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How Metascores Are Calculated
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4 Elements
Stars indicate the most critically-acclaimed games. |
Age of Empires III offers gamers the next level of realism, with advanced battle physics and unparalleled visual detail. The new game picks up where Age of "Empires II: Age of Kings" left off, placing gamers in the position of a European power determined to explore, colonize and conquer the New World. This time period features stunning scenes, from towering European cathedrals to courageous tribes of Native Americans, and spectacular combat with Industrial Age units like rifled infantry, cavalry and tall ships bristling with cannons. Age of Empires III excites strategy gamers with new game-play elements, including the concept of a "Home City," new civilizations, units, technologies and an immersive new single-player campaign that will span three generations. [Ensemble Studios]
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more... 100
95
91
91
PC Gamer
Balanced, innovative, gorgeous. Truly worthy of the series. [Holiday 2005, p.52]
90
90
90
90
88
88
87
86
85
85
85
Pelit (Finland)
Age of Empires 3 does not let you down. The game is as polished as it can get. Great for people who love multiplayer matches. [Dec 2005]
84
83
83
83
83
Game Informer
Hopefully Ensemble will focus a little more on substance than style with its next game. [Dec 2005, p.184]
82
80
80
80
80
80
80
80
79
78
78
PC Format
Hardcore RTS fans are well catered for. Casual players should look elsewhere. [Christmas 2005, p.98]
75
eToychest
Eventually even the most diehard series zealots are going to begin to ask themselves why they are still in the same place playing the same game they were playing nearly a decade ago. While the genre has grown, the series that helped to spearhead games of this type into the public eye has stayed disturbingly static.
75
70
70
70
70
70
70
70
67
64
60
Computer Games Magazine
The kind of design innovation that could make this game great, yet ends up demonstrating the game's schizophrenia. [Jan 2006, p.56]
N Jacobs gave it a1: Hallowfax gave it a5: Randall S. gave it a7: Tom gave it an8: Dan B. gave it a0: Fred B. gave it a5: Bob B. gave it a10: |
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