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How Metascores Are Calculated
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True Crime: Streets of LA is the deepest combination of driving, fighting and shooting ever burned into one game. Take the role of rogue E.O.D. operative Nick Kang, assigned to the task of taking out the merciless Russian and Chinese crime syndicates plaguing the City of Angels. The action is non-stop and you can never repeat the same mission twice as you play through a branching storyline that takes place across 250 square miles of accurately recreated Los Angeles. [Activision]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
95
90
90
Yahoo! Games
Striking a balance between cinematic, story-based gaming and free-roaming fun is harder than most people realize, and True Crime manages to pull it off in a way that brings excitement, challenge, and even a few laughs here and there (some of the voice work, particularly that of one Mr. Walken, is priceless).
86
86
85
85
81
Game Over Online
80
80
80
80
80
Nintendo Power
Play control is top-notch and the voice acting, particularly that of Christopher Walken, is excellent. [Jan 2004, p.158]
80
79
75
Playboy
What does this action game packed with guns, cars and crooks have that "Vice City" doesn't? The voice talent of Christopher Walken and Gary Oldman as characters, for one thing. [Oct 2003, p.37]
75
72
72
Electronic Gaming Monthly
It's so-so styleless graphics fail to impress, and the whole thing's too short and easy. [Jan 2003, p.107]
71
70
Edge Magazine
As a place, Los Angeles simply isn't as much fun as Liberty or Vice. Too much of this silicon LA exists simply because the designers wanted to show that it could be done rather than because it serves any gameplay purpose. [Christmas 2003, p.107]
70
70
60
58
Play Magazine
Not even the irreplaceable voice acting of Christopher Walken can rescue the mess of a script driving the action of True Crime, a misguided attempt to share the spotlight with the vastly superior "Grand Theft Auto." [Jan 2004, p.62]
40
games(TM)
Half the game it should have been. Whoever came up with the inventive level structuring or spent months mapping LA has every reason to be furious with the lacklustre implementation of their ideas. [Christmas 2003, p.106]
Rudy S. gave it a9: Rudy S. gave it a9: KC Chevalier gave it a 7: Drew the Netherlands gave it a 4: 8u6 u77777777u86 gave it a 10: Myster A. gave it a 3: Ruben M. gave it a 10: |
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