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How Metascores Are Calculated
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Smoother life-like animations and significantly improved tricks capture the style of the world's best skateboarding pros (Caballero, Glifberg, Rowley, Reynolds, Mullen, Koston, Muska, Lasek, Campbell, and Margera) in some of the world?s most popular skate locations including Los Angeles, Canada and Tokyo. Players can also create their own custom characters with the game?s robust Create-A-Skate feature customizing the look for each character by choosing height, weight, skin tones, accessories and tattoos. [Activision]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
100
Nintendo Power
Zipping along at 60 frames per second, you almost forget you're looking at a game. [Dec 2001, p.166]
98
Game Informer
Every bit the masterpiece on GameCube that it was on Playstation 2. [Jan 2002, p.85]
93
93
92
91
91
90
90
90
GMR Magazine
For those who have the Dual Shock firmly hardwired into their psyche, switching over to the oddly-shpaed GameCube can prove difficult. [Feb 2003, p.96]
90
90
90
90
89
88
88
Electronic Gaming Monthly
Visually, its a dead heat between the GameCube and PS2 versions, but both look fantastic, so who cares? [Jan 2002, p.202]
86
86
80
Cheat Code Central
I was impressed and did not feel frustrated. I am also happy to point out I did not say "oh man they did not add this or that".
75
Daniel M. gave it a 9: [Anonymous] gave it a 9: HavikK gave it a 9: Shawn T. gave it a 9: Bob gave it a 9: Ian W. gave it a 0: Audrey H. gave it a 10: |
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