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Yoshi's Universal Gravitation gba Game Reviews
Yoshi's Universal Gravitation
Critic Score
Metascore: 56 Metascore out of 100
User Score  
8.2 out of 10
based on 8 reviews
Read critic reviews
How did we calculate this?
based on 4 votes
Read user comments
Rate this game

(Currently available in Japan only as "Yoshi no Banyuu Inryoku") Bowser's raising ghosts to join his evil cause. When he uses these ghosts to take over Yoshi Island, Yoshi sets off to defeat the malicious spirits and run Bowser off. Yoshi's Universal Gravitation takes advantage of Nintendo's tilt-sensor technology, making Yoshi move and manipulate certain objects by tilting the GBA. When Yoshi is able to transform into a balloon or a seafaring vessel, the player can help him navigate the often obstacle-laden courses by tilting the game at just the right angle. Yoshi can also perform moves when you use the Control Pad. He can duck and jump, and by eating apples he can lay special eggs that give him new abilities.

PUBLISHER: Nintendo
DEVELOPER: Artoon
GENRE(S): Action, Platform
PLAYERS: 1
ESRB RATING: RP (Rating Pending)
RELEASE DATE: December 9, 2004

What The Critics Said

All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...

88
Weekly Famitsu
10 / 8 / 9 / 8 - 35 platinum [Dec 2005]
75
NintendoWorldReport
Certainly more than a quick gimmick. The concept of altering gravity via the twist sensor actually fits quite well into the natural challenges of a platform game. It would have been nicer if the game had some longer stretches and wasn’t so linear, but fans of classic Mario and Yoshi games might want to give this one a look. [JPN Import]
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60
EuroGamer
Play it long enough and you do settle in, and it emerges as something spiritedly different, inventive and above all enjoyable. But for too long I wasn't able to get my head around the extra layer of control.
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50
Siliconera
As a whole the game feels clunky with specific sections where you need to tilt and other times when you need to use the control pad. The gameplay just isn't all together. [JPN Import]
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40
Edge Magazine
The moments when it works are delightful – rolling long curls of turf back to create platforms and set traps, for example - but they are sorely outnumbered by the frustrations... Sadly, Artoon, despite its heroic ambitions, has fallen short of the mark once again. [JPN Import; Feb 2005, p.81]
40
games(TM)
YUG uses the cheapest tricks in the book to create levels you have to play through over and over in order to get everything right... When even those taking their time and patiently ploughing through each level end up cursing at the game’s clumsy design, you know there’s a problem. [May 2005, p.116]
40
Sydney Morning Herald
It's an ambitious idea, but too often the game frustrates, with Yoshi regularly falling through platforms he should have landed on. It can be particularly awkward performing jumps while simultaneously twisting the console.
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30
NTSC-uk
It’s an interesting idea that’s too easy and too repetitive. It does little apart from provide a vessel to show off the technology inappropriately. [JPN Import]
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What Our Users Said

Vote Now! The average user rating for this game is 8.2 (out of 10) based on 4 User Votes
Note: User votes are NOT included in the Metascore calculation.

Jamie J. gave it a4:
I had this for my Nintendo DS and now its gathering dust in my case. Alright at first but gets repetitive. The tilting is a clever idea, though.

Lisa K. gave it a10:
A great game, clever idea too.

1 d gave it a10:
This game rocks!

Joe M. gave it a9:
Great Game But Dodgy Controls stop it from getting a 10.

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