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Mega Man Zero 2

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Mega Man Zero 2
81
9.8 User Score:

Generally favorable reviews

Based on 17 critic reviews
How did we calculate this?

Based on 6 votes
Read user comments
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Game Info

Publisher: Capcom Entertainment

Developer: Capcom Entertainment

Genre(s): Action

Players: 2

ESRB Rating: E (Everyone)

Release Date: October 14, 2003

Summary

In Zero’s first mission, the human researcher, Ciel, recruits the legendary warrior to fight against the anti-reploid organization “Neo Arcadia”. Together, Zero and Ciel create a resistance group and put a stop to the senseless aggressions from the NAO. Once againhumans and reploids are able to live in harmony. But for how long ... In this next mission, Zero falls prey to a trap set by Neo Arcadia’s newly, self-appointed and ruthless commander. His plan is to trick Zero and use him to wreak chaos between reploids and humans once again. But, can he succeed? [Capcom]

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100

Play Magazine

Visually, the game is amazingly detailed and incredibly animated; in terms of level design and obstacle placement, it is superb. [Oct 2003, p.71]

91

GameNow

Just what I want to see happen to the Mega Man series - classic gameplay with extra enhancements for more depth, Zero 2 is a fantastic step in the right direction. [Nov 2003, p.70]

90

Deeko

To date, the Zero series has really become the gem in the series, with its incredibly fun gameplay, immersive backgrounds and storyline, and a hero who, in my opinion, is a lot cooler than Mega Man.

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90

GamePro

It's very demanding and frequently frustrating, but it’s a lot of fun (more fun than the original, for sure) for those who have what it takes. The game also rewards the elite more than any other game of its type.

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90

GameBiz

It doesn't play with the formula too much, which is both a good thing and a bad thing.

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86

GameSpot

The intense difficulty may turn some people off, but, otherwise, Mega Man Zero 2 is the kind of game that belongs in the collection of anyone who considers themselves an aficionado of action games.

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85

GameSpy

Despite its daunting start, in the single-player mode, MMZ2 plays very much like an enhanced version of its predecessor, which is a good thing.

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85

NintendoWorldReport

The chain-rod, (though not perfect) as well as the other new features add just enough to keep the formula from getting stale. The fast and exciting gameplay will keep you on your toes and immersed in the game.

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85

Nintendojo

The level design more than makes up for any sort of qualm you might have with originality since the extreme difficulty will keep you on edge and playing for plenty of hours.

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80

GamerFeed

If you're a Mega Man fan, Zero 2 shouldn't disappoint, just remember that it's still just as difficult as it ever was.

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80

IGN

What it lacks in new elements it makes up for it in tighter design and more ass-kicking level designs...don't think for a second that this game is going to be a simple trek through.

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78

Nintendo Power

The play control, graphics and enemy design are top-notch, but the over-the-top difficulty may hinder your enjoyment unless you're an elite player. [Nov 2003, p.154]

73

Electronic Gaming Monthly

Although MMZ2 fails to deliver anything substantially new (sorry, Phil, powering up a blaster isn't exactly innovation), at least it serves up a solid action romp. [Nov 2003, p.201]

70

Gamenikki

All the GBA's power is utilized here to make a truly gorgeous little outing.

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70

1UP

Unless you're simply determined to pay $30 for a painfully hard version of a game you've probably played countless times before in its previous incarnation, you can live without this one.

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70

Game Informer

Zero's ability to change forms based on how the player performs is a neat twist, and two-player action is something this series could have used long ago. But these additions are balanced out with a severely uneven difficulty level and stages rife with cheap hits. [Oct 2003, p.145]

50

Cheat Code Central

As far as a sequel goes, Zero 2 contains the absolute least amount of improvements for me to consider it a good sequel. It's not great, and I'm sure Capcom knows that. There's nothing here that would cause anyone to believe this game was innovative.

What Our Users Said

The average user rating for this game is 9.8 (out of 10) based on 6 User Votes

Note: User votes are NOT included in the Metascore calculation.

[str33t NiNj4] gave it a 10:
This game shines excellence in its every aspect. What Mega Man Zero 2 lacks in newer elements it makes up for in endless and fast-paced beat-em-up fun. However, the difficulty might discourage someone who hasn't played MMZ or someone who just doesn't play well. The game is naturally insane. But if you have what it takes, shoot. It's a game to be proud of.

ZEROMZ gave it a 10:
I didn't give the first a 10 and I regretted it because I still played it. Then I played this one 10 times better than the first. I won't make the same scoring mistake again.

B V gave it a 9:
Good.

Danny A. gave it a 10:
This game is the best in the world. I have never seen a game like this Before!!!!!!!!

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