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How Metascores Are Calculated
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A turn-based strategy and combat game with role-playing elements, Rebelstar Tactical Command transports players to a not-so-distant future in which Earth is ruled by an evil empire. In Rebelstar Tactical Command, the year is 2117, and Earth is under the control of the evil Arelian Empire. A band of rebels has risen to wage battle against the Arelians. Four distinct play modes include campaign, skirmish, hot-seat multiplayer and multiplayer link mode. In hot-seat multiplayer mode, a replay option lets players review the opponent's last turn. The game's RPG elements allow players to develop unique characters and relationships and control individual soldiers. The game also boasts stealth skills, a variety of weapons, and destructible environments where players can strategically use the lines of sight rules to their advantage - or to their opponent's disadvantage. [Namco]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
90
Game Informer
More exciting than just about anything the DS or PSP has offered up so far. [Oct 2005, p.152]
85
85
83
82
80
80
80
80
Computer and Video Games
80
80
80
80
NintendoWorldReport
It hasn't got sky-high production values; it's very slow-paced; and it’s not nearly as accessible as either Advance Wars or Fire Emblem. However, it's big and challenging, and it has some great music and - most importantly - a battle system so incredibly deep that it ensures that the game cartridge will stay in your GBA for a long time to come.
80
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79
NGamer UK
Decent, but let down by bland presentation and annoying bugs. [Oct 2006, p.69]
78
78
77
74
70
games(TM)
Ironically, the only reason for pedants to be unhappy is the game's placement on the GBA. Unlike "Advance Wars'" ability to make your GameBoy feel like a custom-built machine, Rebelstar feels like a port. [Dec 2005, p.99]
70
70
Computer Games Magazine
Quotation forthcoming. [Nov 2005]
70
70
Nintendo Power
A much greater feeling of being on the battlefield, where risk, surprise, fear and paranoia are palpable. [Nov 2005, p.108]
70
60
Nintendojo
While I'm not a big fan of the TBS genre, I looked forward to Rebelstar because of its apocalyptic storyline, cute anime characters, and the opportunity to blow up little gray aliens. Unfortunately, the game's pace (particularly the frequent loading times) kept me from ever feeling thoroughly entertained.
It is probably one of the most well executed RPG games that I have ever played... the strategy to the game gives it an appealing way to make the people playing the game a way to make split second decisions. Very good game overall. Trix W. gave it an8: Graham P. gave it a10: Helen G. gave it a10: Paul C. gave it a9: Manny gave it a9: Brian B. gave it a9: |
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