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Daredevil

Mixed or average reviews
Based on 18 critic reviews
How did we calculate this?
Based on 3 votes
Read user comments
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Game Info
Publisher: Encore Software
Developer: Griptonite Games
Genre(s): Action
Players: 1
ESRB Rating: E (Everyone)
Release Date: February 4, 2003
Summary
Can New York still trust the Man Without Fear? The Kingpin, the city's most notorious crime boss, has told the world that Daredevil is his hired gun. The lies force Daredevil to face the Kingpin in a showdown that will leave only one of them alive. Explore 23 levels set throughout NYC. Challenge 15 characters and 6 bosses including: Elektra, Bullseye and the Kingpin. Knock villains out with DD's signature Billy Club. Use unique radar sense to "see" the world via DD's 4 other super-keen senses. Unlock numerous secrets & pick-ups including movie stills, alternate costumes and comic covers. [Encore]
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Pocket Games
With abundant action tied into a good story, Daredevil has a larger appeal than most movie-licensed games. [Summer 2003, p.39]
Nintendo Power
The graphics are colorful and detailed, but the characters are small. [Apr 2003, p.136]
GamerWeb Nintendo
The games hit detection is horrendous, the boss fights are excruciatingly aggravating, and even without all its flaws, Daredevil would still only be a bland and repetitive platformer.
Read Full Review >GameSpot
Daredevil is an exciting, explosive character, and that energy doesn't manifest itself in this game.
Read Full Review >Nintendojo
The gameplay can become fairly stale after an hour or so. This isnt a pick-up-and-play title either, because the password saves are much too long and complex.
Read Full Review >GameSpy
A simplistic beat-'em-up that turns out to be little more than a generic brawler at best.
Read Full Review >GameZone
One sloppy action platform game that really doesnt do the Man Without Fear any justice.
Read Full Review >Nintendophiles
It simply does not capture the spirit of the Daredevil character and his universe.
Read Full Review >All Game Guide
Collision detection is questionable at best. Its often tough to tell whether it takes two hits to down certain enemies, or if the first hit simply didnt connect.
Read Full Review >IGN
Easily the most irritating aspect of Daredevil is its absolutely sloppy and chaotic boss battles.
Read Full Review >Game Informer
This side-scrolling button masher's personality is as dry as Ben Affleck's and the gameplay sucks about as much as J-Lo (take that however you see fit). [Mar 2003, p.91]
Cheat Code Central
It has the gimmick of Daredevil's heightened senses and special abilities but it's not enough to carry the lame gameplay.
GMR Magazine
The upside is that various movie stills and comic art are unlockable secrets. Big whoop. [Mar 2003, p.72]
G4 TV
Daredevil had potential, but the result is merely an uninspired, generic movie tie-in that doesn't excel in any particular area and stumbles when it comes to meaningful gameplay.
Read Full Review >GamePro
Yawn-inducingly generic level designs and poopy graphics would have been forgivable had Griptonite Games implemented this neat little invention called collision detection that most games use today.
Read Full Review >Electronic Gaming Monthly
The movie might be OK. But the game? It's a lifeless, mediocre beat-em-up.[Mar 2003, p.134]
NintendoWorldReport
A complete waste of time and money. In the two or three hours it takes to beat the game, there isnt a single moment of true entertainment or thrill.
Read Full Review >Entertainment Weekly
It quickly devolves into an old-school side-scroller in which mashing one button constitutes hand-to-hand combat with Bullseye and Co. [7 Mar 2003, p.79]
What Our Users Said
The average user rating for this game is 4.3 (out of 10) based on 3 User Votes
Note: User votes are NOT included in the Metascore calculation.
Pon R. gave it a7:
Not bad. Expected it to suck, but it actually works within the parameters of the given story. Good fun.
