through every nook and cranny you've already visited.

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40

G4 TV

The problem is that the level design is so unforgiving and linear that most players won’t bother to see all the graphic panache the game offers.

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40

games(TM)

Full credit to Vicarious Visions for creating a whole new game instead of porting the GameBoy Advance version to the DS but, unfortunately, it’s hard to tell what it achieved by doing so. [Jan 2005, p.121]

33

Gaming Age

There's no entertainment in combing through a burning building for five victims or hunting down the twenty-three convicts that just escaped from a bus, especially after you've spent five minutes trying to find that last victim. More infuriating is when you finally find that last victim or bad guy, only to die and have to repeat the whole process.

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33

Game Revolution

A frustrating platformer with broken combat, repetitive missions and a totally misused second screen.

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30

GMR Magazine

Actually manages to make use of the touch screen in an interesting, though not vital, manner. It's too bad that the rest of the game is awful. [Feb 2005, p.111]

What Our Users Said

The average user rating for this game is 4.8 (out of 10) based on 5 User Votes

Note: User votes are NOT included in the Metascore calculation.

Ryan J. gave it a7:
It's pretty good on graphics,but does not do well on game play. You need more to do like run around New York or something like that.

Bo H. gave it a1:
This is one of the most irritating games I've ever played. The level designs are terrible. Endlessly running back and forth through a level trying to find a bad guy tucked away in some corner is an absolutely poor excuse for extending gameplay. The only reason I gave this a 1 is because Spider-Man is cool and he moves around the environment just like you would expect Spider-Man to do. Other than that, there's no reason to waste your time or money with this title.

Steven J. gave it a9:
Great launch title. Beautiful graphics. Lots of fun to play. This game is hard, but at least it's challenging.

Ken C. gave it a6:
Spider-Man 2 is an average game with some good ideas. The game captures the essence of Spider-man well but the game is too small and there are quite a few design issues that as a user made me very frustrated.

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