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GoldenEye: Rogue Agent

Mixed or average reviews
Based on 35 critic reviews
How did we calculate this?
Based on 10 votes
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Game Info
Publisher: Electronic Arts
Developer: EA Los Angeles
Genre(s): First-Person Shooter, Action
Players: 4
ESRB Rating: T (Teen)
Release Date: November 22, 2004
Summary
As an aspiring 00 agent dismissed from MI6 for reckless brutality, the player is hired as an enforcer by Auric Goldfinger, the wealthy super-villain with a lust for all things gold. Goldfinger is locked in a ruthless war against his archenemy, the brilliant scientist Dr. No. The prize is control of the world's greatest criminal organization. A brutal encounter with Dr. No costs the player an eye, but Goldfinger's technicians replace it with a gold-hued, synthetic eye, earning the player the name 'GoldenEye'. Players have the ability to customize and upgrade their villain persona and wreak havoc as they make their unrelenting rise through the ranks. Players will cross paths with such legendary allies and enemies as Oddjob, Scaramanga, Xenia Onatopp, and, of course, Pussy Galore on globe-spanning missions of vengeance and demolition. Players will travel to famous and original Bond locations from the mountains of Switzerland to the streets of Hong Kong and from Fort Knox to Dr. No's Crab Key lair in the Caribbean. Enemies will react intelligently in combat situations and use the environment to their advantage for intense and unpredictable shootouts. [Electronic Arts]
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What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
GameCube Europe
Barring some of the more advanced weaponry, I found this game to have a much greater sense of reality to many other FPS games I have played. You have to be slow, patient and stealthy to survive. Reality is lethal.
Read Full Review >GamePro
Rogue Agent will leave you shaken and stirred. [Feb 2005, p.72]
Yahoo! Games
While the final cocktail that is Rogue Agent breaks very little new ground, the eye powers and deathtraps are extremely welcome additions to the shooter arsenal.
Read Full Review >GameZone
Rogue Agent is rated "T" for "Teen," but the gameplay is no less violent than "Halo 2", minus the blood and gore. Humans are most vulnerable to headshots, something that the game pretty much encourages. I'm not complaining, I just want it to be clear to gamers that they aren't getting a watered-down package.
Read Full Review >Nintendojo
Rogue Agent doesn’t really break any new ground in the FPS genre, other than allowing you to duel wield any combination of single-handed weapons you wish, but that doesn’t mean it’s a bad game either.
Read Full Review >Electronic Gaming Monthly
Rogue Agent does do a lot of things extremely well, though. The enemies are realistic, ducking in an out of cover, constantly moving, even updating each other on what you're doing ("He's behind the bar!" - brilliant). [Jan 2005, p.130]
Armchair Empire
Shooter fans will probably find that GoldenEye: Rogue Agent is an average experience, with enough slick action and challenge to warrant at least a rental.
Read Full Review >GameBiz
Rogue Agent had the premise to be a great action title, playing the villain but it isn't. Rogue Agent is an average FPS, with an uninspiring single player, with decent multiplayer.
Read Full Review >BonusStage
Unappealing because you are a villain that doesn't seem like a villain. I mean, you are taking orders from Goldfinger like Bond does with M. The villain concept could've been thrown out of the whole picture, and Rogue Agent could've been a bit of a better game.
Read Full Review >AceGamez
Then there's the mostly drab level design, the 'who cares' story and the often repetitive gameplay.
Read Full Review >Game Informer
It tarnishes the hallowed GoldeneEye name that gamers have held close to their hearts since 1997, and is the equivalent of tossing a martini into Bond's face and then shooting him in the family jewels with a tranquilizer dart. [Jan 2005, p.114]
netjak
Still, those who loved the original GoldenEye may find the improved controls, unique weapon set up and hectic environments worth checking out, at least as a rental.
Read Full Review >WHAM! Gaming
The repetitiveness of the levels and sub-par AI makes the 8 missions seem a lot longer than they should be.
Read Full Review >Nintendo Insider
The character modeling is downright fantastic, but the pieces that make up their world are far less so. Level interiors are usually drab and lifeless, and sometimes repetitive.
Read Full Review >Ferrago
It's a simplistic run and gun gameplay requires less of the spatial awareness and mental agility that the more refined games can dishearten youngsters with.
Read Full Review >GameSpot
An uninteresting story and lackluster gameplay, both online and off, leaves this latest adventure feeling rather flat.
Read Full Review >IGN
An empty vessel of a game missing personality, charm, story or any kind of distinguishing character.
Read Full Review >My Gamer
An obvious attempt to cash in on that nostalgia; does this pseudo-sequel live up to the legacy of the original? Sort of, but it doesn't set any new standards.
Read Full Review >Nintendo Power
The multiplayer mode suffers a blow from strangely slow movement and some arenas that are too small to avoid large blast effects. [Feb 2005, p.110]
Inside Gamer Online
The single player campaign of Rogue Agent leaves a lot to be desired, if you were thinking about buying this game for the story mode, do yourself a favor and ditch that idea.
Read Full Review >Gamer.tv
Hardly groungbreaking, but it is a laugh. In an increasingly bleak world ("Killzone"), that's enough for us.
Read Full Review >Game Power Australia
The explosions appear fake, the animation is a little wooden and the fact that bodies disappear is just laughable. The sound design is much better ' the music is great, and respected actor Dame Judy Dench adds some weight to the otherwise poor production values.
Read Full Review >Kombo
Rogue Agent doesn't just feel like it should be better, it yearns for it. It is so close to being a good game, but just falls short in every major category of gameplay.
Read Full Review >TotalGames.net
Sadly, even with the ideas nicked from other titles, Rogue Agent leaves you with an empty feeling that while EA has studied FPS games carefully, it has no idea how to make one of its own.
Read Full Review >eToychest
Playing as a villain should lift away the restraints that normally accompany the good guy role, and thus provide for a more liberating and refreshing gaming experience. Instead, EA has given gamers a window into mediocrity, and an affair that simply isn't fun.
Read Full Review >Play Magazine
The production's decent enough, but there's such a sense of mechanical design, with flat personality and little flair. [Jan 2004, p.67]
GameSpy
Unless you're a huge and/or irrational Bond nut, it offers nothing that competing games don't do better. That's a shame, because the premise is grand.
Read Full Review >Edge Magazine
Rogue Agent is the result of design by committee: a safe, reasonably accomplished but uninspiring offering which neither excels nor progresses its genre in any way. [Christmas 2004, p.82]
Total Video Games
Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
Read Full Review >G4 TV
A Bond game without Bond just doesn't make sense, especially when the bad-guy gimmick fails miserably.
Read Full Review >Siliconera
The game doesn't look great, the AI is poor and the special powers are worthless. Even if you take away these problems you're left with a basic first person shooter that is nothing special.
Read Full Review >Four Fat Chicks
If a rogue is one who doesn't fit, doesn't mesh, doesn't belong, than GoldenEye: Rogue Agent is aptly named. It's shallow, empty, tedious, rarely involving or interesting. The Bond license, gimmicky shooters, even hitmen are all shown to much better form in many other games.
Read Full Review >1UP
The amount of recycling involved in the level design here is abominable -- some areas repeat the same pair of linked rooms as many as three times in rapid succession, and the problem gets distinctly worse as the game progresses into its later levels.
Read Full Review >Sydney Morning Herald
Rogue Agent ticks all the boxes on the shooter checklist, but lacks any of the oomph needed to make these worthy of note. Unlike the beautiful set pieces of other Bond games and movies, the levels within are about as exciting as a visit to your local public library.
Read Full Review >games(TM)
We're cataclysmically disappointed that Rogue Agent even exists. Just when it seemed like EA had pulled its socks up and become a real unstoppable force with games to match its resources, we get this ' perhaps the most cynical and cobbled-together excuse for a key release we've ever seen. [Christmas 2004, p.111]
What Our Users Said
The average user rating for this game is 7.4 (out of 10) based on 10 User Votes
Note: User votes are NOT included in the Metascore calculation.
Matt R. gave it a5:
I think this franchise for the most part has turned out great games, leaving good memories to all gamers, but Rogue Agent not only fails to equate to EoN or Nightfire, its a miserable FPS altogether. The multiplayer function is the only saving grace of this game, allowing for limited entertainment, but entertainment nonetheless.
James P. gave it a1:
I've played pretty much every Bond game since the original Goldeneye and I can conclusively state that this is the worst. Sooo repetetive. Enter a room, kill the guys, enter the next room, kill the guys, enter the next room.... Previous Bond games have had mini challenges and shootable objects and gadgets and vehicles and stealth and have basically been fun. Walking through 100 near identical rooms killing 100 identical bad guys is not fun.
Michael W. gave it a10:
I thought the game was brillient and the shooting look realistic the explosions look real and the gun fire was brill i have even bought the both for ps2@game cube and i have not stoped playing the one for the playstation two i have nearly completed it i first rented it out to see what it was like and i enjoyed it very well the snipper gun is the best in the game next to the m4 and machine gun's and the explosions are like realistic the gun fire sounds relistic to.
Blue Falcon gave it a 2:
Nightfire & Everything Or Nothing >>>>> Rogue Agent. This game is seriously uninspired. That's 2 series EA Los Angelos has butchered (Medal of Honor being the other one).
Daniel M. gave it a 10:
Brilliant 10 times as good as n64 goldeneye.
Josh H. gave it a 6:
If your looking for awesome multiplayer action this is not the one. Go back to playing night fire. Without a radar in this game it gets old sneaking up on your friends and shooting them in the back.Where's the challenge? Campaign mode is ok but its missing something.
