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How Metascores Are Calculated
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Equipped with a full aresenal of Q-Lab gadgets and weapons, you are Bond. Be suave and sophisticated, resourceful and lethal as you carry out over 10 challenging movie-based missions. [EA]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
98
Da Gameboyz
(Da Gameplay is) genius' I tell you. 007 is pure magic.
90
90
89
Game Fan
TWINE revels in fact that it poaches the concepts pioneered in GoldenEye, and N64 gamers should too, because we haven't had it this good since 1997.
89
86
85
Antagonist -- Ant.com
A well-crafted FPS that will satisfy the majority of bloodbath-seeking N64 fans. Its general entertainment value vaults TWINE into the upper echelon of N64 first-person shooters.
80
Spank!
An excellent homage to "GoldenEye" -- it doesn't really have anything in the way of new ideas but in some ways it's a more enjoyable single player game than "Perfect Dark."
80
CNET Gamecenter
If "GoldenEye" was the Sean Connery of Bond games, and "Tomorrow Never Dies" was George Lazenby, then The World Is Not Enough is a likable Roger Moore--showing its age, in it for the money, and prone to bouts of slowdown, but still sporting that old Bond magic.
80
75
75
75
50
Daily Radar
A passable shooter that will please Nintendo-owning fans of the genre, but it won't win any awards for originality, ingenuity or design.
Starfire gave it an8: dotDragon gave it a5: Yanni T. gave it a 10: Uter gave it a 7: Jose V. gave it a 6: Chris J. gave it a 7: [Anonymous] gave it a 8: |
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