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How Metascores Are Calculated
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Stars indicate the most critically-acclaimed games. |
In Tom Clancy’s Splinter Cell Chaos Theory, the year is 2008. Citywide blackouts, stock exchange sabotage, electronic hijacking of national defense systems: This is information warfare. To prevent such attacks, operatives must infiltrate hostile territory and aggressively collect critical intelligence, getting closer than ever to enemy soldiers. Through the eight level missions of the single-player campaign — one of which is exclusive to the Nintendo DS — Sam Fisher, the most elite black-ops agent of the National Security Agency, will kill from close range, attack with his combat knife, shoot with the prototype Land Warrior rifle and use radical suppression techniques such as the inverted neck-break to accomplish his duty. The Touch Screen technology allows players to manage the inventory, choose between three visions modes, maneuver the camera and interact with the minigames. The Wireless Communication of the Nintendo DS will be intensely used for the multiplayer modes: Cooperative mode for two players with five levels to explore. Each player can choose between two Shadownet expertises: Assault or Hacker. Versus mode for two to four players with seven maps available. The Versus mode places you in a war of Shadownet spies versus ARGUS mercenaries. While spies try to hack computer devices to steal important information, mercenaries must patrol and guard these stations. [Ubisoft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 80
Nintendo Power
It's long, and the levels and gameplay are solid throughout. [Aug 2005, p.85]
75
65
Play Magazine
Although buoyed by a nice touch-screen look system and a fine series of multiplayer options, the reality is that this theory rests on ground most shaky. [Aug 2005, p.56]
64
60
60
56
56
55
55
50
50
Eurogamer
If you're a die hard Splinter Cell fan, you might learn to live with the shonky control system and poor quality graphics. It's not as if the game is completely unplayable, after all. However, it's not varied or involving enough for our tastes, and the ratio of frustration to enjoyment is far too high.
50
45
44
Nintendojo
42
40
38
Electronic Gaming Monthly
As a fan of stealth-action in general and the Xbox Chaos Theory in particular, playing the DS version is like reuniting with an old friend...who's gained weight, lost his hair, had his limbs chopped off, his brain sucked out, and been through one of those car-crusher things. And smells. Like cat pee.
25
Nintendophiles
20
Chris O. gave it a9: Chris A. gave it an8: Ross C. gave it a7: STFU gave it a1: MAX MEYER gave it a1: Userone gave it a3: Karl M. gave it a5: |
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