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How Metascores Are Calculated
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Adventurers beware - Rayman's universe has exploded into a whacked-out world of cartoon mayhem and mind-blowing battles! When Globox accidentally swallows the Lord of the Dark Lums, a fanatic army of trigger happy Hoodlums wreaks total havoc to get their Lord back! Rayman's only chance? Journey the vast reaches of the world to purge the Dark Lum Lord from the manic Globox, scour the lands for unearthly new powers, and do battle with hordes of Hoodlum soldiers, contraptions, and maniacal bosses. This time, it's war! [Ubi Soft]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
Play Magazine
Rayman 3's most awesome attribute, as incredible as the movies, dialogue, and gameplay are, is a level of visual splendor that defies everything I've come to know about lighting effects in a video game. [Mar 2003, p.47]
95
90
Cheat Code Central
The one-liners and crazy situations alone are worth the price of admission. I don't want to give too much away but if the thought of being defecated on by a witch in her outhouse sounds bizarre to you, welcome to Rayman's world.
89
86
Nintendo Power
At times, the camera shows the action at awkward angles, but for the most aprt it's spot on. [Apr 2003, p.134]
85
85
81
80
G4 TV
Probably the game's biggest flaw is that it doesn't do anything new to woo over gamers who don't like platformers. But it does take a waning game style and pump it so full of energy, humor, and near-psychotic malevolence that you may have to play something tame such as "Ty the Tasmanian Tiger" just to come down afterward.
80
80
80
80
80
75
70
68
50
GMR Magazine
Snide voice acting turns cutesy bit players Globox and Murfy into electronic annoyances, and Hoodlum Havoc revels in its lame humor. [Apr 2003, p.68]
50
Edge Magazine
There's a certain amount of wit and flair evident throughout Hoodlum Havoc's cut-scenes, and there are certainly some very slick production values. The problem is that, in terms of raw enjoyment, the game is somehow underwhelming. [May 2003, p.104]
Disappointment gave it a5: Paul O. gave it a 7: Sir T. gave it a 10: |
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