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Rebelstar: Tactical Command gba Game Reviews
Rebelstar: Tactical Command
Critic Score
Metascore: 78 Metascore out of 100
User Score  
9.2 out of 10
based on 29 reviews
Read critic reviews
How did we calculate this?
based on 9 votes
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A turn-based strategy and combat game with role-playing elements, Rebelstar Tactical Command transports players to a not-so-distant future in which Earth is ruled by an evil empire. In Rebelstar Tactical Command, the year is 2117, and Earth is under the control of the evil Arelian Empire. A band of rebels has risen to wage battle against the Arelians. Four distinct play modes include campaign, skirmish, hot-seat multiplayer and multiplayer link mode. In hot-seat multiplayer mode, a replay option lets players review the opponent's last turn. The game's RPG elements allow players to develop unique characters and relationships and control individual soldiers. The game also boasts stealth skills, a variety of weapons, and destructible environments where players can strategically use the lines of sight rules to their advantage - or to their opponent's disadvantage. [Namco]

PUBLISHER: Namco
DEVELOPER: Codo Technologies Ltd.
GENRE(S): Turn-Based Strategy, Role-Playing Game
PLAYERS: 2
ESRB RATING: E10+ (Everyone 10 and Older)
RELEASE DATE: September 6, 2005

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

100
GameShark
Its slower, more thoughtful play style coupled with the ability to save mid-battle makes it a perfect game for on-the-go playing.
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90
Game Informer
More exciting than just about anything the DS or PSP has offered up so far. [Oct 2005, p.152]
85
Worth Playing
The presentation, storyline, and gameplay are what make this title one to own for your GBA. If you love turn-based strategy games, or have fond memories of X-Com, you've probably already picked up this title.
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85
Deeko
It's official, Real-Time Strategy fans everywhere have been delivered their latest fix. Rebelstar: Tactical Command delivers all the fun of the Xcom series in a delightfully portable package.
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83
Gaming Age
Rebelstar: Tactical Command's shortcomings are vastly outweighed by the ingenius design and fun gameplay.
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82
Inside Gamer Online
While Rebelstar: Tactical Command may seem a few years late to PC gamers used to this level of depth in their SRPGs, handheld gamers can now enter into the arena of intelligent, well designed and rewarding turn-distance-based gaming.
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80
Gamestyle
Deep in Gamestyle Towers we have a closet called “hidden gems” where some of the best and most overlooked video games reside. Rebelstar Tactical Command fits this criteria perfectly, if you are in need of a new handheld challenge, then this is a must have purchase.
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80
Yahoo! Games
It's more dense and difficult than most other handheld strategy titles, and the 24 campaign missions provide a variety of surprises and pleasures.
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80
NTSC-uk
Thoroughly recommended and the campaign for a similar game on a more powerful platform begins now.
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80
Computer and Video Games
The Advance Wars series provides a more polished and super-slick strategy experience than Rebelstar. But for that pure X-COM vibe and the utter joy of a turn-based plan coming together, Rebelstar Tactical Command has twenty hours of love on offer to those who want to spend their AP wisely.
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80
GameSpy
A solid strategy game experience for GBA owners. Anything the game's presentation lacks is more than made up for by the intricacies of its gameplay.
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80
The New York Times
I have always found action point-style strategy games slow and cumbersome, but Rebelstar's interface does an excellent job of simplifying actions while still offering a lot of tactical choices.
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80
Modojo
The most charming aspect of Rebelstar: Tactical Command is the way it makes such great use of limited resources.
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80
NintendoWorldReport
It hasn't got sky-high production values; it's very slow-paced; and it’s not nearly as accessible as either Advance Wars or Fire Emblem. However, it's big and challenging, and it has some great music and - most importantly - a battle system so incredibly deep that it ensures that the game cartridge will stay in your GBA for a long time to come.
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80
GameZone
Where Rebelstar Tactical Command really shines is in the wonderful way it supplies gamers with information in a lucid, logical and thought-provoking combat system.
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80
GameCritics
Dense, methodical, and maybe even a little bit unfriendly, but there's nothing else quite like it on Game Boy today.
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79
Game Chronicles
A hard core, straight up, turn-based strategy game that’s got a lot of depth. The story is surprisingly entertaining.
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79
NGamer UK
Decent, but let down by bland presentation and annoying bugs. [Oct 2006, p.69]
78
GameSpot
Though it lacks the base-building and economic concerns of its ancestor, Rebelstar delivers in a big way with a lengthy, engaging campaign married to an elegant turn-based combat system.
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78
N-Insanity
This is a great game to have if you enjoyed the Advance War or Fire Emblem games. While it isn’t as good as those two games, the engine takes parts from both of the above-mentioned games and makes a great play for around 24 missions.
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77
IGN
While "Advance Wars" and "Fire Emblem" are better than Rebelstar, it's nice to have another strategy choice on the GBA.
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74
VGPub
A pretty good strategy game for a system that seems to be lacking this niche in the RPG genre.
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70
games(TM)
Ironically, the only reason for pedants to be unhappy is the game's placement on the GBA. Unlike "Advance Wars'" ability to make your GameBoy feel like a custom-built machine, Rebelstar feels like a port. [Dec 2005, p.99]
70
EuroGamer
With a tiny bit more polish Rebelstar Tactical Command could be not only one of the best games on the GBA but one of the best games released this year.
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70
Computer Games Magazine
Quotation forthcoming. [Nov 2005]
70
Cheat Code Central
The music is just plain awful. It's tinny and repetitious. Take those headphones off, quick, lest you go berserk!
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70
Nintendo Power
A much greater feeling of being on the battlefield, where risk, surprise, fear and paranoia are palpable. [Nov 2005, p.108]
70
Edge Magazine
Stripped by necessity to its basest form to allow for the limited inputs of the handheld, and this time greatly enhanced and personlaised by character artist Gez Fry's gorgeous anime-inspired designs, Rebelstar may be their most accessible title to date. [Dec 2005, p.112]
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60
Nintendojo
While I'm not a big fan of the TBS genre, I looked forward to Rebelstar because of its apocalyptic storyline, cute anime characters, and the opportunity to blow up little gray aliens. Unfortunately, the game's pace (particularly the frequent loading times) kept me from ever feeling thoroughly entertained.
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What Our Users Said

Vote Now! The average user rating for this game is 9.2 (out of 10) based on 9 User Votes
Note: User votes are NOT included in the Metascore calculation.

P CLASS="usercomment">Jose V. gave it a9:
It is probably one of the most well executed RPG games that I have ever played... the strategy to the game gives it an appealing way to make the people playing the game a way to make split second decisions. Very good game overall.

Trix W. gave it an8:
My favorite game for about two weeks. The "bonus level" was incomplete and the game had a few bugs. They must have rushed this one. IMHO it has no replay value. I would have given it a 10 if it were longer, maybe had a level maker and had better multiplayer potential.

Graham P. gave it a10:
Please make more of these games - any platform - I'll buy the platform to play the game !! I love these squad level turn based games. More more more more please.

Helen G. gave it a10:
Grafix not vgood game excellent.. Much better than either Fire Emblem and Ad Wars - more thought in the game than both of those put together. Play it on my DS - the DS cart port hasn't had a game in since i bought this 6 weeks ago. ACE

Paul C. gave it a9:
Not based on X-Com .... based on Rebelstar (which was based on Rebelstar Raiders in 1982 - and in turn - spawned the Laser Squad series) Sorry to fuss - All developed by the Gollop Bros anyway. In as much as this is a Rebelstar game it is truly excellent. Surpassing the Spectrum version from 20 years ago by miles - but then it should. The speccy version was published by Firebird..and cost £2.99 new - so maybe just a case of getting what you pay for. For TBS fans, one reason to buy a cheap GBA on it's own. Get FF Tactics and maybe one of the Japanese TB games, and your in turn based mind-challenging heaven.

Manny gave it a9:
Its a very solid and enjoyable game. If you like Tactical rpgs then you wont be disapointed one bit. Its has an interesting story as well

Brian B. gave it a9:
This game is great. If you're a fan of the original two X-Com games, it has the same feel... the magic is back. Graphics are simple, but obviously that's not the draw to a game like this. Sound is adequate, and the music is nice although it's not intrusive or forward. The gameplay, on the other hand, really shines. The Gollop brothers have weeded the needless complexity out of the XCom interface without sacrificing the versatility and elegance of the system. Instead of having to use loads of different buttons to set your troops up, you can instead simply move them, and the movement squares use a color-coding system to tell the player exactly what actions your soldiers can still take from each location. Brilliant. Add in the fact that you can save anywhere, anytime, and you have a recipe for a perfect handheld tactics game. On top of it all, this game sells for $19.95. It's a STEAL at that price. I can't recommend this game highly enough - it's an absolute blast. Some might miss the omission of X-Com's overarching strategic world map and base-building segments, but the focus on the tactical segment of the game works very well on a portable system. Find it. Buy it. Reward Namco for taking a chance on a largely unknown title and make it worth their while to commission a sequel. You won't be sorry.

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