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How Metascores Are Calculated
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NASCAR Thunder 2003 features an all-new game engine with more realistic vehicle dynamics, including tire grip and wear patterns, handling and suspension behavior, and collision physics; fun entry-level control with progression to deeper "simulation." The Career mode now includes 20 successive seasons in which you will need to manage four major components while building a racing car. Compete for top sponsors, the best crewmembers, and the latest racing technology. [EA Sports]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 93
90
90
Game Informer
I suggest you heartily plow into the game's wealth of career options, lose yourself in the Lighting Challenges, and laugh all the way to victory lane. [Oct 2002, p.87]
90
90
90
Electronic Gaming Monthly
The most immersive NASCAR title ever on any console...The ultimate mix of speed, beauty, gameplay and worthwhile extras. [Nov 2002, p.306]
88
85
84
Nintendo Power
It's fast fun. [Nov 2002, p.222]
81
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60
Play Magazine
Packed with nuances that, for aspiring fans and drivers must really float their Skoal. Drafting, line selection, pitting...this is a great simulation covering 20 seasons. Not for me. [Oct 2002, p.84]
Uter gave it a 5: |
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