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Stars indicate the most critically-acclaimed games.
ZooCube

Mixed or average reviews
Based on 11 critic reviews
How did we calculate this?
Based on 1 vote
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Game Info
Publisher: Acclaim
Developer: PuzzleKings
Genre(s): Puzzle
Players: 2
ESRB Rating: E (Everyone)
Release Date: May 15, 2002
Summary
Think outside the cube and put your puzzle-solving skills to the test. ZooCube takes puzzlers to a new level . . . the third dimension. [Acclaim]
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
Game Informer
I know the developers could've created slightly more interesting backgrounds, and thrown in a few more music tracks. [July 2002, p.93]
GamerWeb Nintendo
The addition of multiplayer (and co-op even) really extends the shelf life of a rather good puzzle game.
Read Full Review >TotalGames.net
Its this just one more go addiction that the very best classic puzzle games thrive on, but ZooCube sadly seems to lack.
Read Full Review >IGN
ZooCube isn't as much a puzzle game as it is a game of quickness and endurance.
Read Full Review >GameZone
While it definitely isnt going to start a new trend in the puzzle gaming industry, it is a nice new concept and will quickly have you sucked into the deceivingly addictive gameplay.
Read Full Review >Nintendojo
Its a fresh concept on the falling pieces bit, and its fun too. Thats the most significant distinction.
Read Full Review >GameSpy
While the addictive gameplay remains [from the GameCube version], all things animal are replaced with generic geometric shapes and run-of-the-mill sound effects.
Read Full Review >Gaming Age
Zoocube isnt quite as timeless as Tetris, but puzzle fans are sure to find themselves huddled in front of their GBAs for hours trying to make it to the next area.
Read Full Review >Nintendo Power
A test of reflexes. [June 2002, p.154]
GameCritics
Under pressure of shapes coming at the block from multiple sides, it's sometimes hard to distinguish between the bluish-green hexagon and the greenish-blue hexagon, and to position them accordingly.
Read Full Review >Nintendophiles
Making a game that requires the user to move a cube in all directions with a D-pad is tough. This causes a major flaw in the control scheme.
Read Full Review >What Our Users Said
The average user rating for this game is 0.0 (out of 10) based on 1 User Votes
Note: User votes are NOT included in the Metascore calculation.
